You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Any chance that this set might produce new Invaders from the comics run? A new Bucky, Spitfire, Union Jack, Toro, Human Torch and Spitfire all with the Invaders keyword would be great - I think most of those haven't been made since NFAOS.
Last edited by Wolves2004; 11/13/2019 at 13:59..
Reason: Forgot the title
Any chance that this set might produce new Invaders from the comics run? A new Bucky, Spitfire, Union Jack, Toro, Human Torch and Spitfire all with the Invaders keyword would be great - I think most of those haven't been made since NFAOS.
Definitely a new Toro and a Jack Hammond Human Torch!
i will have to wait and see what the dials are like but overall this is probably a set i can skip/pick and choose singles of.... my budget will be happy after chasing down most of AI, ABPI & WATX:DPS.
Any chance that this set might produce new Invaders from the comics run? A new Bucky, Spitfire, Union Jack, Toro, Human Torch and Spitfire all with the Invaders keyword would be great - I think most of those haven't been made since NFAOS.
Someone who speaks my language!
However. . . .
Can we PLEASE finally get The Mighty Destroyer, the WW1 Union Jack, and/or the Golden Age Vision to round out the original lineups?
Last edited by Roderic_Cliche; 11/15/2019 at 18:36..
It'd be nice to see some of the Warped characters, and are we ever going to get a Griffin, Plant man, or Mandrill?
Griffin is actually among my top 5 Marvel wants. I always thought he was such a cool character and would make for a very different visual in Heroclix.
Mainly I recall him being Namor's steed in the classic 90's Byrne run, but also remember him from an early WCA issue and he seemed to be a staple in the various "Vault breakout" storylines.
I picture him as a double base transporter, to do him true justice. Nice to know I'm not the only one who has fond memories of Griffin.
Plantman is confirmed for this set. That's who blackheath is
Sorry. I miss read your quote. I read it as who is Blackheath. And I had not idea that Blackheath was Plantman. thank you. I was hoping for his pre-tranformation form, when he was the guy in the corny suit with the plant ray gun.. I love B level baddies.
But thanks again for the info.
There were some previews of Citizen V, Jolt and Radioactive Man in the new GTM (I couldn't quite make out Radioactive Man's dial). Pictures were posted on Facebook.
#020 Citizen V
Real Name: Helmut Zemo
Team: No Affiliation
Range: 0
Points: 50
Keywords: Thunderbolts, V Battalion, Celebrity, Martial Artist
8
11
17
2
8
11
18
2
8
11
17
2
7
10
18
2
7
10
18
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Reveal Myself To The World: +25 points. If Citizen V would be KO'd, instead replace him with CAA #62 or CAA #100 Baron Zemo on his last non-KO click, then roll a d6 and heal that character equal to half the result. Protected: Pulse Wave Assembled Bolts And Masters: Once per turn when Citizen V hits, after resolutions you may roll a d6. 5-6: If your force has 3+ friendly characters with the Masters Of Evil or Thunderbolts keywords, remove an action token from Citizen V -or- give an action token to a hit target. If your force has 6+, do both. Master Swordsman: Precision Strike. Blades/Claws/Fangs, but instead roll 2 d6 and choose one as the result.
#031b Prime Jolt
Real Name: Hallie Takahama
Team: No Affiliation
Range: 6
Points: 60
Keywords: Thunderbolts, Speedster
12
11
18
2
11
10
17
2
10
10
17
2
10
10
17
2
9
9
17
2
9
9
17
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
Assembled Bolts And Masters: Once per turn when Jolt hits, after resolutions you may roll a d6. 5-6: If your force has 3+ friendly characters with the Masters Of Evil or Thunderbolts keywords, remove an action token from Jolt -or- give an action token to a hit target. If your force has 6+, do both. Hyperkinetic Agility And Bioelectric Manipulation: When Jolt moves 1+ squares and hits 1+ characters, after resolutions give her a Kinetic token. If she has 1+ Kinetic tokens she can use Willpower. If she has 2+ Kinetic tokens she can use Energy Explosion as FREE. If she has 4+ Kinetic tokens she deals penetrating damage.
There were some previews of Citizen V, Jolt and Radioactive Man in the new GTM (I couldn't quite make out Radioactive Man's dial). Pictures were posted on Facebook.