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As the title says, who gets the most milage from Doc?
coming soon : nu52 Hercules
Anonymouse, the former Editor "in cheese" of HCRealms.com, is an author of "Marquee Primer" reviews and keeper of the MOUSETRAP blog.
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Rennet's a good idea, since the 1 unavoidable from Doc's therapy will put her on her first click of Displacement Punch after she Phases next to an opponent. Long walk for a short drink of water, points-wise, especially when Speedfreek exists. Still, could be a fun trick to pull off in casual.
Here's another decent target. Give him his own free action right away and when he runs out of Miraclo tokens MC him to give him 3 more.
They changed the ruling on "Once Per Game" effects. Once per Game effects can now only happen Once Per Game. So Mind Control won't let you activate it again if you already used his Once Per Game power.
They changed the ruling on "Once Per Game" effects. Once per Game effects can now only happen Once Per Game. So Mind Control won't let you activate it again if you already used his Once Per Game power.
I hate to lose the Flurry / 4-DAM combo, but against a group of soft targets The Hulk could do some damage, especially with Quake + Giant Reach:2. Knockback everyone, then use Charge to grab an object to smack someone for 4 w/ Heavy or 5 w/ U-Heavy after DDM.
I hate to lose the Flurry / 4-DAM combo, but against a group of soft targets The Hulk could do some damage, especially with Quake + Giant Reach:2. Knockback everyone, then use Charge to grab an object to smack someone for 4 w/ Heavy or 5 w/ U-Heavy after DDM.
They changed the ruling on "Once Per Game" effects. Once per Game effects can now only happen Once Per Game. So Mind Control won't let you activate it again if you already used his Once Per Game power.
Thank the Maker, that ruling bugged hell out of me. When's this go up & where?
Also, SpeedFreek's a good idea. Get two characters into the killbox in one turn (or two chances at the first one, or do an out-and-back). Hulk's a good thought, modulo the point restrictions... Who's 70 or less with an activation click?
Mags can move all the way to the other end of the map for RS + PW, between two move actions (one free, one non-free using the Brotherhood TA) and Sidestep.
NC can taxi a total of 22-24 squares between two move actions and Sidestep, placing his BAMF marker during the first move action (using P/T under MC), as long as the second move doesn't utilize P/T. Nightcrawler can jumps back to the other end, under ideal conditions (not being hit).
Quote : Originally Posted by Bobcat2022
Thank the Maker, that ruling bugged hell out of me. When's this go up & where?
Also, SpeedFreek's a good idea. Get two characters into the killbox in one turn (or two chances at the first one, or do an out-and-back). Hulk's a good thought, modulo the point restrictions... Who's 70 or less with an activation click?