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Maybe it's just me but it seems like this Crisis game is a little less frenzied than the other. I don't think we've seen a lot of major players here. No Hyperion or Darkseid types like the other game. Anyway Falcon is moved as you noted.
Enter the Chief in E2, he outwits Executioner's defense.
Sandman (who in now stealthed) attacks Executioner. Needs 8, rolls 9. Executioner takes 2.
Wasp to E3.
Chief rolls to heal her. Needs 7, rolls 8. Heal roll is 3.
"Excellent work here team but if I may," the Chief says, "There might be some better choices to make. Sandman, the Executioner seems to be a brawler. A smoke screen might create a distance between his blade and you."
"Very well," Sandman says but first hits the Asgardian with a well-placed karate kick.
"Who the heck are you, pal?" the Wasp asks as she flies in towards him.
"A friend, Wasp. Niles Caulder, a friend who can help you win," he says assuredly.
Maybe it is less frenzied, but I realize I've fallen to another 500 point deficit pretty darn quick again.
Trying for the easy KO. Red Skull Outwits Falcon's ESD again. CUbe roll is 2. Skull takes 1. Dumb power.
Heat Wave on Falcon, AV9 on DV15. Gets 5. Rerolls for Power Ring. Gets 3. Wizard takes the token. I'll risk the cube again. Third roll is 7. 3 to Falcon and he's down. Cube roll is 6. No damage this time.
Star Sapphire TK Red Skull to I11
Red Skull moves to K10
Executioner to L10
Boomerang to H21
Heat Wave @ E16
V Wizard @ E17 (5!)
Power Ring K17/L17 (5!)
Star Sapphire @ I22
V Rasputin (Ambush) N20 (3!)
V Executioner (Lucky Break) @ L10 (5!)
Red Skull (AV) @ K10 (stealth)
V Boomerang @
HO J18, R18, E3, F3, E5
LO C18, R14, K8, C5, D5
Figures used: Crimson Cowl, Heat Wave, Bulldozer, Queen Bee, Spymaster, Dr. Polaris, Zzzax, Felix Faust, Madame Masque, Monarch, Persuader, Captain Mako, Bizarro, Wizard, Power Ring, Purple Man, Ulik, Sidewinder, Baron Blood, Star Sapphire, Rasputin, Executioner, Red Skull, Boomerang - 2382
Feats used: Drag, Movethrough, Extended Range, Flashbang, Triage, Shake-Off, Force Field, Damage Shield, Opportunist, And Stay Down, Large Object, Unstoppable, Revenge, Ambush, Lucky Break
"All right, all right," Heat Wave complained. "Don't have to be so pushy about it!" It took him several shots, the Falcon diving and swooping to avoid it, but finally he picked him out of the sky.
"Sehr gut," the Skull said approvingly. "Now I suppose I should go and take a more active role. You, Star Sapphire, I require your powers."
"Anything to get you away," she said readily. "I feel no love in you. Only hatred. In other circumstances, I would show you the error of your ways."
""Hm. Yes. Lovely," the Red Skull said, bored with the lecture. Star Sapphire created a purple platform that the Red Skull rode into battle.
"So you are the Sandman, eh?"
"And you're the Red Skull," Sandman said. "You reek of fascism. I thought we rid the world of your kind in World War II."
"Apparently you were not as thorough as you thought."
Iceman couldn't have targeted Red Skull, who was in Stealth. But Echo did pretty well for him anyway. Still 4 after Toughness. And Power Ring will take his own token.
Rasputin will take a shot at Mind Controlling Iceman. AV7 on DV17 +1. Gets 6. Not worth rerolling.
And really that's all I can do.
Heat Wave E16
V Wizard E17 (5!)
Power Ring K17/L17 (5!)
Star Sapphire I22
V Rasputin (Ambush) @ N20 (3!)
V Executioner (Lucky Break) L10 (6!)
Red Skull (AV) K10 (5!)
V Boomerang H21
HO J18, R18, E3, F3, E5
LO C18, R14, K8, C5, D5
Figures used: Crimson Cowl, Heat Wave, Bulldozer, Queen Bee, Spymaster, Dr. Polaris, Zzzax, Felix Faust, Madame Masque, Monarch, Persuader, Captain Mako, Bizarro, Wizard, Power Ring, Purple Man, Ulik, Sidewinder, Baron Blood, Star Sapphire, Rasputin, Executioner, Red Skull, Boomerang - 2382
Feats used: Drag, Movethrough, Extended Range, Flashbang, Triage, Shake-Off, Force Field, Damage Shield, Opportunist, And Stay Down, Large Object, Unstoppable, Revenge, Ambush, Lucky Break
Heat Wave begins swatting around him, losing concentration. "What the hell is all this buzzing?".
"That'd be me. I'm all this buzzing. And in a minute, when you hear the loud wailing, that'd be you," the Wasp says. Just then she stings him hard and he jumps around moaning from the hit.
Executioner on Sandman. AV8 on DV16. Gest 4. Rerolls for Power Ring. Gets 5. Wizard takes the token.
Red Skull tries for Sandman, also needing an 8. he gets 5.
