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I need tips to build a team for the inc tournament
The rules are:
-300 points
-without the last rotation (so we can play with figures from SM to WOL)
-resources not allowed
-Team Bases, ATA's and Relics are Allowed
I'd go with R Superman (sm001) and R Iron Man (iim001). Still a themed team (Scientist; generic), with the advantage of IM being able to shoot through blocking.
Or, use M10th Iron Man and put the leftover 25 points toward support (CATWSH001 S.H.I.E.L.D. Support x2 and the Omega Drive relic for IM).
You could also use iim038/201 Iron Man and shave off a few more points, which can be replaced by any of the Ancestral Spirit versions. This allows you to maintain a theme (+2) for the initiative roll, but provides the ability to add Iron Pharaoh, later on.
With 3 S.H.I.E.L.D. Supports (293)-- instead of 2-- Pharaoh can be healed to full if he would enter the game near to the end of his dial.
What do you think about
Dark Phoenix 100pts
Cerise 60pts
Splitlip 20pts
Uru Forge 10pts (first option is M'Kraan Crystal Sliver due to double stop click)
And something else like a 2nd hiter I mean there are 110pts left
Meta game figures from the recent rotation
Almost all figures from ASM, DOFP
All figures from WXM, FI, BAO
Meta game figures from SLOSH, IIM, DP, BM, 10a, TT
What do you think about
Dark Phoenix 100pts
Cerise 60pts
Splitlip 20pts
Uru Forge 10pts (first option is M'Kraan Crystal Sliver due to double stop click)
And something else like a 2nd hiter I mean there are 110pts left
nightmare @ 110
132-60 matches, 20 tourney wins (67-100) 2013
223-112 matches, 31 tourney wins 2012,Arcadia Grand prix runner up 2012,Arcadia Grand prix Runner up 2013
ROC West Coast Winner Co-Main Event 2013