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I'm sure I was a huge threat this early in the game, what with my 0 treachery points. I mean, it's not like someone could have killed me with a butterknife on night 9 or something.....
Hope you get into a fast draw situation soon....
Us gun hands should have teamed up and shot them all down where they stood.
"Un-fun Dad, un-fun Dad,
He's so bad, he mak'a me mad
Un-fun Dad, un-fun Dad
He's a real cad, Un-fun Dad"
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
I will switch to 8 cleverness. Sig can throw in his Sharpshooter and we are good.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
With Sigdr withholding his firepower, "Old Coot" the grouchy grizzly manages to get one of you before you make it to the cave.
Ironically, "Old Coot's" randomly chosen victim is Sigdr. While the bear picks his teeth with Sigdr's thigh bone, the rest of the enter the cave. You are now close to the hidden gold!
Round 6: Close to the gold--but not there yet. A complex trap involving a pit, sharpened stakes, a swinging pendulum, a hoarde of black widow spiders and Joe Quesada is set just inside the cave entrance.
Each of you has a 20% chance of getting killed by the trap. But you can permenently spend 2 Treachery Points to guarentee your survival.
So that's your choice this time around. Take a 20% chance of dying a horrible chance or drop 2 Treachery points.