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I think I have my team Figured-out (puns are great.):
SR Balls of Fury 120 pts.
R Mystique 60 pts.
C H.E.N.R.Y. 15 pts.
SR Chameleon 70 pts., Disguises:
C Peggy Carter 60 pts. (Prime)
SR Fenris 60 pts.
LE Night Nurse 20 pts. -OR - CHASE Iron Heart 25 pts.
SO Symbiote 6 pts.
SO Pym Particles 2 pts.
On Chameleon: ATA "Original Sinister Six" 3 pts.
Theme: "Spy" +3 to Map
Total Points: 276
___________________
What do you all think about this one? Any thoughts about filling in the remaining points, either by adding or substituting Special Objects or ATAs?
Why Each Piece?:
Nick Fury: Do I really need to justify playing this a-hole? I'm familiar with using him and comfortable with him leading this team. Got someone better? Fight me.
Mystique: Great to use to block-off LOF to Nick, especially if I'm playing against a Jakeem or another Nick Fury. Doesn't really help against Krang, because of his size and all, but I think for the most part, this would be pretty well-utilized. Also, the Freedom Force Trait is a fun bully mechanic.... Heh heh heh
H.E.N.R.Y.: Cheap Empower/Enhancement that doesn't break theme, thanks to the recent ruling on bystanders. Gives a nice bump to Nick or Fenris, and can be carried by either.
Chameleon: A nice figure that I've seen in a lot of Sinister Syndicate teams, but with there being less pieces to make a good Spy theme team to join Nick, it seems like an obvious choice. Make a plethora of pieces now fit onto a Theme Team with Nick. Great for facing different teams/strategies.
Peggy Carter: As a Standard Character, a great addition, considering what she does. That being said, being able to have her as a disguise means that if I'm playing up against a bunch of ranged attackers, or pieces that can't be countered, I'm not stuck with a 'useless' piece, I simply choose a different utility.
Fenris: A favorite piece from DXF. Such a solid secondary attacker with the Penetrating/Knock-back. And Enhancement to go along with Nick? Hell. Yes.
Iron Heart: Outwit/Perplex/PC. You can never go wrong with a little support on your side, and also some average attack/damage, with a pretty little 18 defense? Granted, She should not be used later in the game, because if she's the disguise and remains the target of an attack, after Chameleon rolls his d6 (according to his Master of Disguise Trait), she has a higher chance of being KO'd. Still, a nice piece and has , so she can position Nick and H.E.N.R.Y. for an attack, or run them away, if need be.
Night Nurse: Probably one of the best Support pieces (though I freaking LOVE Dr. Killebrew from DXF). While I took a minute to consider running Killebrew, having that amazing Defend/high attack is fantastic and will be more likely needed than the modifiers Killebrew will bring... Do you agree? Tell me why or why-not.
Pym Particles:Make Mystique so she can carry, on top of the rest of her bull####? Yes, thank you. Or, make her so SHE can be carried, and therefore be placed more efficiently? Both are great options, which do you think is better? (I lean towards Giant, personally).
Symbiote: Nick Fury is a fantastic piece, but especially against a Jakeem, who can take HSS, having Plasticity can be a real lifesaver. Plus, if I desperately need to make that attack hit a little harder, I'll take a chance and roll that d6, to possibly get him to that higher damage to finish off, or at least cripple, an opponent's tentpole. Do you think it's better utilized on someone else, since Mystique and Nick both have traited Shape Change? Perhaps put it on Chameleon, to make his Disguises a little harder to hit?
Once again, thoughts? Anything is appreciated!
Thanks~
WKO 3/24/18 - 1st Place - Orlando, FL
Are you looking to buy wkMP18-005 Lockjaw? PM me.
I'd say if you have the pieces, take off the ATA and put in either 007 Atomica from the FF or 012 Irma from Turtles 2 set. Either one is a spy, so gives you +4. Irma gives you another perplex and Atomica gives you a prob (from CSA TA).
