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From the PAC: "Draw lines of fire to all characters within range in every direction"
If you don't have range to a character, you don't have a line of fire to them. If ignoring the effect would mean you no longer have range to them, then you'd no longer have line of fire to them, thus the range increase would not be ignored, as long as a target is within range due to the range increase.
Even if you want to argue that the line of fire is separate from range...
I am not only going to argue that line of fire is different from range, I'm going to state it as fact. Primary example: Hydra and PD abilities require clear line of fire, not clear line of fire AND within range. you can absolutely have line of fire to someone even if they are out of range. As for your point about the shield TA (or a perplexed range) bypassing the pulse wave, I'm going to wait for an orange on this one
I am not only going to argue that line of fire is different from range, I'm going to state it as fact.
Unfortunately, in this instance, that's not actually a fact.
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Primary example: Hydra and PD abilities require clear line of fire, not clear line of fire AND within range. you can absolutely have line of fire to someone even if they are out of range. As for your point about the shield TA (or a perplexed range) bypassing the pulse wave, I'm going to wait for an orange on this one
The line of fire to which the PG refers is the line of fire for using Pulse Wave. That particular line of fire is dependant upon the range.
Before anyone asks, no the PG really doesn't need to be more specific to convey this. The context makes it clear that it refers only to the LoF described in the Pulse Wave. If you want to argue that since it doesn't specify it as the one from Pulse Wave dependant on range, then you'd also have to deal with the fact that it doesn't even specify that it is the LoF from the Pulse Waver, which would then mean that if somebody somewhere can still draw a LoF to that character it's ok.
I am not only going to argue that line of fire is different from range, I'm going to state it as fact. Primary example: Hydra and PD abilities require clear line of fire, not clear line of fire AND within range. you can absolutely have line of fire to someone even if they are out of range. As for your point about the shield TA (or a perplexed range) bypassing the pulse wave, I'm going to wait for an orange on this one
You're right that line of fire and range are not the same thing. You can have one without the other.
You're also right that you have to look at their use on a case-by-case basis.
In this case, Pulse Wave says you draw lines of fire to all characters within range.
Thus, if you don't have range, you don't have a line of fire.
On top of that, once the line of fire is established, characters suffer the effects of Pulse Wave because of the line of fire, not because of range.
So, even if you don't accept that the team ability isn't ignored, you're still arguing that the line of fire exists, because if it didn't, the team ability wouldn't be ignored. Because the line of fire exists, the character is subject to the effects of Pulse Wave, even if the range is no longer increased.
So just making sure I understand this for future use. My pulse waver has a range of 10. No characters are within 5 squares. I take my Lyssa who's 6 squares away and perplex up the range to 11. The pulse wave range is now 6, capturing my Lyssa and his Merton. Despite the fact that the typicalpulse wave would ignore in-game effects of characters within range, this would nullify the attwack, so the perplex remains active.
So just making sure I understand this for future use. My pulse waver has a range of 10. No characters are within 5 squares. I take my Lyssa who's 6 squares away and perplex up the range to 11. The pulse wave range is now 6, capturing my Lyssa and his Merton. Despite the fact that the typicalpulse wave would ignore in-game effects of characters within range, this would nullify the attwack, so the perplex remains active.
That is correct. Just remember that the perplex would come in after you half the range (replace then modify).
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.
So just making sure I understand this for future use. My pulse waver has a range of 10. No characters are within 5 squares. I take my Lyssa who's 6 squares away and perplex up the range to 11. The pulse wave range is now 6, capturing my Lyssa and his Merton. Despite the fact that the typicalpulse wave would ignore in-game effects of characters within range, this would nullify the attwack, so the perplex remains active.
Correct, for the most art. You could perplex is range. When you go to pulse wave you cut 10 in half (replace) then add 1 to get 6 (modify). If you had perplexed his range twice it would make it a 7 for pulse wave and not a 6 (which is half of 12).
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