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I've got a question about Cyborg Superman's special power
MENTAL BACKUP: Give Cyborg Superman a free action and remove an object (held or not) within 6 squares from the map. Roll a d6 and heal Cyborg Superman equal to the half of that d6 roll.
So if you roll a 5 would you heal him 3 damage or 2.
I would guess 3 since you round up when dividing by two for movement (a character with a 9 speed could move 5 when moving out of terrain) so I assume this rule still applies here, but wanted to be sure.
My question pertains to the object. Does it have to be within 6 squares of map edge? Or 6 squares from Cyborg Superman on the map? The "held or not" was made this come to question for me.
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My question pertains to the object. Does it have to be within 6 squares of map edge? Or 6 squares from Cyborg Superman on the map? The "held or not" was made this come to question for me.
The way I'm reading it is that the object only has to be 6 squares from Cyborg Superman. He doesn't need to be holding the object (and I don't think he even needs line of fire to the object.)
My question pertains to the object. Does it have to be within 6 squares of map edge? Or 6 squares from Cyborg Superman on the map? The "held or not" was made this come to question for me.
The (held or not) simply means that a character could be holding the object. Normally, if an object is held you can't do stuff to it: no snatching it away with your own character, not destroying it, etc. A small handfull of characters, including Kitty Pryde, Molecule Man, and now Cyborg Superman, have special powers or traits that don't care if the object is held when they use the effect.