Nick F 120
Fitz (free monkey) 50
052e Hulk 100
Green Lantern ID 5 (052 JW to give Nicky the ability to ignore stealth for a turn. Fitz can call him in)
25 pts to fill however you like. (I'd love to go Brainiac here, but no equip)
This gets you SHIELD theme team for +3 and theme team prob.
Fitz is a great utility piece here, he uses TK to get the team into position and then can push with his shield TA to bump fury up, and then gain perplex to pump him up again. Plus henry can use enhancement.
Fitz and henry can effectively give your nick fury +2 damage and +1 attack and +1 range.
that means that top dial Nick is attacking their highest point piece with 13 attack, 6 penetrating damage, from 10 spaces away (not taking into account Hulks shield TA.
Hulk is kind of a one man monster. He can "activate" his outwit power early while you position, giving fitz or fury even more utility. He can charge through blocking terrain to open up firing lanes for nick, and of course 11 attack 4 damage super strength is a good deterrent for anyone who wants to get too close to Fury.
No need for the stealth busting for Nick, he already ignores hindering for targeting. The barrier and the wall (with -1 defense) are nice, however.
My nick is in the mail, haven't gotten to use him yet lol. I overlooked that. but yeah the -1 def is a nice debuff for 5 points, and it's a free action so GL can shoot away
I did a Spy theme not too long ago. It had Nick Fury, the chase Red Son Batman from SMWW, Chameleon, and Irma at 25 pts. I did use the Green Lantern Power Battery as the event was Golden Age, but I am sure those 30 points can find some use.
I ended up coming in 10th, overall, going 2-2. Lost my first match via:
Krang
Seyfert
Bat-mite
Night Nurse
Opponent got map, chose WK Office, which is interesting, but pairing Seyfert and Batmite both with Krang turned that office into a maze. No way Nick was getting through there.
Loss #2 was against:
ADW Chase Hulk
ADW Doctor Strange 001 (... he had the shifting focus, but didn't record it on army sheet, so he lost utility of him for our game.)
JW Bizzarrow
Again, I lost map roll, and we fought in the WK Office. He was simply able to out-maneuver me with his Doc Strange's Phase/Tele Carry. Although, now that I think about it, I fudge. Hulk had been knocked onto Battle Fury and he shouldn't have been able to carry him.... dang. That's the only reason he was able to get past all of my Shape change. That was a dumb mistake for me to make.
Interestingly, my team held up well against Jakeem. I ended up facing him twice, winning against him both times. That was mostly because of the lack of Entity, due to the Limited format. Having to use his Pick-A-Power gimmick to choose Willpower, etc., instead of gaining it from his sideline kinda tied his hands....
WKO 3/24/18 - 1st Place - Orlando, FL
Are you looking to buy wkMP18-005 Lockjaw? PM me.
I ended up coming in 10th, overall, going 2-2. Lost my first match via:
Krang
Seyfert
Bat-mite
Night Nurse
Opponent got map, chose WK Office, which is interesting, but pairing Seyfert and Batmite both with Krang turned that office into a maze. No way Nick was getting through there.
Loss #2 was against:
ADW Chase Hulk
ADW Doctor Strange 001 (... he had the shifting focus, but didn't record it on army sheet, so he lost utility of him for our game.)
JW Bizzarrow
Again, I lost map roll, and we fought in the WK Office. He was simply able to out-maneuver me with his Doc Strange's Phase/Tele Carry. Although, now that I think about it, I fudge. Hulk had been knocked onto Battle Fury and he shouldn't have been able to carry him.... dang. That's the only reason he was able to get past all of my Shape change. That was a dumb mistake for me to make.
Interestingly, my team held up well against Jakeem. I ended up facing him twice, winning against him both times. That was mostly because of the lack of Entity, due to the Limited format. Having to use his Pick-A-Power gimmick to choose Willpower, etc., instead of gaining it from his sideline kinda tied his hands....
Was this the RoC in Florida? I almost went to that, but found out about it late and the final pieces of my jakeem team hadn't come in until Saturday.