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Can i use "I CAN HELP RIGHT NOW" first in the beginning of the turn and then use "Call IN THE RESERVISTS" afterwards but still in the beginning of the turn to refill the active slot I just used for "I CAN HELP RIGHT NOW"?
If I am on click like 22 and use call for help, then roll a d6 and hit click 25, can I then use the #3 ability? Also can the called in character also b given a power action to summon a character using the 3 ability?
This is a very good resource. More problematic/tricky if you are relying on the Parachute slots to replace used ID Cards (similar to the Utility Belt). The best approach may be to discard ID cards via Call in Help for characters whose Inspiration effects are more useful than their actual dials.
However, given that this allows for the use of an Inspiration effect at any time (random) AND activating Call in Help on Special #3 without the restriction of point cost, it can be very powerful. The equivalent would be the Infinity Gauntlet: Get to Special #3 ("Godhood") ASAP.
So when you use the call in help ability does the character using the call in help ability have to be higher point value then the character being called in?
Call in Help - At the beginning of your turn, you may activate one ID Card per force. To activate an ID Card, choose a friendly character that has no action tokens and is equal to or more points than the ID Character's starting line. Give the chosen character a power action, place the ID Character adjacent to it, and then remove this ID Card from the game and your opponent scores it. The ID Character can't be carried, given double power actions, replaced, or assigned resources. The ID Character returns to your sideline immediately: (a) at the beginning of your next turn, (b) if it's not within 5 squares of the chosen character, or (c) if it is removed from the map by another game effect.