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wow a GW would be effective. So how do we discover who the GW might be? Also if they wrote a role like that are they trying to suggest a mafia theme so we will be thrown off their trail?
A strange song was heard playing in the air. The melody was calling to those around to come listen, begging for an audience. The first to hear the music waited for the chance that others would come as well.
The boy played his song, drawing so many near the woodland area. Some took hiding places around to see what was going on, but one brave soul approached the boy, extending a hand and a smile.
"Your song, it's rather relaxing. It's makes someone not feel so... angry." The man said to the boy. The boy looked at the man, confused by the person's appearance. The man smiled, almost unnaturally. "Why are you playing out here all by yourself?"
The boy lowered his flute and began to speak softly. The others hiding around, almost spying on the situation, listened with intent. Unfortunately, the boy was soft spoken and shy, and the man was the only one able to hear him.
The man nodded in agreement just as a strange creature went walking by. The boy jumped nervously at the creature, so the man began to step in to calm the boy. However, with the arrival of several others, the boy became too nervous and vanished instantly.
The group of people were gathered around an empty stump now, the newcomers staring at the man who just looked at each person. It felt like a stand off.
The silence was broken by someone walking out from the bushes. It was a strange being, one they saw the day before. This being was familiar to them and cast fear into each one. Some went on the defensive, others tried to flee. One in particular jumped away into the bushes upon a headless horse. The being ignored everyone else, pursuing the knight upon the headless horse.
"Oh, you think you can outrun my steed? You're quite mistaken, beast." Dullahan said, rushing past brush and trees. "You brought me here, and I plan to stay here until I claim a head for my own."
The being appeared in front of the horse, a short distance ahead. Startled, the horse twisted and shook Dullahan off. As he fell to the ground, his helmet came off, rolling to the side. It revealed a headless knight within a hollow suit of armor. Dullahan quickly stood up and drew his sword. "Fine. I shall replace my head with yours."
"Foolish villain. You were weak your first time out, and you are weak here. There's a reason I no longer want you to be a part of this game." The being said, dodging a flurry of rapier slashes. Finally, the being grabbed the rapier and caused it to vanish away. He then grabbed Dullahan's wrist. "Tell the others that I said hello. But fear not, for you won't be lonely for too long. Others will join you quickly."
Dullahan vanished in a sparkle of energy. The being walked over and picked up the helmet. "Alas, poor Dullahan...I knew him... Well, actually, no. I never knew him." He was about to send the helmet back but paused. A better idea came to him. "Yes, I'll have a use for you after all, Dullahan."
The helmet echoed to the being. "Vile creature, once I am returned to my body I will see that you suffer for this."
The being smiled. "Perhaps, but there is precious little you can do to me now. There's precious little anyone can do to me." He walked off, carrying the helmet under one of his arms.
No one has been removed from the game! The day continues.
A janitoring SK is not outside the realm of possibility, but I don't know if K-Ness has ever included one in a game of his before.
Quote : Originally Posted by Wade Wilson
Hoping someone got information last night...
K-ness has not included a janitoring SK, but I have, in GSX Mafia, the one that K-ness finished for me and that I gave him permission to use roles from. Read this:
Jackofhearts2005-Storm-SKer- You are Storm.(neutral) You grew up as an orphan in Africa and have risen to prominence in the ranks of the X-Men, Morlocks, and even the Hellfire Club. Immensely powerful, you control any and all aspects of the weather. However, in your darker past, you were possessed by a powerful being known as the Shadow King. Freed by Charles Xavier, you grew up under his tutelage and learned to tightly control your emotions. When your emotional control was stripped away and you turned into the “weather witch”, the Shadow King, banished to the astral plane, seized his chance to strike. With your power unleashed, you blurred the lines of reality enough for him to escape and possess you again. You have the following powers:
-Lightning(janitored kill)-you obliterate the enemy with lightning bolts, leaving no trace of their body.
-Blizzard(Unroleblockable hit)-ever try to stop a blizzard? Yeah, no one can. Hence, you will use ice and cold to kill your target. you may still be misdirected.
-Swirling winds(Untrackable hit)-winds are hard to track. anyone trying to track you or RT your target will not see you.
You must use all three options before they reset. Until you are killed, you have a town cloak due to being regular mutant. The first time you are killed, the players will see in the game that Storm has died. After that, you are the Shadow King, spirit entity. Immune to Nightkills and may choose one of the following for your kills(unblockable, unMDable, untrackable, undoctorable). These do not reset and each one may be used as often as needed. You may win with either mafia provided you have not killed one of their members yet. You are the games serial killer and win when you are the last one standing or if you fulfill a win condition with a mafia. Note that there are two mafias and this is not public knowledge from the outset.
There's the roll with original text. I sincerely hope he nerfed the role a bit, because I overpowered the heck out of it for a 28 player game. I don't know of a janitoring Vig, or another janitoring SK possibility, and the lightning bolts in the write-up fit rather well.