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#s001 Force-A-Nature Equipment Indestructable Qualifying Name: Scout Qualifying Keywords: None Equip: Any Unequip: Drop
Points: 5
Effect:
Force Blast. Improved Movement Elevated. If an opposing character would take knockback damage due to this character's attack, that damage is penetrating.
#s002 Shortstop Equipment Indestructable Qualifying Name: Scout Qualifying Keywords: None Equip: Any Unequip: Drop
Points: 5
Effect:
+1 range. Quake as FREE, but damage dealt is reduced to 0 (opposing characters are knocked back regardless).// When this character is knocked back, it is moved one additional space.
#s003 Soda Popper Equipment Indestructable Qualifying Name: Scout Qualifying Keywords: None Equip: Any Unequip: Drop
Points: 10
Effect:
When this character deals damage with an attack, put a Soda token on this card. You may remove 3 Soda tokens from this card to gain the following abilities until your next turn:
- Improved Movement Elevated, Improved Movement Outdoor Blocking, Improved Movement Characters. Hypersonic Speed, Super Senses but succeeds on a 4-6.
#s004 Baby Face's Blaster Equipment
Indestructable
Qualifying Name: Scout
Qualifying Keywords: None
Equip: Any
Unequip: Drop
Points: 5
Effect:
Reduce movement speed by 2. When this character deals damage with an attack, put one Speed token on this card [Max 7]. This character gains +1 movement speed for each Speed token. When this character takes damage from any source, remove two Speed tokens.
#s005 Back Scatter Equipment
Indestructable
Qualifying Name: Scout
Qualifying Keywords: None
Equip: Any
Unequip: Drop
Points: 15
Effect:
This character gains +1 damage while making a range attack on an opposing character that is adjacent to one or more friendly characters.// This character does not increase the damage dealt when it rolls a critical hit.
Last edited by Luigilikespie; 11/18/2023 at 05:09..
#s006 Bonk! Atomic Punch Equipment
Indestructable
Qualifying Name: Scout
Qualifying Keywords: None
Equip: Any
Unequip: Drop
Points: 10
Effect:
At the start of each of your turns, place one Punch token on this card.//
Remove 3 Punch tokens to gain the following effects until your next turn:
- This character has Improved Movement Characters, Defend, Perplex, Outwit, Shape Change.
- Until the start of your next turn, this character can't attack and all damage taken is reduced to 0.
- At the end of the turn these effects were activated, give this character the max amount of action tokens possible.
#s007 Crit-a-Cola Equipment
Indestructable
Qualifying Name: Scout
Qualifying Keywords: None
Equip: Any
Unequip: Drop
Points: 10
Effect:
At the start of each of your turns, place one Cola token on this card.//
Remove 3 Cola tokens to gain the following effects until your next turn:
- Penetrating/Psychic Blast. When this character attacks, a finalized attack roll of 10-12 is a critical hit.
- Attacks targeting this character deal +1 damage.
#s008 Mad Milk Equipment
Indestructable
Qualifying Name: Scout
Qualifying Keywords: None
Equip: Any
Unequip: Drop
Points: 15
Effect:
At the start of each of your turns, place one Milk token on this card.//
Remove 3 Milk tokens to gain the following effects until your next turn:
- FREE: Energy Explosion. Hit characters take no damage and are instead given a Milk token. Friendly characters making an attack that targets an opposing character with a Milk token gain "Steal Energy, but with range and close attacks".
- Characters with a Milk token cannot use Stealth and take no damage from Poison.
- At the start of your next turn, remove all Milk tokens from play.
#s011 Flying Guillotine Equipment
Indestructable
Qualifying Name: Scout
Qualifying Keywords: None
Equip: Any
Unequip: Drop
Points: 10
Effect:
This item starts the game with three Cleaver tokens on its card.// When this character hits with a range attack, you may remove one Cleaver token from this card to use Blades/Claws/Fangs for this attack, ignoring the close attack requirement. When this card has no more Cleaver tokens, remove it from the game.
#s012 Sandman Equipment
Indestructable
Qualifying Name: Scout
Qualifying Keywords: None
Equip: Any
Unequip: Drop
Points: 15
Effect:
Incapacitate.// If this character was not moved or placed this turn, close attacks made by this character become critical hits on a 10-12 and have KNOCKBACK.
#s014 Boston Basher Equipment
Indestructable
Qualifying Name: Scout
Qualifying Keywords: None
Equip: Any
Unequip: Drop
Points: 10
Effect:
Blades/Claws/Fangs.// This character modifies attack and damage +1 while making a close attack. When this character misses a close attack, deal this character 1 unavoidable damage.
#s015 Sun-on-a-Stick Equipment
Indestructable
Qualifying Name: Scout
Qualifying Keywords: None
Equip: Any
Unequip: Drop
Points: 10
Effect:
This character modifies damage +1 when making a close attack targeting an opposing character that has two action tokens or has a Burn token. This character can't receive Burn tokens.