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BFC: Blood Curse For each character that KOs or eliminates one or more opposing characters during a turn, roll a d6 at the end of the turn. On a result of 1-3, that character is dealt 1 damage.
av017 V Living Laser
Team: No Affiliation
Range: 10
Points: 91
Keywords: Lethal Legion, Mandarin's Minions, Scientist
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Prerequisites: Plasticity or Ranged Combat Expert
Choose a character.
When not adjacent to an opposing character, this character ignores Stealth and team abilities that duplicate the effects of Stealth and ignores characters and hindering terrain for line of fire purposes.
(Special) Build Me a Doomsday Weapon: Once per turn, you may give a power action to a friendly character with the Scientist keyword that is 25 points or more to put a Research counter on this card. When there are 7 or more Research counters on this card, Red Skull modifies his combat values by +2 and can use the Flight ability.
Prerequisites: Leadership or Mastermind
Choose a character.
If the character's controller does not use all of his or her actions for a turn, put a contingency token on this card if there are two or fewer tokens on this card. When a friendly character is given action, you can remove any number of tokens from this card: The character modifies the friendly character's speed, attack, or range value by +1 for each token removed.
When the character loses Leadership or Mastermind, remove all contingency tokens from this card.
ic088 R Blizzard
Team: No Affiliation
Range: 8
Points: 35
Keywords: Scientist
(Attack) A.I.M. Must Be Purified: A.I.M. Renegade modifies his attack and damage values by +1 when attacking a character that possesses a keyword or team ability that A.I.M. Renegade also possesses.
FEDERATION SUPPORT TEAM
Once during each of your turns, you may give a character that can use this team ability a power action to use Perplex, but only to target a character with the Federation keyword. This Perplex may be used in addition to other uses of Perplex by this character.
Federation Away Team
Once per game per character, when this character occupies your starting area, you may give another character with the Federation keyword a power action and place this character within 12 squares of its current square. Uncopyable.
sttat001a E Captain James T. Kirk
Team: Federation Away Team
Range: 6
Points: 75
Keywords: Federation, Soldier
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(Special) Unwinnable Kobayashi Maru: If you control no other characters, during your turn he may use Outwit a number of times equal to the number of opposing characters on the map.
sttat002a R Dr. Leonard McCoy
Team: Federation Support Team
Range: 0
Points: 50
Keywords: Federation, Scientist
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sttat003a R Spock
Team: Federation Away Team
Range: 6
Points: 75
Keywords: Federation, Scientist, Soldier
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(Attack) Vulcan Nerve Pinch: Spock can use Exploit Weakness and Incapacitate.
(Damage) The Refuge of Logic: Spock can use Outwit and Probability Control. When he uses Probability Control during his own attack rolls, he may choose to reroll only one die.
sttat004a R Lt. Nyota Uhura
Team: Federation Support Team
Range: 5
Points: 50
Keywords: Federation
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(Special) Intercept Communications: At the beginning of the game, choose a team ability that an opposing character can use that isn't a Wild Card team ability or a team ability a Wild Card can't use. Friendly characters can use that team ability this game in addition to their other team abilities as long as Lt. Nyota Uhura is on the map.
(Attack) Phaser Settings: Lt. Nyota Uhura can use Incapacitate and Penetrating/Psychic Blast. When she uses Incapacitate, modify her attack value by +1. When she uses Penetrating/Psychic Blast, modify her damage value by +1.
sttat005a U Montgomery Scott
Team: Federation Support Team
Range: 4
Points: 60
Keywords: Federation, Scientist
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(Special) Transwarp Beaming: Once per game, give Montgomery Scott a power action and choose an adjacent friendly character that possesses Phasing/Teleport and the Federation keyword. This turn, that character can use Hypersonic Speed instead of Phasing/Teleport and modifies their attack and speed value by +2.
(Speed) Transporters Are My Thing: Montgomery Scott can use Phasing/Teleport and the Carry ability.
sttat006a E Lt. Hikaru Sulu
Team: Federation Away Team
Range: 0
Points: 40
Keywords: Federation, Martial Artist, Pilot
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(Damage) Fencing Champion: When Lt. Hikaru Sulu attacks a character with a range value of 0, modify his attack value by +2.
sttat007a R Ensign Pavel Chekov
Team: Federation Support Team
Range: 0
Points: 50
Keywords: Federation, Teen
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(Special) Transporter Lock: Friendly characters modify their speed value by +3 when using Phasing/Teleport.
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis