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Wow! Crazy rep for making the best point so far in this whole silly thread. Imagine that - someone familiar with the source material making a cogent and rational argument in this, the most irrational of threads I've read in quite a long time.
Bravo.
Oh, please.
1) It's based on the film. He is with them a LOT.
2) He deserves the keyword WAY more then Dr. Voodoo and Sentroid deserve Avengers, to use recent examples.
lol, If I somehow won worlds, I would definitely make a broken Nightwing, with the "Leader" trait just to show everyone how a "figure is meant to be played"
"What about the reality where Hitler cured cancer, Morty? The answer is: Don't think about it."
Yeah, pretty much this. We're talking about essentially one of two things:
1. Losing theme probs and map choice.
2. Losing keyword theme, which makes the more OCD-types among us want to crawl out of our skins.
Neither of these are horrible problems, all tolled.
NOTHING in Heroclix is a "horrible problem."
But people are here to ##### and commiserate about how stupid GD is. The arguments trying to paint the ruling as being logical or trying to have reasonably intelligent people buying "was the intent all along" just add to the eyerolling of the entire thing.
Sure, people could just ignore GD and play them according to common sense (and how they were originally costed, btw), and I strongly urge all to do so, but the thread exists to vent, and that's fine.
I think the issue is that a lot of people loved these figs (me included) for various reasons and they were in no way broken.
Yet we have many other figures that very much so unbalance the game and can make it less enjoyable to play. We also have many other questions about rules and figs that remain unanswered from the latest PG. Yet THIS is what they decided to fix?
On top of that, they give (talking about GD, not the oranges) what seems like a completely disingenuous answer about this being what was intended, despite leaving off a large amount of keywords that Nightwing should have and one Gandalf should have, that pretty much makes it impossible to play them in theme teams they SHOULD be playing on. It also makes an older character much better, that was obviously NOT designed this way.
So in the end they decided to neuter a couple extremely fun, non-broken characters to play that many people liked, while ignoring more pressing issues, all the while lying to us the whole time, or just showing complete and utter incompetence. That's why this is really frustrating to a lot of us.
This.
In itself its not a big deal, but compared to other figures/game effects it kinda becomes a big deal since it wasn't needed. It'd be like giving figures with the symbol more drawbacks.
I have read the book every year since I was seven. Trust me Gandalf did a lot more with the company besides save them from the goblins. He deserves to be themed with Thorin and Co.
Gandalf can still play just fine with others, despite not granting theme team bonuses:
LETS HAVE THE CONTRACT: Gandalf can use Outwit and Perplex. If Gandalf uses Perplex to target another friendly character with whom he shares a keyword, he may use it normally, or he may modify any combat value other than damage by +2 or -2.
WE MUST AWAY 'ERE BREAK OF DAY: Thorin Oakenshield can use the Carry ability. When he does, he may carry two friendly characters if they both share a keyword with him. Thorin Oakenshield's speed value is not modified by the Carry ability.
THROUGH DUNGEON'S DEEP AND CAVERNS OLD: Give Thorin Oakenshield an epic action. Choose up to one adjacent friendly figure per 100 points of the build total with the Thorin & Company keyword. Chosen characters can use Willpower until your next turn and modify their speed value by +1.
not to mention "Gandalf the Black":
YOU CANNOT KILL THEM: Ringwraith can use Invulnerability. Modify the defense values of adjacent characters with the Nazgul keyword by the number of action tokens on Ringwraith.
WRAITHS ON WINGS: Black Rider can use Phasing/Teleport, Stealth, and the Carry ability. When he uses the Carry ability, he can carry up to two characters, if they each share a keyword with him or up to four characters if they have the Nazgul keyword.
FALLEN INTO DARKNESS: Servant of Sauron can use Blades/Claws/Fangs. When he does, on a result of 1-2 on the d6 roll, until the end of the turn any attack that hits made by friendly characters with the Nazgul keyword (including this one) is a critical hit.
ICY TOUCH: Nazgul can use Exploit Weakness. Give Nazgul a power action, whenever a friendly character with the Nazgul keyword damages an opposing character this turn, place an action token on the opposing character.
NINE KINGS OF MEN, DOOMED TO NEVER DIE: Whenever this character or another friendly character with the Nazgul keyword is KO'd, heal 1 damage on all friendly characters with the Nazgul keyword
Gandalf can still play just fine with others, despite not granting theme team bonuses:
LETS HAVE THE CONTRACT: Gandalf can use Outwit and Perplex. If Gandalf uses Perplex to target another friendly character with whom he shares a keyword, he may use it normally, or he may modify any combat value other than damage by +2 or -2.
WE MUST AWAY 'ERE BREAK OF DAY: Thorin Oakenshield can use the Carry ability. When he does, he may carry two friendly characters if they both share a keyword with him. Thorin Oakenshield's speed value is not modified by the Carry ability.
THROUGH DUNGEON'S DEEP AND CAVERNS OLD: Give Thorin Oakenshield an epic action. Choose up to one adjacent friendly figure per 100 points of the build total with the Thorin & Company keyword. Chosen characters can use Willpower until your next turn and modify their speed value by +1.
not to mention "Gandalf the Black":
YOU CANNOT KILL THEM: Ringwraith can use Invulnerability. Modify the defense values of adjacent characters with the Nazgul keyword by the number of action tokens on Ringwraith.