Star Sapphire TKs Boomerang to H11
Boomerang uses his EE to triple target G'Nort, the Chief and Wasp. AV9 on DV15 +2 for G'nort, 15 +1 for Chief and 17 for Wasp. Gets 8. Rerolls for G'Nort. Gets 8 again. Wasp's Super Senses is 6. 1 each to G'Nort, the Chief and by splash damage, Mento. Chief could Mastermind his 1 to Mento if you want.
Heat Wave on Wasp, AV8 on DV17. Gets 11. Super Senses is 1 this time, so she'll take 2.
Heat Wave @ E16 (2!)
V Wizard @ E17 (5!)
Power Ring K17/L17 (5!)
Star Sapphire @ I22
V Rasputin (Ambush) N20 (3!)
V Executioner (Lucky Break) @ L10 (7!)
Red Skull (AV) @ K10 (5!)
V Boomerang @ H11
HO J18, R18, E3, F3, E5
LO C18, R14, K8, C5, D5
Figures used: Crimson Cowl, Heat Wave, Bulldozer, Queen Bee, Spymaster, Dr. Polaris, Zzzax, Felix Faust, Madame Masque, Monarch, Persuader, Captain Mako, Bizarro, Wizard, Power Ring, Purple Man, Ulik, Sidewinder, Baron Blood, Star Sapphire, Rasputin, Executioner, Red Skull, Boomerang - 2382
Feats used: Drag, Movethrough, Extended Range, Flashbang, Triage, Shake-Off, Force Field, Damage Shield, Opportunist, And Stay Down, Large Object, Unstoppable, Revenge, Ambush, Lucky Break
"How hard can it be to hit one man?" the Red Skull demanded to know, as he and the Executioner were both failing to connect with Sandman.
"You'd be amazed at how resourceful men can be when they're fighting creeps like you," Sandman pointed out.
"Ah, don't worry about him." Boomerang said. "I'll deal with him after I deal with the cripple, and Jojo the dog-faced boy." His exploding boomerangs struck G'nort, but Mento used his telekinetic powers to shield the Chief, despite the strain to himself.
"I am so bringing you down for that, bug-lady," Heat Wave said, setting his heat gun for the widest beam possible. "You may be a small target, but that won't matter when I'm blanketing the whole area in flames!"
He did manage to hit the Wasp with his blast, and several trees and shrubs as well. "Nice going, firebug," the Wasp said. "You set the whole neighborhood on fire!"
"Don't worry! I'll put it out!" G'Nort said, creating a giant hydrant and hose, quenching the fires. "Oops, that reminds me," G'nort said, crossing his legs. "Um, I don't suppose you guys would all mind looking the other way for a minute..."
"You cannot hold to defeat us!" threatens the Executioner.
"We are two of the most fearsome adversaries you could ever face. Surrender now and your deaths will be quick," the Red Skull adds.
Echo and Iceman look at each other. They both say, "Riiiiiight."
Echo uses her fists to deliver a solid punch to the Red Skull. "I suppose Captain America needs to get better arch enemies. Three strikes and this one's out."
"Three?" Red Skull asks.
"One from before, one just a second ago and this one," Echo says taking him out.
Iceman ices up his own fists, "Can't be outdone here," he says. Giant ice hands knock the Asgardian unconscious. "Yes!" Bobby yells, "Iceman you old devil, you did it again."
I'm thinking you must mean E8 for Wasp. G'Nort's in D8, and if she's stealthed, E8's the only place with hindering in that vicinty.
I'll bring in Peotor the Super Ape and King Shark - with Slippery.
Peotor TKs King Shark to J13
King Shark Charges to K10 to attack Sandman. AV10 on DV16. Gets 7. Rerolls for Sandman. Still gets 7. Blades is 4. And Sandman is down.
Rasputin tries once more to MC Iceman. AV7 on DV17 +1. Gets the 11. That's unexpected, but very cool. Iceman turns on Echo. AV9 on DV16. Gets 5. Power Ring gives him a reroll. Gets 11 again. Super Senses is 4. Echo takes 3. Power Ring takes his own token.
Heat Wave E16 (2!)
V Wizard E17 (5!)
Power Ring @ K17/L17 (5!)
Star Sapphire I22
V Rasputin (Ambush) @ N20 (4!)
V Boomerang H11 (1!)
Super Apes: Peotor @ J23
King Shark (Slippery) @ K10
HO J18, R18, E3, F3, E5
LO C18, R14, K8, C5, D5
Figures used: Crimson Cowl, Heat Wave, Bulldozer, Queen Bee, Spymaster, Dr. Polaris, Zzzax, Felix Faust, Madame Masque, Monarch, Persuader, Captain Mako, Bizarro, Wizard, Power Ring, Purple Man, Ulik, Sidewinder, Baron Blood, Star Sapphire, Rasputin, Executioner, Red Skull, Boomerang, Peotor, King Shark - 2532
Feats used: Drag, Movethrough, Extended Range, Flashbang, Triage, Shake-Off, Force Field, Damage Shield, Opportunist, And Stay Down, Large Object, Unstoppable, Revenge, Ambush, Lucky Break, Slippery