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TROUBALERT: COME IN, BATMAN!: SIDELINE ACTIVE � Friendly characters have �FREE: If this character critical missed this turn or made the third attack this turn to miss all opposing targets, place a character from your Sideline that can use a TroubAlert trait adjacent on its blue starting line.� // At the beginning of your turn, if Robin started the game due to the TroubAlert trait, roll a d6. [4-6]: Deal Batman 1 unavoidable damage.
just to clarify, when you bring somebody in via troubalert and they then die due to their trait, your opponent scores the points. correct?
not seen anyone address this and in the fervor to stuff sideliness i've not see anyone address the potential to be giving out not insignificant amounts of points in as few as 3 (or 2 for robin) turns later without your opponent doing anything.
when you bring somebody in via troubalert and they then die due to their trait, your opponent scores the points. correct?
Yes. Your opponent always scores your KOed game elements unless an effect states otherwise.
These pieces have been discussed extensively in the general forum. The risk/reward was probably not explicitly addressed because that is just how KOing works, so it was built into the discussion of putting them on your sideline and using them already.
Yes. Your opponent always scores your KOed game elements unless an effect states otherwise.
These pieces have been discussed extensively in the general forum. The risk/reward was probably not explicitly addressed because that is just how KOing works, so it was built into the discussion of putting them on your sideline and using them already.
Well now it's tied to all of them in the units forum forever so people don't have any excuse to not know.
Well now it's tied to all of them in the units forum forever so people don't have any excuse to not know.
To be perfectly honest, the only excuse not to know is not knowing how KOing works to begin with, and at that point you've got a lot of other problems.
I'm not sure that quoting a piece in a thread is enough though, usually a piece has its own personal thread right? I'm not seeing this in the units page for any of the pieces, though I'm not 100% on how that works anyway.
No different than the risk/reward for anything else. Watched a person using a Colossal Thanos on a Uni-mind give up 600pts in a 300pt game. I brought out Chamber via ID call-in and he got beat up, my opponent scored 70pts and won because of that. All those Suited Henchmen that can be brought in through Leadership? All score 5pts each. That's just how it works. Although with the Troubalert figures, they can be scored just for sitting there, so yeah you have to carefully weigh the options... is 30pts worth it? I personally don't think they'll make that big an impact in the meta. Of course they're perfect fill for the sideline and don't cost you anything if you don't use them, but if you miss 3 attacks in a 300pt modern game in one turn, chances are you got bigger problems than a 30pt figure can pop in and solve.
just to clarify, when you bring somebody in via troubalert and they then die due to their trait, your opponent scores the points. correct?
not seen anyone address this and in the fervor to stuff sideliness i've not see anyone address the potential to be giving out not insignificant amounts of points in as few as 3 (or 2 for robin) turns later without your opponent doing anything.
I've seen several people address this, or at least a handful of people address it multiple times.
Every time someone has argued that these "weren't meta" it was because they would give your opponent "free points" and because of the unpredictable nature in which they may enter the game.