WRAITHS ON WINGS: Black Rider can use Phasing/Teleport, Stealth, and the Carry ability. When he uses the Carry ability, he can carry up to two characters, if they each share a keyword with him or up to four characters if they have the Nazgul keyword.
FALLEN INTO DARKNESS: Servant of Sauron can use Blades/Claws/Fangs. When he does, on a result of 1-2 on the d6 roll, until the end of the turn any attack that hits made by friendly characters with the Nazgul keyword (including this one) is a critical hit.
ICY TOUCH: Nazgul can use Exploit Weakness. Give Nazgul a power action, whenever a friendly character with the Nazgul keyword damages an opposing character this turn, place an action token on the opposing character.
NINE KINGS OF MEN, DOOMED TO NEVER DIE: Whenever this character or another friendly character with the Nazgul keyword is KO'd, heal 1 damage on all friendly characters with the Nazgul keyword
Those are some pretty good ideas, Tidge.
Especially, 'Gandalf the Black.'
I have a hard time believing that was the intent all along though, to make Gandalf a better team player with the Nazgul than with Thorin and Co.
Tomatoes, tomahtoes. I've read both the Hobbit and the Lord of the Rings several times since the late 70s. And even though Gandalf is essential in the forming of the Company, he's not a part of it. He does not partake in the treasure and is busy in the background tending to other matters as Bilbo & Co. trek across Middle Earth, showing up in key Gandalf ex Machina moments to pull the Company's fat out of the proverbial (and literal) fire.
In regards to the Heroclix fig in question, I've played it several times already and will continue to do so uninhibited by this trifling little ruling that has become the quintessential tempest in a teapot.
I've read the book. 17 ####### times. Don't presume to tell me anything about the book.
I mean based upon your 'assessment' Gandalf shouldn't have Fellowship as a KW either, as he was part of it for a few chapters in the book before he 'dies', and then is never seen with the entire group again
Again, these are not even based upon the books, but the movies (and I've seen The Hobbit 2x in theatre already). He should have the Thorin and Company KW. Period.
They gave The Goblin King Dol Guldur as a KW FFS, and he was never with a hundred leagues of the place.................(in either the book or the movie)
Trade to Canada. We're friendly, and we love Beavers..........
I've read the book. 17 ####### times. Don't presume to tell me anything about the book.
I mean based upon your 'assessment' Gandalf shouldn't have Fellowship as a KW either, as he was part of it for a few chapters in the book before he 'dies', and then is never seen with the entire group again
Spoilers: Gandalf the Grey is never seen again once he dies.
All that typing, and Gandalf still should have the Thorin and Co keyword.
Unless Tolkien comes up out of the grave, and tells me he shouldn't, there is no way I will ever change my mind on that.
Yes, the fact he dose not all but proves it was their intent for that trait to make him work on themes. That or that they are not fitt to design heroclix sets.
Yes, the fact he dose not all but proves it was their intent for that trait to make him work on themes. That or that they are not fitt to design heroclix sets.
I concur, at least with Nightwing we'll hopefully get him in the Titan's set (hopefully not just Grayson as Robin), but with Gandalf come on
It's silly that they errata'd Nightwing/Gandalf. I listened to the latest ClixCast, and apparently they changed Nightwing/Gandalf because at the beginning of the game, if you forget to tell your opponent which keyword you chose, even if it's something obvious, you cannot use that keyword. And if you change your team in the midst of a tournament from a theme team, to a non theme team, (apparently according to TechG0d, you, as a player, must declare at the beginning of a game that you are using a specific theme team, even if it's obvious, or your not actually running a theme team, even if all of your clix have the same keyword.) you would be disqualified from the tournament for altering your team build. TechG0d stated that he asked R&D their intent when creating Nightwing/Gandalf and it sounded like R&D didn't really care either way. (I'm in the boat which believes that certain keywords wouldn't have been intentionally left off Nightwing, except that his trait gives him whatever keyword he wants) But if TechG0d thought that something imperative should be done about something, then sure, go for it. TechG0d stated that he doesn't know squat as far as whom should have what keyword, and that he doesn't playtest characters based on keywords.(They playtest power interactions, which would leave me to believe that they also don't playtest ATA) That leaves me assuming that WizKidz/Neca doesn't care what's done about heroclix as long as something getsdone. You have a rules arbiter that doesn't care for keywords, nor does he know much about the story to these characters. And the company in charge of producing and testing the product isn't passionate enough about what they produce, to convey in plain and simple English, the exact intent of a specific power or trait. In all honesty, I understand why TechG0d felt he had to change the rule. If it wasn't for forgetful players who do not know the rulebook inside and out, we would still have that amazing trait on our Nightwings/Gandalfs. He had to errata it for the sake of consistency. He had to errata them because people will forget to declare which keyword before the start of the first turn, and then as soon as they remember that they forgot to declare the keyword, they will expect their judge to rule that the guy complaining that the trait didn't get activated, is being a dink. (When in truth, the forgetting player who cries for a second chance to use his trait anyways is actually the dink.) He didn't really address anything about similar powers that allow you to give others keywords at the beginning of the game, other than they are "worded differently".
If it wasn't for forgetful players who do not know the rulebook inside and out, we would still have that amazing trait on our Nightwings/Gandalfs. He had to errata it for the sake of consistency. He had to errata them because people will forget to declare which keyword before the start of the first turn, and then as soon as they remember that they forgot to declare the keyword, they will expect their judge to rule that the guy complaining that the trait didn't get activated, is being a dink.
Also, we have moved into "it's your fault I hit you" territory