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What Ncrawler333 is trying to ask is does a giant single base character that has a character in front of them still be tk'ed if the tk'er has los to the square.
Obviously we're not looking at an actual map grid, however, it appears from his illustration that A, B, & C are all adjacent, with D being on a straight line back from A and C, with B next to A and diagonal to C. No matter how far back D is, the line of fire from B to D will always cross into the square containing C which would then block it. If D were on the same rank or file as B, the situation would be different. You need a clear Line of Fire along all 3 sides of the triangle (AB, AD, BD). A should be able to TK C straight back to D (only because A is larger and Line of Fire is not blocked by C), but could not TK B to D.
And for the record, I don't believe a character is allowed to TK itself.
You already quoted it. Its LOF from the target's square.
EDIT:
But, remember it has to be within the range and LOF of the character using TK as well as being within 6 squares and LOF from the target square.
Thanks, my brain wasn’t working at full power last night, so I didn’t think to specify that A would have line of fire to D in my example. I can now clearly see the answer to my question is that the square the target character occupies needs line of fire to the target square. For anyone else who may still be questioning this, Tabletop Teacher’s video on Telekinesis, which Wizkids’ Rules Page on their website includes a link to, clearly indicates this in the 2nd half of the video.
Thanks, my brain wasn’t working at full power last night, so I didn’t think to specify that A would have line of fire to D in my example. I can now clearly see the answer to my question is that the square the target character occupies needs line of fire to the target square. For anyone else who may still be questioning this, Tabletop Teacher’s video on Telekinesis, which Wizkids’ Rules Page on their website includes a link to, clearly indicates this in the 2nd half of the video.
Not to hate on his videos, but a few people have pointed out incorrect things in some of them, other than the action token one that needed a fix of course. Not sure how accurate the claims are, but always double check when watching stuff like that
TELEKINESIS
POWER: Minimum range value 6. Place one target single-base character within range and line of fire into another square within range and line of fire. That square must be within 6 squares and line of fire from the target’s current square. If the target is an opposing character, first make a range attack and the hit character is then placed instead of normal damage. Characters placed by this power can’t use Telekinesis this turn.
It's says "within 6 squares and line of fire from the target's current square", not of the target's current square. Are we sure that wording isn't just there to specify which square the target is in during the check? Or can you really not TK a giant over a normal sized character, because the giant's square is not itself giant?
Can squares even draw lines of fire? I know they can be the source of a line of fire, but isn't that line of fire still being drawn by a game piece that occupies it, or can 2 empty squares draw lines of fire to each other? Can empty square "see" each other?
You draw line of fire from the center of each square, in this example, Lof would pass through the intersection between C and the square diagonally down and right from C.
Alright. I gotcha. My bad. I see the light here now too. :-)
It's says "within 6 squares and line of fire from the target's current square", not of the target's current square. Are we sure that wording isn't just there to specify which square the target is in during the check? Or can you really not TK a giant over a normal sized character, because the giant's square is not itself giant?
Can squares even draw lines of fire? I know they can be the source of a line of fire, but isn't that line of fire still being drawn by a game piece that occupies it, or can 2 empty squares draw lines of fire to each other? Can empty square "see" each other?
Yes, a line of fire can be drawn from a square. This isn't stated explicitly in the rules (that I know of) but it is clear from this passage at least (page 12 of the core rule book):
Quote
Source – The game piece or square that the line of fire is being drawn from.
And yes, it might seem odd that a giant can't be TK'ed over a smaller character because his square can't see the square on the other side, but that is just how it works. If we relied on the target's line of fire then we would have people who had improved targeting:ignores blocking terrain getting TK'ed through walls while those who couldn't target through blocking couldn't be TK'ed through walls. That'd be pretty odd, too. And really, why should I be prevented from TK'ing Captain America over his teammates, but not from TK'ing Hulk over his teammates? Because Hulk can see over their heads it makes it easier to move him telekinetically? Not sure I agree with that.
Yes, a line of fire can be drawn from a square. This isn't stated explicitly in the rules (that I know of) but it is clear from this passage at least (page 12 of the core rule book):And yes, it might seem odd that a giant can't be TK'ed over a smaller character because his square can't see the square on the other side, but that is just how it works. If we relied on the target's line of fire then we would have people who had improved targeting:ignores blocking terrain getting TK'ed through walls while those who couldn't target through blocking couldn't be TK'ed through walls. That'd be pretty odd, too. And really, why should I be prevented from TK'ing Captain America over his teammates, but not from TK'ing Hulk over his teammates? Because Hulk can see over their heads it makes it easier to move him telekinetically? Not sure I agree with that.
Fair enough. I concede that you're right.
Thanks for the response
From the description, A has LoF to all of the squares mentioned.
Before TK takes place, B does not have LoF to D because the LoF goes through C's square.
You can TK yourself.
The TK LoF now goes through the user, so the character/object being moved doesn't require LoF to the destination square. As long as A can see the character/object and the destination square, you're all set.
So, with A being a Giant or bigger, it can TK to D. It can TK B or C to D too.
The one element, I'm not clear on is where is say TK is minimum 6 but if I have 9 range, am I still locked by the other text:
Quote
That square must be within 6 squares and line of fire from the target’s current square
From the description, A has LoF to all of the squares mentioned.
Before TK takes place, B does not have LoF to D because the LoF goes through C's square.
You can TK yourself.
The TK LoF now goes through the user, so the character/object being moved doesn't require LoF to the destination square. As long as A can see the character/object and the destination square, you're all set.
So, with A being a Giant or bigger, it can TK to D. It can TK B or C to D too.
The one element, I'm not clear on is where is say TK is minimum 6 but if I have 9 range, am I still locked by the other text: ?
You should really read the entire thread before posting. A few of your statements are wrong, and have already been previously explained correctly.
B's LoF to D does not go through C's square. Granted, the diagram could be more clear, but this was already addressed.
Your statement about TK is wholly incorrect. There must be a clear LoF from the targets square to the destination square. Even if A (a character) has LoF to B and D, the squares of B and D still have to have LoF to each other.
A cannot TK themselves to D. The LoF from the square A occupies is blocked by C.
A can TK B or C to D.
As for your question, yes, you are limited to 6 squares. Range has nothing to do with that portion of the effect.
There must be a clear LoF from the targets square to the destination square. Even if A (a character) has LoF to B and D, the squares of B and D still have to have LoF to each other.
A cannot TK themselves to D. The LoF from the square A occupies is blocked by C.
A can TK B or C to D.
As for your question, yes, you are limited to 6 squares. Range has nothing to do with that portion of the effect.
Thanks for the clarity.
I thought the triage of LoF was no longer required after the 2017 rules but that's my oversight, which would make sense of the LoF for A then being unable to TK itself.