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All Characters lose their powers and gain these. 500pts
The Indians have these powers
Shape Change
Flurry
Blades/Claws/Fangs (Tomahawk)
Will Power
Super Skrull team ability
The Pilgrims have
Mind Control (Pilgrims were able to trick the Indians into helping them)
Outwit (the Pilgrims outwitted the Indians)
Poison (Blankets with poison on them)
Defend
Shield Team ability
I can't wait to play this, it should be really fun, what do you guys think?
Well it seemed fun and an interesting game to play this time, the poison will hurt, but then again all that flurry and blades might be a problem. If anyone comes with a team of 2 characters they might have some trouble.
Mind Control (Pilgrims were able to trick the Indians into helping them)
Don't forget the Pilgrims helped the Indians too as mentioned in George Washington's first Thanksgiving Proclamation in 1789. And the (giving thanks) aspect was William Bradford giving thanks to God for the guidance and the inspiration to set up a thriving colony (after the colony was nearly decimated by the merchant-sponsored contract put forth by London). The bounty from the thriving colony was then shared with the Indians.
Okay, history lesson over. I think this should be a blast of a format to use. I also think the Indians will win. Be sure to let us know how it goes down.
Yes the Indians might have an advantage if they swarm the Pilgrims.
Now a skillful player can do well with either side, but imagine outwiting shapechange, mindcontrolling the opposing team then walking them over to the rest of your team and then being able to poison on your next turn will be incredibly dangerous. I will let you all know how it goes.