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I see so Drunky was wrong. It's not that you cannot pick up an object when you become adjacent to an opposing figure (assuming none flier, HSS, etc), but that you cannot pick up an object when the object is specifically under the opposing figure you become adjacent to. Thanks NV!
That's not correct. When you become adjacent, your movement ends and you can no longer pick up objects regardless of where they are located.
Quote
Another related question: if you're a grounded figure (without special movement powers) and are using lunge, and during a charge (but before lunging), you enter hindering terrain and must stop and end your movement, can you then lunge and move two, or are you done with the action period. What if as you enter hindering you're also adjacent to an opposing figure. Could you do the attack from charge on them, or likewise are you done because you entered hindering (assuming no unstoppable feat of course)?
You could either lunge or attack the person you are adjacent to. The attack from Charge and from Lunge come at the end of movement, not during.
Well, I AM pretty awesome.
An understanding of the law of large numbers leads to a realization that what appear to be fantastic improbabilities are not remarkable at all but, merely to be expected.
That's not correct. When you become adjacent, your movement ends and you can no longer pick up objects regardless of where they are located.
You could either lunge or attack the person you are adjacent to. The attack from Charge and from Lunge come at the end of movement, not during.
Hmm, still a little confused here. The reason I am harping on this is because it came up during a game recently in the BPRD set water map. I had Gorgon with lunge. I charged with Gorgon, so I move him the 4 for charge and the 4th movement square was just in the water, so it ended my movement. I wanted to lunge 2 more at that point so I could attack the opponent's figure, but we determined that as the movement ended with me entering hindering, that I could not continue with lunge movement and then attack. Was this correct under the rules?
Yes or no, please. Feel free to give any explanation you want after the fact, but just let me know if this was correct or not, as I fear that citing more additional explanations and examples is just going to lead to further confusion on my end.
Quote : Originally Posted by mbauers
Ok, so this game's finally over?
Who the eff daykilled me back to back days? Seriously.
Hmm, still a little confused here. The reason I am harping on this is because it came up during a game recently in the BPRD set water map. I had Gorgon with lunge. I charged with Gorgon, so I move him the 4 for charge and the 4th movement square was just in the water, so it ended my movement. I wanted to lunge 2 more at that point so I could attack the opponent's figure, but we determined that as the movement ended with me entering hindering, that I could not continue with lunge movement and then attack. Was this correct under the rules?
Yes or no, please. Feel free to give any explanation you want after the fact, but just let me know if this was correct or not, as I fear that citing more additional explanations and examples is just going to lead to further confusion on my end.
No, this was not correct.
When you charge, the (half) movement ends, then you may make a close combat action, which results in an attack. Before you attack, Lunge allows you to move two squares and then attack if you have granted an action which will result in a close combat attack (which you have).
:edit:
Quote : Originally Posted by Lunge
Prerequisites: Close Combat Expert or Leap/Climb
Choose a Character
When the character is given an action, but before it makes a close combat attack, it can break away automatically and move up to 2 squares.
Quote : Originally Posted by Charge
CHARGE Give this character a power action; halve its speed value for the action. Move this character up to its replacement speed value and then give it a close combat action as a free action. A character with this power ignores knock back.
It would be over if the movement was the result of HSS or Move and Attack action because both of those require that the attack happen during movement, not after movement.
Well, I AM pretty awesome.
An understanding of the law of large numbers leads to a realization that what appear to be fantastic improbabilities are not remarkable at all but, merely to be expected.
The amusing epilogue to all this is that I'm about halfway through an article on this very topic for my next Normal Distro. Sadly, I've gotten slammed with a ton of other things that have to be done first, but it's all for the good of the game.
Writing 101:
Do not jump from the middle to the epilogue.
Quote : Originally Posted by SLVRSR4
To see this so called "FEATS SECTION" one would have to read that rulebook thingy, right? BAH! Rulebooks are for Hippies
He had the 4 starters figs along with SI Spiderman and AV Black Panther. He had Brilliant Tactician and Pounce on Reed & Panther. But the rest of his team was filled up with 1 Alfred Pennyworth pog and 15-16 Alicia Master pogs . He had printed all of them off.
Every turn he moved 3-6 of them and if any figure got hurt he pushed them to kill them and then healed his wounded figures back till they were full.
Everybody else there felt he was doing something wrong with so many of the same character or violating the spirit of the game. Maybe I'm complaining for no reason, but in the past he has tried at least once a month to stretch a rule or go around some rule to his advantage. Its normally during a game with myself or one of our other experienced players that get him caught (so to speak).
Isnt there the "Rule of 3" when healing this way?
Is there a limit to pogs that a person can use?
Do the pogs count toward the theme bonus and the usage of a theme team?
There's no limit to the number of Pogs as long as they all fit in your starting area. Try some pulsewave, multitarget EE, quake, or poison to take out Pogs. Another way to beat this, is just go exclusively after one figure at a time per round. Try to fully KO a single piece each round so that he never gets the opportunity to use the team ability. It was definitely cheese, but I'd be lying to say that I haven't used as many as 3 Alicia Masters bystanders on a single FF team. Whether we think we have or not, every one of us has probably played a team that someone thought was cheese. We've probably all met players who always play cheese. Find ways to beat them fairly. At the very least, I hope this guy isn't getting fellowship when he doesn't win overall.
There's no limit to the number of Pogs as long as they all fit in your starting area. Try some pulsewave, multitarget EE, quake, or poison to take out Pogs. Another way to beat this, is just go exclusively after one figure at a time per round. Try to fully KO a single piece each round so that he never gets the opportunity to use the team ability. It was definitely cheese, but I'd be lying to say that I haven't used as many as 3 Alicia Masters bystanders on a single FF team. Whether we think we have or not, every one of us has probably played a team that someone thought was cheese. We've probably all met players who always play cheese. Find ways to beat them fairly. At the very least, I hope this guy isn't getting fellowship when he doesn't win overall.
The stratagy you mentioned about going after one person per round is what I did. Just not good enough. I got Torch one turn, Thing the next, and he pushed 7 Alicia's to KO just to heal the other 4 members he had out there and their damage was due to him pushing his figures and using pounce.
It was a close game, I ended up losing by 10 points when I failed my final super senses roll as time expired and it KOed my figure.
With HOT prizes done, were getting rid of all the older prize support from a few years ago and normally 2 players who dont have any of them get to play for the fellowship prize. None of us have a problem with that. We would rather let someone who doesnt have it play for it.
The youngest player at our venue got the fellowship prize this week. His first every prize win. He won the Firelord LE from Avengers when he beat our "Marvel heroclix only" player. He ran the Colossal Sinestro, 4 Manhunters, Lyssa Drak & Jordan Hal; a Sinestro Corp team.
While I am not prepared to rule that out for all players, I do realize that most questions are quite legitimate. I wouldn't put all this time in if I thought otherwise.
Sorry, the tone in the ruls forum lately seems to be condescending. I know it gets old answering questions all the time that are just about basic combinations and how actions work, but at the same time, there are plenty of rulings which are far form obvious even reading the wordings carefully.
Sorry, the tone in the ruls forum lately seems to be condescending. I know it gets old answering questions all the time that are just about basic combinations and how actions work, but at the same time, there are plenty of rulings which are far form obvious even reading the wordings carefully.
And, again, I realize that it is not a simple thing for some (maybe even all, for a couple particular wrinkles that are basically 'because GD says so') to understand these rules. And that's why we are here
On the other hand, that search bar is just sitting up there... almost mocking us with its usefulness