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#045 Unique Apollo
Real Name: Unknown
Team: No Affiliation
Range: 7
Points: 125/75
Keywords: Authority, Stormwatch, Soldier
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Solar Powered:At the beginning of your turn, if Apollo occupies outdoor terrain and is 125 points, he can use Willpower, or if he is 75 points he has PROTECTED: Outwit until your next turn.
Visage Of A God Toughness, Energy Shield/Deflection.
Soaring Closer to the Sun: If Apollo has not made an attack this turn and occupies outdoor terrain he has "FREE: Regeneration at no cost. After resolutions, until your next turn (even if this power is lost), Apollo can't target or be targeted by characters that don't have the FLIGHT keyphrase."
█ GOD OF THE SUN (Running Shot)
█ HOT BLOODED (Charge)
█ ENERGY GENERATION (Energy Explosion)
█ SOLAR FLARE (Pulse Wave)
█ IMMENSELY STRONG (Super Strength)
#065 Unique Doctor
Real Name: Habib Bin Hassan
Team: Mystics, Quintessence
Range: 6
Points: 125/75
Keywords: Authority, Mystical
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There Is Always A Doctor: Phasing/Teleport. When Doctor is KO'd, choose a friendly character. For the rest of the game, that character has Phasing/Teleport and the Mystics team ability.
Shape the Enviroment: Smoke Cloud as FREE. Barrier, regardless of range or line of fire.
Wisdom Of His Ancestors: Probability Control, Perplex. When he uses either power he does not need line of fire.
█ I AM EVERYWHERE (Stealth)
█ THE AIR IS UNFIT TO BREATHE (Force Blast)
█ WARP YOUR MIND (Mind Control)
█ NO SENSE IN CALLING THE DOCTOR, THE PATIENT HAS ALREADY FLAT-LINED (Precision Strike)
█ PROTECTOR OF EARTH (Defend)
█ THE WORLD COME TO MY DEFENSE (Energy Shield/Deflection)
#033 Matter-Eater Lad
Real Name: Tenzil Kem
Team: Legion of Superheroes
Range: 0
Points: 60/40
Keywords: Legion of Super Heroes, Future
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Flight Ring: FLIGHT
Teamwork Is Our Strength: When Matter-Eater Lad damages an opposing character with a close attack, for the remainder of that round, friendly characters with the Legion of Super Heroes keyword modify their attack +1 when targeting that character.
Can Eat Anything: . When Matter-Eater Lad moves through a square with an object, after resolutions you may KO that object. // When Matter-Eater Lad moves through a square of blocking terrain, immediately modify his speed +1.
I know that the LSV deserve a remake of all 3 of them, but I'd LOVE a single (2x2 like Nebula maybe?) dial with all 3 represented with this as the sculpt!
#043 Mist Master
Real Name: Yer Sti-Tuan
Team: No Affiliation
Range: 0
Points: 50
Keywords: Legion of Super Villains, Assassin, Future
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Legion Of Super Villains: FREE: Once per game, if this character took 3 or more damage since your last turn, place it into your starting area.
Turn To Mist: Phasing/Teleport. : 0.
Poisonous Vapors: Smoke Cloud as FREE, but only to place into adjacent squares or squares he's moved through. When Mist Master uses Smoke Cloud, after resolutions, he can use Poison at no cost, but only to deal damage to other characters occupying Smoke terrain marker placed by Mist Master.
█ JUST A MIST (Stealth)
█ CAN'T BREATHE (Sidestep)
█ CAN'T HIT A GAS (Super Senses)
█ FOG (Shape Change)
Significant Appearance: Superboy and the Legion of Super-Heroes #253 (1979)
#047b Prime Ol-Vir
Real Name: Ol-Vir
Team: No Affiliation
Range: 6
Points: 85
Keywords: Legion of Super Villains, Servant of the Great Darkness, Cosmic, Future
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Legion Of Super Villains: FREE: Once per game, if this character took 3 or more damage since your last turn, place it into your starting area.
Vulnerable to Lead: When Ol-Vir is hit with an Object attack, after resolutions, roll a d6. 1-2: Deal Ol-Vir 1 penetrating damage. // Ol-vir's defense is 10 when he is targeted with Support.
