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On topic (sort of, at this point) I'd rather see Tony's suits be played more like vehicles where there's a Tony Stark specifically made to "hop" from one piece of armor to the other (think the last scene of Iron Man 3). Ideally, the suits could only be piloted by Tony, Pepper, and Rhodes.
Of course the idea of a resource that just "spits" suits of Iron Man armor to anyone regardless of theme sounds a lot more like a Wizkids invention and is most likely what we'd receive. So, whatever.
On topic (sort of, at this point) I'd rather see Tony's suits be played more like vehicles where there's a Tony Stark specifically made to "hop" from one piece of armor to the other (think the last scene of Iron Man 3). Ideally, the suits could only be piloted by Tony, Pepper, and Rhodes.
Of course the idea of a resource that just "spits" suits of Iron Man armor to anyone regardless of theme sounds a lot more like a Wizkids invention and is most likely what we'd receive. So, whatever.
I was thinking more of a UB/IG collab. Set up is like UB but works more like an IG. Spin the dial after damage taken. Im also getting attached to the hypothetical idea of customizing a suit with loads of variations. Like a LEGO figure
I say nay, because the Utility Belt is bloody complicated and that's not a direction I'd like the game to go in. Now, a Morph-set of IM armors ala the Spider-Men in ASM, that I could get behind.
This is how I would like to see resources designed in the future. Granting powers to change tactics instead of stat boosts. I like it. Got my design brain spinning. I think I'm going to work on something like:
Mutagenic Chamber
Whenever the character assigned the MC takes a non-free action, roll a D6 and turn the dial that many clicks. Powers shown can be used by the character that turn. At the end of the turn, deal the assigned character 1 unavoidable damage (to represent the stress on their body from all the mutations).
Weapon X Serum
Assigned character may use Flurry, B/C/F, Regeneration and Battle Fury.
Symbiote Serum
Assigned character may use Leap Climb, Incapacitate with a range of 4, Super Senses and Close Combat Expert. They also have: , ignores Elevated terrain.
Gamma Radiation
Assinged character may use Charge, Super Strength, Combat Reflexes and Exploit Weakness. They also add +1 to their attack and damage.
And so on and so forth.
This teal light of mine, gonna' stick it where the sun don't shine...
I say nay, because the Utility Belt is bloody complicated and that's not a direction I'd like the game to go in. Now, a Morph-set of IM armors ala the Spider-Men in ASM, that I could get behind.
How is putting any piece you want in any location you want complicated? This would be even easier as an arm can only go in an arm slot or head can only go in a head slot. It seems to me that common sense would detour one from placing the head in an arm slot (although rulings would specify so no workaounds)
Morph set wouldnt be a resource idea but I still like that thought as well. That is a whole different book though.