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I had good success running Imperiex with Soul and Power gem (at the time they were the only ones out). Soul Gem is always a good choice. The toss up now would be Time and Reality Gems. Super senses with Time and PC (your turn only) for the Reality.
I don't see why he wouldn't be able to compete with Ventry. With his opening 19 on top of the Super Senses you'd pick up from the Time gem, he's either gotta take a Psychic Blast and likely give you one roll, or keep his mobility and likely give you two rolls. On top of that, he has to hit an 8 (slightly below average) for his attack to stick. You just want to make it to the middle of the board and then clear. From there with your phasing, there's nowhere he can go when he pushes to avoid you getting to him and Pulsewaving his dome the following turn.
Just to add my two cents, I would choose the Time Gem. You have an opening twelve attack, meaning you only need a seven (Fifty percent chance) to hit nineteens.
If they hit your nineteen, the Probability Control won't help while Super Senses will, and I really don't see Imperiex needing the Probability. (Of course not including the chance of critical miss, but that's what happens.)