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Seems like a pretty strong team-up. Major concern I can think of is getting out-actioned. But even then, at 400pts, you have a chance of taking a few out pretty quickly.
2nd concern is Doom's inability to see through stealth, but Strange can deal decent damage in that department.
You don't have any move-and-attack powers and that could be a problem dealing with Hypersonic types, but if you can get the shot, Doom's full-dial Psychic Blast will make the damage stick.
Strange covers the possibility of Stealth opponents, provides possible double-Perplex and boosts Doom's defense.
In addition to know move and attack, they both fly so you're going to spend some actions just moving around. Perplex up that defense and hope it holds.
My H/W link does not reflect the wants for my collection, it is a list of figures that I already have, but still "want" to play.
well most of the guys at my venue are generally easy going, we don't even play by modern age/golden age rules. so I don't see any majorly competitive teams in the tornaments, but I like this team of 2 simple powerhouses.