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I just want to be clear about something... when two powers colide. for example
Wolverine
Quote
HEALING FACTOR: At the beginning of your turn, you may heal Wolverine of 1 damage.
and
Sabretooth
Quote
MORTAL WOUND: When a character takes 3 or more damage from Sabretooth's attack, that character can't heal for the rest of the game even if this power is countered or lost.
The rule in this type of example if one power use the word "canīt" and the other use the word "can" and they colide the canīt wins?
He would not be able to heal. You are not countering the heal power--it is still there--he just can't use it. It would be like if someone with HSS as a trait were opposing Kid Zoom.
He would not be able to heal. You are not countering the heal power--it is still there--he just can't use it. It would be like if someone with HSS as a trait were opposing Kid Zoom.
Ok i understand that, is something write in the rules book about this? or is simple like Canīt wins ?
Can't wins. "Can use" mean's that he can use it, but doesn't possess it. This is one of the more confusing terms in the game, so I will leave it at that for now. "Can't use" means simply that you can't use it. Anyone else with HSS on the board with Kid Zoom can't use their HSS, whether they "possess" it or not.
It's not that there is a rule that "Can't" wins (though that it often does come out on top).
Rather, it is that Sabretooth's Mortal Wound didn't prevent any and all healing, then what is it doing? What's the point of it?
Now if it specificed a certain type of healing (can't heal using Regeneration, for example), then there might be ways around it. As written though, characters can't heal and it doesn't care where that healing is coming from.
It's not that there is a rule that "Can't" wins (though that it often does come out on top).
Rather, it is that Sabretooth's Mortal Wound didn't prevent any and all healing, then what is it doing? What's the point of it?
Now if it specificed a certain type of healing (can't heal using Regeneration, for example), then there might be ways around it. As written though, characters can't heal and it doesn't care where that healing is coming from.
But you have to know that there is allways some "genius" that will say something like " but why i have to follow that power of a figure that is not mine and bla bla bla i really wish that people play another game.
Many other games have a universal "can't beats can" rule. Vs. and Magic come to mind as examples. HeroClix does not. That being said, while HeroClix doesn't explicitly have one, it's true 99 times out of 100.
Similarly, HeroClix doesn't explicitly have a "specific beats general" rule, but, again, 99/100.