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I was just wondering what the Indy teams are gonna be and what the abilities are gonna be? I know so far that the Top Cow ability is gonna be like JLA/Avengers/Brotherhood. But the other's I don't know.. can anyone help me out here.
Originally posted by Shaftkid7 I was just wondering what the Indy teams are gonna be and what the abilities are gonna be? I know so far that the Top Cow ability is gonna be like JLA/Avengers/Brotherhood. But the other's I don't know.. can anyone help me out here.
From what I have been able to gather from friends at WK and 2000AD so far, the team abbilities for Indy are not teams as such but the comic house from which they belong. This has already been confirmed slightly by the Ian Nottingham post on the official site. TopCow figures can make a move action for free, and I would imagine that characters from other comics will be able to utilise abilities that are similar to those already around, just re-written.
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One Team ability will be Stealth
One Team ability will involved knockbacks (I like to call it Judo-Flip)
The 2000AD Team ability is still a slight mystery. From the clues given the popular consensus is that it will be that you declare a Team ability on your opponent's side that you will "hunt". You will then receive some kind of bonus when attacking these figures.
As glad as I am that IndyClix will still incorperate Team Abilities, I must say that I'm disappointed in how they handled it. Basing it on the comic company or imprint leaves IndyClix with a slightly dirty taste in my mouth, as opposed to Marvel and DC, whom have Team Abilities based on actual teams.
On the other hand, it will be interesting to see what, if any, new Team Ability powers will be added to the game.
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