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Once again, friendly reminder that there's a 300 point gap, you get use of that bonus.
Garth may be charmed but I have made some real efforts to keep him around.
Bumblebee ports to N18. hss to P19 going for Shade & Aretha. SC is 4. Rolls 11. Nice. Not where I wanted such a nice girl but fine. 3 to Shade and she ends in L19.
That was just to get her out of the way, actually.
I had other plans for Garth but since you're giving him something to do...
Raven to F16.
Raven, Jericho and Nightwing boost his damage to 6, eggs all in one basket.
I've two shots at the 7 I need, rolls 11. KOs Jack. (Seems to me that we both have had this experience with him).
Now I've got the unfortunate requirement to block. I'll use my ID card and have Nightwing call on Batgirl. (Odd that there's no Robin ID card). Anyway, she moves to L12 to block. Besides blocking she gives me some extra pc for your turn.
RE Beast Boy (Octopus) G14
Bunker B15
RE018 Jericho E13
RE Raven @ F16
SFOSM Devil Dinosaur B8
RE10 Nightwing @ G11
SLOSH Lightning Lad @ I13
Bumblebee @ L19
Relic
Feat
Batgirl, Shadow of the Bat ID card @ L12
Oops...backtracking. I'd missed that you did hit Garth once. That actually doesn't change the turn, though. Garth does need to rs to J12 to make it all happen.
RE Beast Boy (Octopus) G14
Bunker B15
RE018 Jericho E13
RE Raven @ F16
SFOSM Devil Dinosaur B8
RE10 Nightwing @ G11
SLOSH Lightning Lad @ (2) J12
Bumblebee @ L19
Relic
Feat
Batgirl, Shadow of the Bat ID card @ L12
Borg Queen is next up. I'll admit I'm not totally sure how many points she needs to make Transporter and Assimilation happen. Nul's Hammer on her. RS to C18 needing 7-2, rolls 7. KOs her.
Bunker replaces his barrier.
Bumblebee will push. HSS to P17 attacking Aretha and Clea. Rolls 9. Loki: 11. 3 to Clea. 2 to Bumblebee.
Jericho and Raven boost Borg Queen's dv.
RE Beast Boy (Octopus) G14
Bunker @ B15
RE018 Jericho E13
RE Raven F16
SFOSM Devil Dinosaur B8
RE10 Nightwing G11
Borg Queen @ (Nul's Hammer) C12 (Plot-1)
Bumblebee @@ (2) P17
Feat
I have a lot I could do this turn - if I could reach you. So maybe what I'll do is use my replacement to see if I can't get more targets. The Skull, Fast Forces is in, teleports to M17. He will Triple Target MC on Raven, Beast Boy and Jericho. Beast Boy gets SC. 3. AV12 on DV17, 17 18. Three dice, though you would hope I wouldn't need them, this is me. Gets 2,3,4. Okay, maybe I did need them. Raven is out of range to use her own PC, but she does get a SS roll. 6. Okay, she's saved. Jericho and BB to K13/K15
Clea to U16
Starman TKs Mole Man to U15
Starman Perplexes Murder Machine's Damage to 5
Murder Machine RS to R14, double targets Bumblebee and Beast Boy. Gar's SC is 2. (Not picking on him in particular, but starting with him gave me a fallback if he made SC) AV12 on DV17, Bumblebee gets +1 as Tiny. He rolls 7. KOs Bumblebee with 4 after Toughness.
Okay, Alfred Protocol kicks in since he KO'd someone, now targets Beast Boy and Jericho, AV12 on DV17 and 18. Shape Change again for BB is 6. Just Jericho then. Gets 4. Clea makes it 6. 4 to Jericho after Toughness.
Next part of my diabolical plan. Murder Machine has the Monster Keyword. Mole Man can try to Mind Control him. AV9 +3 on DV18. Forgot to roll my 3 dice last attack. Will do that now. 3,1,1. Sad, Murder Machine uses his PC. 3,4,5
Murder Machine targets Jericho and Beast Boy again. SC is 1 for Gar. AV12 on DV16 and 17. Gets 3. Dammit and I'm out of PC. All I needed was a 4 to get Jericho down too and another attack. Stupid dice. And this is how you get 400 point leads over me.
Arythea to P17, blocks Bumblebee.
Ah heck with it. Push Loki to double targets BB and Jericho. SC 4. AV11 on DV16 and 17. Gets 2,6,1. KO Jericho and 1 left over Penetrating to Beast Boy.
Hammond Perplexes Murder Machine's DV to 19, 20 at Range with his Will Not Hide Trait, or potentially more.
"Come on, come like lambs to the slaughter," the Skull said, using his powers on Beast Boy and Jericho, making them wander forward like zombies. "How are you resisting me?"
"I don't know? Being part demon and an empath probably helps," Raven said. "And being an empath and reading you makes my soul self feel like it needs a shower."
