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The bottom X with the horizontal line shows the where the wall would be. There IS a wall tile directly below the bottom X...I just can't 'draw' it or it would make my diagram distorted.
Can Hercules throw his heavy object and destroy that wall? I know if a character was standing in that square, he could hit him. So how would this range be calculated since the wall 'occupies' space on the 4th square?
Why? If Herc hit someone in the first X for 3 clicks of damage and rolled doubles they don't take knockback damage as they only get knocked back TO the wall. Not into it.
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