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SUICIDE SQUAD
When a friendly character adjacent to a character using the Suicide Squad team ability is KO’d, roll a d6 and subtract 2 from the result, minimum result 1. After the action is resolved, if this character is not KO’d, it is healed of damage equal to the result.
Please give examples of this TA working.
Questions:
1.) Who has to be ko'd for the TA to work? The SS character or the friendly character?
2.) Is the friendly character suposed to have the SS TA?
3.) Who gets the healing the Friendly character or the SS character?
Any KO'd friendly character adjacent to a character with the SS TA will activate the TA, whether the fig KO'd has it or not. It is the SS character who gets the healing.
another reason the wall likes pawns so much.
goldpony's opinion is obviously something that we should take seriously-hail_eris
For some reason, this TA really seems to confuse people. Let's take it point by point.
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When a friendly character adjacent to a character using the Suicide Squad team ability is KO’d,
This ability only occurs when a friendly character next to a character with the Suicide Squad TA is KOed. The KOd figure does not need to have the team ability, so, for example, if Bane (Batman Enemy TA) is standing next to Scandal Savage (Suicide Squad TA), and Bane is KOd, Scandal gets to use her team ability.
Suicide Squad teams love pogs. Throw a bunch of bystander tokens on the team, have them push to move next to their Suicide Squad buddies, they are KOd by the pushing damage and the Suicide Squad TA triggers. I like to imagine the little guys saying, "I... brought you... the med kit..." as they lay dying. : - )
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roll a d6 and subtract 2 from the result, minimum result 1.
This part is fairly straight forward, I think.
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After the action is resolved, if this character is not KO’d, it is healed of damage equal to the result.
This part confuses a lot of people.
The first clause is typically easy to understand. Wait for whatever caused the KO to finish resolving before you start doing any healing. This can be quite a delay depending on what is going on. I'll give an example in a minute.
The middle clause is the one that gets people. What is that doing in there? It's simpler than it sounds, really. If the character with Suicide Squad TA is KOd by the same action that KOd the first character, he doesn't get any healing.
Okay, let's look at some examples.
Secret six team! (Yeah, I'm making one soon, they're on my brain, sue me.)
For all of these examples, Bane has the Batman Enemy TA, Scandal Savage and Deadshot have the Suicide Squad TA and they are all standing next to each other.
The easy example: Bane is KOd by a simple attack. Scandal Savage and Deadshot both get to heal when the attack is over.
The other easy example: Scandal Savage is KOd by a simple attack. Deadshot gets to heal with his TA. Bane doesn't, and curses his fate, wishing he'd gotten a better Team Ability, maybe a cool wildcard. He could be a Calculator, right?
More fun example: Someone critical hits Bane with Energy Explosion. All three characters take damage BEFORE anyone gets to heal. Only after the damage is applied and everyone is KOd do you determine if anyone can use Suicide Squad. This is where that last clause becomes important. If Scandal Savage is KOd at the same time as Bane is, she does not get to use her TA to heal. So, if Bane and Scandal are KOd, Scandal doesn't heal, but Deadshot gets to heal TWICE!
Even more fun example: Bouncing Boy has a special ability that says (simplified), if he KOs a figure, he can move and attack someone else as part of the same action. Remember that Suicide Squad says to heal after the action resolves. If Bouncing Boy charges over and beats up on Bane (hey, stranger things have happened), and Bane is KOd, Scandal and Deadshot do not get to use their TAs to heal yet as Bouncing Boy's actions have not yet resolved. They have to wait for BB to move and attack someone else (probably one of them!) before they can use their TAs. If they are still un-KOd after Bouncing Boy is finished, THEN they get to use their TAs to heal. So, Bouncing Boy KOs Bane, then moves and attacks Scandal. If he KOs Scandal, Deadshot gets to heal twice, but Scandal will never get to use her TA for Bane's KO. If Scandal isn't KOd, both she and Deadshot get to use their TAs to heal.
question though bystanders are bystanders they are not characters, the TA specifically says when character are ko'ed. Should bystanders work with this TA at all? Keep in mind too bystanders dont affect team builds for themes they dont count for or against because they are not characters...
question though bystanders are bystanders they are not characters, the TA specifically says when character are ko'ed. Should bystanders work with this TA ata all? Keep in mind too bystanders dont affect team builds for themes they dont count for or against because they are not characters...
They are characters.
Page 20: "A bystander token is a character which does not have a combat dial."
From the very next paragraph on page 20:
"Themed teams are forces of HeroClix characters in which all characters (excluding bystander tokens) share at least one common keyword among the keywords listed on their character cards."
From the very next paragraph on page 20:
"Themed teams are forces of HeroClix characters in which all characters (excluding bystander tokens) share at least one common keyword among the keywords listed on their character cards."
It's amazing what the rulebook tells us.
thanks for clearing that up, however a rule book that requires a 50 page errata is hardly a reliable source, thats why I asked.