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Alright I think I found someone who will fight my fully powered Fin Fang Foom. We've read the force build rules and are still unsure on 2 things.
1: There is a list of powers Foom ignores and it ends with "... and Support powers of opposing characters,..." does this mean opposing force can't use Support or support powers (ie Outwit, Perplex and Prov), I'm guessing it only cancels Support itself which is why it's capitalized like the other listed power.
2: When Foom uses Energy Exlplosion his damage becomes equal to the number of dials he is using. My question is would the "splash" damage also be 3 or just the 2 targets base damgae? Two adjacent characters hit for 6 each, using EE seems to good to be true but to my benefit.
1: There is a list of powers Foom ignores and it ends with "... and Support powers of opposing characters,..." does this mean opposing force can't use Support or support powers (ie Outwit, Perplex and Prov), I'm guessing it only cancels Support itself which is why it's capitalized like the other listed power.
It means Support the power (yellow in damage on the dial.) (The game has never defined "support powers" and I'm pretty sure that debate would rage on for a while.) But it brings up an interesting question...does this mean that no character on the opposing force can use Support? (Because Support couldn't be used on Foom by an opposing character anyway and frankly...why would you want to heal the enemy.) If not, what does it mean?
From the Fin Fang Foom as Part of a Force Rules:
Quote
When played as part of a force, Fin Fang Foom ignores the Earthbound, Exploit Weakness, Force Blast, Incapacitate, Mastermind, Mind Control, Plasticity, Poison, Psychic Blast, Shape Change, Stealth, and Support powers of opposing characters, as well as team abilities and effects that duplicate the effects of those powers. Fin Fang Foom can’t be moved by Telekinesis, but he can be the target of a Telekinesis attack.
Quote : Originally Posted by exodus147
2: When Foom uses Energy Exlplosion his damage becomes equal to the number of dials he is using. My question is would the "splash" damage also be 3 or just the 2 targets base damgae? Two adjacent characters hit for 6 each, using EE seems to good to be true but to my benefit.
He actually needs an errata. As written, his Energy Explosion works just like normal Energy Explosion since the damage dealt by Energy Explosion is based on the number of times a character is hit by the attack, not damage value.
What it meant was that the damage dealt per hit is equal to the number of dials he started with and this applies to splash damage as well. So if Foom started with all three dials and successfully hit two adjacent characters then they would be dealt 6 damage each. Galactus got this errata, but Foom did not.