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One of the few figs in SFOSM that can carry, and he ignores everything on movement. Cloak adds to utility by being a wild card and providing 18 defense for allies. Damage output is restricted, but then when do you want for 35 points? I want to try him with the Power-Man & Iron-Fist Uno-figure, Dagger & Cosmic Daredevil for a 300 point Marvel Knights team.
coming soon : nu52 Hercules
Anonymouse, the former Editor "in cheese" of HCRealms.com, is an author of "Marquee Primer" reviews and keeper of the MOUSETRAP blog.
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So he doesn't come with an FX base. For some reason they put it in the picture. Lame. But I do look forward to playing him on plenty of Marvel Knights teams. Since...that's all he can officially theme with...
Podcast recommendations: Knowledge Fight, We Hate Movies, The Dollop
Carry Dagger and EA sports motion capture suit punisher and give him a head start. Drop them off and then let the rest of your team go to work. He's gonna get attacked but dagger can heal him and the shape change helps out a bit. They base up try to hit hopefully miss and then he strikes back with penetrating damage. It's the drug addict version of Mystics.