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Ok so I have had hydroman since the superior foes of spiderman set officially released and I haven't played him. I don't know what to play him with or even really how to play him. I'm looking for any advice be it competitive or not.
ffbvs004 V Aquaman
Team: Superman Ally
Range: 0
Points: 125
Keywords: Atlantis, Justice League, Ruler
11
10
18
3
10
11
17
4
9
10
18
3
9
10
17
3
8
10
17
2
7
9
16
3
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Special) Justice League: Modify Aquaman's defense value by +1 for each action token on him.
(Defense) King of Atlantis: Aquaman can use Invulnerability and Barrier. When he occupies water terrain he can use Barrier as a free action. When he uses Barrier, he may place the blocking terrain markers in water terrain.
Ok so I have had hydroman since the superior foes of spiderman set officially released and I haven't played him. I don't know what to play him with or even really how to play him. I'm looking for any advice be it competitive or not.
Try this one out:
Hydro-Man - 100
Speed Demon - 80
LE Dr. Flur-Octopus - 80
Overdrive - 35
5 pt. ID card
= 300.
Team is capable of massive damage if played right. Hydro can lock the big gun down and hit from 2 squares out, speedy zips around dropping his marker and punching people for 4 (Overdrive empower) and Ock hits some poor schmuck for 3-12 damage. Borrow Speedy's attack for a single use Prob Control. Rinse and repeat
"Our mother has been absent ever since we founded Rome; but there's gonna be a party when the wolf comes home."
Hydro-Man - 100
Speed Demon - 80
LE Dr. Flur-Octopus - 80
Overdrive - 35
5 pt. ID card
= 300.
Team is capable of massive damage if played right. Hydro can lock the big gun down and hit from 2 squares out, speedy zips around dropping his marker and punching people for 4 (Overdrive empower) and Ock hits some poor schmuck for 3-12 damage. Borrow Speedy's attack for a single use Prob Control. Rinse and repeat
I don't have Hydro-man, but I can vouch for Speed Demon. He's a beast