█ DAXAMITE SPEED (Hypersonic Speed)
█ I GROW CLOSER TO THE MASTER (Charge)
█ DAXAMITE STRENGTH (Super Strength)
█ DAXAMITE PHYSIOLOGY (Impervious)
█ AS LIGHT FADES... (Invulnerability)
█ ...POWER GROWS (Close Combat Expert)
Significant Appearance: Legion of Super-Heroes vol 3 #1 (1984)
#038 Element Lad
Real Name: Jan Arrah
Team: Legion of Superheroes
Range: 5
Points: 75/50
Keywords: Legion of Super Heroes, Future
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Flight Ring: FLIGHT
Teamwork Is Our Strength: Adjacent friendly characters with the Legion of Super Heroes keyword have PROTECTED: Poison.
Matter Conversion: Barrier. // FREE: Destroy up to 2 objects or 2 pieces of blocking terrain within range and line of fire. After resolutions, Barrier at no cost, but only to place up to the number of objects or blocking terrain destroyed.
Turn It To Oxygen: RANGE: Make a range attack targeting a single opposing character. Instead of dealing normal damage, KO any objects held or equipped by the target.
█ TURN THE AIR INTO INERTRON (Incapacitate)
█ GET AROUND ME (Defend)
█ CONVERT SHRAPNEL (Energy Shield/Deflection)
█ BACK TO BACK SELECTION TO LEAD (Leadership)
Significant Appearance: Legion of Super-Heroes vol 3 #12 (1985)
Radiation Roy - Well, you've managed to find someone I didn't know about. And with a modern appearance, too! The LOSV trait is a fun and thematic, and Roy's "Poison with a Twist" trait sets him apart from the likes of Radioactive Man.
Ol-Vir - Very beastly. Maybe a little too cheap, even with his weakness to Lead.
Lightning Lord - "Loosing Control" is an interesting throwback to the original RCE with an added chance to deal some penetrating Poison. Gives him some good options.
Element Lad - (Was he ever called "Elemental Lad?") A valiant attempt at answering the old question, "How do we represent Firestorm/Molecule Man's powers in Heroclix?" I like the simplicity of "Turn it to Oxygen." Incapacitate is an obvious and deserved standard power (although another wouldn't hurt). His "Teamwork..." trait is perfect. However, I'm not quite sure about "Matter Conversion." I'm beginning to think that characters whose go to power is turning one thing into another should always have a FREE version of Barrier (like TMT Sersi).
Radiation Roy - Well, you've managed to find someone I didn't know about. And with a modern appearance, too! The LOSV trait is a fun and thematic, and Roy's "Poison with a Twist" trait sets him apart from the likes of Radioactive Man.
Ol-Vir - Very beastly. Maybe a little too cheap, even with his weakness to Lead.
Lightning Lord - "Loosing Control" is an interesting throwback to the original RCE with an added chance to deal some penetrating Poison. Gives him some good options.
Element Lad - (Was he ever called "Elemental Lad?") A valiant attempt at answering the old question, "How do we represent Firestorm/Molecule Man's powers in Heroclix?" I like the simplicity of "Turn it to Oxygen." Incapacitate is an obvious and deserved standard power (although another wouldn't hurt). His "Teamwork..." trait is perfect. However, I'm not quite sure about "Matter Conversion." I'm beginning to think that characters whose go to power is turning one thing into another should always have a FREE version of Barrier (like TMT Sersi).
Good feedback. Thanks.
RE: Ol-vir - Yeah, I discounted because of the object attack thing, but also because he's a prime.
RE: Element Lad. Good call. I changed Element Lad matter conversion to a FREE action.
Also, for years I thought his name was Elemental Lad, but apparently that was never a thing. I'm beginning to think it's a 'Mandela Effect' altered reality. Thanks for catching that.
Not sure what you guys are talking about with Jan. It's Element Lad. dc.wikia.com/wiki/Jan_Arrah_(Pre-Zero_Hour) I guess if you're talking sw6 then it was Alchemist. dc.wikia.com/wiki/Jan_Arrah_(SW6)
Ah I see it now. Elemental Lad vs Element Lad. Gotcha!