"It doesn't matter. You'll fall to me soon enough," Murder Machine said, methodically shooting down Bumblebee and then Jericho. "You just get to live a little longer than the others."
Well, first replacement is a bunch of Borgs. As a reference, here's their team ability:
BORG - When an adjacent friendly character is KO’d, after resolutions, you may roll a d6. If you do, heal this character equal to the result -2, minimum 1.
For variety I'll take 1 each of the Borg generics. Search Party carries Boarding to D12, Drone to D13, it's in D11.
Borg Queen sides to E12 and goes for Skull, outwitting his mm sp. Raven boosts her damage to 4. Needs 7-2, rolls 11. With Search Party's enhancement, that's a ko. Another plot point for her.
Enter Omen. I'll have to give her mental shields. DD tks her to I13. She tries to mc MM, making his dv -2m or 18. SC is 1. Needs 6, rolls 4. Then 11 for Raven. 8 for MM.
MM on Loki. SC is 6. Clea and Mole. Rolls 9. 8 for Clea. Mole Man ss: 6. I'll have to ko Clea then. 1 to MM.
Omen ports to A9.
Nightwing to M17 to block Skull. Outwits MM's invincible.
Beast Boy goes on a suicide mission while MM's dv is lowered. Charges as a giant T-Rex to P15 attacking w/giant reach. Needs 8, gets 8. I won't risk blades, 3 to him.
RE Beast Boy (1) (T-Rex) 2 P15
Bunker B15
RE Raven F16
Omen (Mental Shields) @ A9
SFOSM Devil Dinosaur @ B8
RE10 Nightwing @ M17
Borg Queen @@ (Nul's Hammer) E12 (Plot-2)
Borg Drone D13
Borg Search Party @ D12
Borg Boarding Party D11
Start with Crystar. Teleports to N18, attacks Nightwing, AV11 on DV17. Gets 7. Blades is 4.
Next replacement should be someone to bring me more PC. I'm out after last turn. I'll follow your Star Trek lead, kinda, with Charlie X, takes Clea's old spot.
Hector Perplexes Murder Machine's AV to 12
Murder Machine Outwits Beast Boy's Shape Change, then goes for Nightwing, AV12 on DV18. Bringing in Charlie put me over 300 again, so 3 dice. 5,5,2. Good for the KO of Nightwing.
Alfred Protocol, he can go again, against Beast Boy now. AV12 on DV17. Gets 6. Enough to hit him for 2 after Toughness.
Push Mole Man to try to MC Murder Machine again. AV9 +3 on DV17. Rolls 1.6.4. Good.
Murder Machine takes another shot at Beast Boy. AV12 on DV16. Rolls 7, but SS is 5. Foiled.
Arythea pushes to M10 to block Nightwing.
RE Murder Machine (Shellhead) @@ R14 (SC)(+1DV at range)(4)
MKR Arythea @@ N10 (4)
TMT102 Loki (Illusion +1; Hulkbuster Right Leg) R13 (Toughness)(1)
JL Hector Hammond W14
SLOSH Starman W15
GG Mole Man @@ U15 (1)
SWB Crystar @ N18
TREKOS Charlie X U16
2841
"You are a warrior true, but no match for my Crystal Blade," Crystar said, slashing Nightwing.
"Yow! Okay you're pretty good with that thing," Nightwing admitted. "But..."
"No buts. Your time here is up, Nightwing," Murder Machine said. Nightwing couldn't defend himself against the deadly attacks from two enemies on two fronts.
"And now for you, Beast Boy," Murder Machine said.
"Uh oh, time to make myself a little harder to hit," Beast Boy said, changing from T-Rex to mongoose and scampering from the murderous cyborg's blasts.
I can't believe that we've nearing 3k already here!
Aretha should be in M17.
Mole Man just pushed and should be at 2 now.
Beast Boy charges to S15 as the t-rex. Goes for Mole Man with flurry. Needs 7, rolls 7. Loki makes it 2, argh. Still has flurry. Still needs 7, rolls 9. BCF is 4. KOs MM. 2 to BB who is on my last click. He'll boost his own dv with perplex.
Two of the Borg drones side to F12 and 13.
Bunker barriers.
I'll go outside of themes for a sec and draft the new Mesmero. DD tks him to F18.
Mesmero tries to mc Crystar & Aretha. Rolls 5. 3 for Raven. Bummer, that is.
Raven boosts Mesmero's dv.
RE Beast Boy (5) (T-Rex) @@ S15
Bunker @ B15
RE Raven F16
Omen (Mental Shields) A9
SFOSM Devil Dinosaur @@ B8
Mesmero @ F18
Borg Queen (Nul's Hammer) E12 (Plot-2)
Borg Drone F13
Borg Search Party D12
Borg Boarding Party F12