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It is funny that part of min/maxing for me now is if a character has 7 or 8 clicks. Entities, Indigo Lantern, Support in general, & higher damage on cheaper pieces all lead to questions like: Why would I play Martian Manhunter at 100pts over 7-click Dark Flash at 110 or 4 click Batman at 85pts?
Or simply Abin Sur+Wall+Ion for 6 clicks of (mostly) Impervious protected, long-ranged cannon that can be paired with a Green Lantern Battery to get +1s to all but Damage when you slap a second construct on him (Decoy?). Now for 101pts I have a more durable, more diverse, RS attacker who can also hide behind a wall and would have to be alpha struck for 8Dam, or 6 penetrating, to be KO'd.
Now 200pt Martian Manhunter w/ Predator possessing him? That I would field at least once... w/ or w/o Abin Sur as the back up, but definitely w/ the Sapphire Battery.
I played TW Sinestro in a no tactics game. Without prob backup, the opening 11 attack is really a letdown since you are often trying to get a single target Pulse Wave on their heavy hitter to start with. After he takes his first hit, his defense scores and abilities start plummeting quick.
Constantine, gravity feed Green Arrow, the fast forces Atomica, Katana, and Freddy Freeman are all fantastic.
In brightest day, in blackest night
No evil shall escape my sight
Superman turtle you heard it hear first, (better threat range than flash)
other than that Sinestro at 90 points
obviously green arrow gf
element woman
batman
greed
johnny quick main set only
katana
Tim Hunter? (that last click just looks so nice)
I vampire is bad his av drops way too low and sinestro at 200 points probably isn't going to pull his weight against other tent-poles