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148 BM032 Big Barda
50 FFSOG001 Oracle
61 SOG006 Blue Beetle
100 TABD-002 Batman
100 FFJL004 Wonder Woman
25 BM209R Batgirl
7 NMLR100 Utility Belt ( On Batman, duh)
1 NMLR101 Gas Pellets/Smoke Grenade
1 NMLR102 Batarangs
1 NMLR104 Flash Grenade
1 NMLR102 Batarangs
1 NMLR104 Flash Grenade
4 ATA013 Amazons
Total: 500
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Alpha Strike
Use oracle to move Barda for free and have her grab and object and take Wonder Woman with her. Push Oracle to perplex, then have her,Batman, and Blue beetle perplex up Bardas attack, then she boom tubes in with Wonder Woman, drops the hammer on the enemys brick, then Wonder Woman finishes them off if needed, or moves to nuder the next biggest threat. Batman does that sneaking around thing to the next piece that needs murdering. Blue Beetle plays tie-up using his CCR and perplex`s as needed. Batgirl pushes to outwit and manuevers to use theme team probs.
Obviously, team is played similarly to mine. I don't have the TabApp Batman so I changed it a bit. However, I like the maneuverability of TK and the range of Green Lantern.
The concern I have with your team is leaving BB & WW out to dry. If you miss either attack, you really leave yourself open to retaliation. That's why I used the Bat Signal instead of the Belt. However, if you plan to use the belt, I'd put it on WW instead of Batman. It would give WW indomitable and if you waited to Turn 3 to Boom Tube, you could give WW +2 to all her combat stats & Outwit (with on Belt click #3). That way you could Boom Tube to hit someone w/ Barda, Outwit someone's defense, & smack them with WW who has +2 to all her combat values). That'd really hurt!!!
The concern I have with your team is leaving BB & WW out to dry. If you miss either attack, you really leave yourself open to retaliation. That's why I used the Bat Signal instead of the Belt. However, if you plan to use the belt, I'd put it on WW instead of Batman. It would give WW indomitable and if you waited to Turn 3 to Boom Tube, you could give WW +2 to all her combat stats & Outwit (with on Belt click #3). That way you could Boom Tube to hit someone w/ Barda, Outwit someone's defense, & smack them with WW who has +2 to all her combat values). That'd really hurt!!!
This is exactly what I did/ what happened with a 400 pt Justice League team I used this past Sunday. BB, ffWW with belt an 5 objects on it, jl52 Batman and the gorilla bystander (I haven't used many feats and didn't search that hard for one). they went 2-1 with the exact technique you described, but when facing 'Bruce Wayne' Hush, Speeding Bullets Bats and GL Bats, they were left out to dry after wonder woman's first attack missed and wasn't able to be probbed, but odds of that happening frequently with the +2 and outwit are slim.
Batman is capable of dealing 12 clicks of damage with his flurry, and a perplex or two, or a +2 from the belt. Give him indom so he can do it twice in a row, forgedaboudit. I intend to position the pieces prior to the boom tube so i can get LoF for theme team prob should bardas swing miss. Im having second thoughts on the team though just because its not really my play style. I ran an alpha strike team before, had every match end withen 5 minutes...not very fun =/
Batman is capable of dealing 12 clicks of damage with his flurry, and a perplex or two, or a +2 from the belt. Give him indom so he can do it twice in a row, forgedaboudit. I intend to position the pieces prior to the boom tube so i can get LoF for theme team prob should bardas swing miss. Im having second thoughts on the team though just because its not really my play style. I ran an alpha strike team before, had every match end withen 5 minutes...not very fun =/
Well, like I said, I don't have that Batman. After seeing him in the Units section, he's definitely beastly and I can see why you'd want to give him the Belt (indom, etc.). I'd still probably give it to WW to add to the alpha strike, but I don't think you could go wrong with either.
I agree, it is not a fun way to play. But if you really want a particular prize, then it's among the best ways to go.
My last alpha strike team was All-Star supes at 150 and black adam & shazam due, shazam side at 140. 290 pts. move out, each grab a heavy, clear, hypersonic and smash away. I could only imagine how silly it woulda been if i had a utility belt then to put on shazam for indom. cam up with a new team though. More so i can play the pieces then anything, but could easily still win the tourny.
152 BM058 Batman
83 BM059 Batman
100 TABD-002 Batman
42 BM031 Alfred Pennyworth
95 BM037B Bruce Wayne
7 NMLR100 Utility Belt
1 NMLR101 Gas Pellets/Smoke Grenade
1 NMLR102 Batarangs
1 NMLR103 Grapnel Gun
4 ATA036 Justice League (Silver Age)
13 BM099A Flock of Bats (Black)
499
GL Bat can carry everyone up and park in some hindering. Prep time Tabatman to the +2, have hush, i mean, bruce wayne see through some stealth for outwitting and shooting and such. Have SoS batman and tabatman charge in and flurry everything. GL batman attack or TK objects to bust stealth. alfred runs around supporting as needed and dropping perplexes. Flock of bats runs tie up or what have you as needed. Mmmmmm fun times, and at the very least if i dont win, who stills has GL bats on there team ;P