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#060 Goldeen
Real Name: various
Team: No Affiliation
Range: 4
Points: 25
Keywords: Water, Animal, Monster
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Water Veil: SAFEGUARD: Energy Explosion. Endless Encounters: POWER: Replace this character with a character from your sideline that possesses the "Water" keyword and costs 75 points or less on click #1. Existing action tokens on this character and the action token for this action are applied to the replacement. This power can't be countered.
#061 Seaking
Real Name: various
Team: No Affiliation
Range: 3
Points: 55
Keywords: Water, Animal, Monster
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Movement: Improved Movement Elevated Water Veil: SAFEGUARD: Energy Explosion Horn Drill: Blades/Claws/Fangs. When Seaking uses it while targeting a character of an equal or lower point value, change the d6 roll to a 6. When Seaking uses it while targeting a character of a higher point value, this attack does no damage.
#062 Starmie
Real Name: various
Team: No Affiliation
Range: 6
Points: 60
Keywords: Psychic, Water, Animal, Cosmic, Monster
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Analytic: Starmie modifies its attack and damage +1 when attacking an opposing character that attacked it last turn. Electric Waves Across Space: Penetrating/Psychic Blast.// When an opposing character takes damage from an attack made by a character with the Cosmic keyword, after resolutions, deal that character 1 unavoidable damage. If that character is not KO'd, immediately heal it 1 click and give it an action token. Cruising Through the Ocean: Running Shot, Steal Energy.
#063 Mr. Mime
Real Name: various
Team: No Affiliation
Range: 6
Points: 75
Keywords: Fairy, Psychic, Monster, Mystical
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Filter: When Mr. Mime would take penetrating damage, reduce the damage by 2 (minimum 1). Born to Pantomime: Barrier. Barrier as FREE as long as at least 2 of the blocking terrain markers are generated adjacent to Mr. Mime. Emitting Auras: Super Senses. Shape change, but only if Mr. Mime is the target of a range attack.
Leap/Climb
Incapacitate
Telekinesis
Willpower
Energy Shield/Deflection
Ranged Combat Expert
Enhancement
Last edited by Luigilikespie; 12/10/2023 at 20:10..
#064 Scyther
Real Name: various
Team: No Affiliation
Range: 0
Points: 75
Keywords: Bug, Flying, Animal, Monster, Warrior
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Technician: Precision Strike. Protected: Outwit. RALLY (5):Opposing Attack Rolls; POWER: Remove 2 of Scyther's RALLY dice and place him adjacent to an opposing character within 5 squares and line of fire. Scyther may CLOSE as FREE and modifies his attack and damage +1 for this attack. Ninja-Like Movements: Flurry, Sidestep, Stealth. Too Fast for the Eyes: Super Senses, but secceeds on a 4-6. Felling Trees With Ease: Quake, Close Combat Expert.
#065 Jynx
Real Name: various
Team: No Affiliation
Range: 5
Points: 80
Keywords: Ice, Psychic, Celebrity, Monster, Mystical
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Dry Skin: Characters with the Fire keyword modify their damage +1 when attacking Jynx. When Jynx is hit by an attack from a character with the Water keyword, damage she would take is ignored and she heals that many clicks instead. Copycat: FREE: If at least one opposing character attacked within Jynx's line of fire last turn, Jynx may use one power listed on that character's cards until the end of your opponent's next turn. Sweet Kiss: When Jynx hits an opposing character with an attack, roll a d6. 5-6: modify that character's attack -1 until the end of your opponent's next turn. Queen of Ice: Mastermind, Super Senses, Toughness. Rhythm of Its Own: Leadership, Shape Change. When Jynx uses Leadership and succeeds, adjacent friendly characters may use Shape Change until the end of your opponent's next turn.
Running Shot
Sidestep
Stealth
Penetrating/Psychic Blast
Incapacitate
Toughness
Energy Shield/Deflection
Outwit
Probability Control
#066 Electabuzz
Real Name: various
Team: No Affiliation
Range: 4
Points: 110
Keywords: Electric, Brute, Monster
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Giga Impact: Electabuzz may use Close Combat Expert, but cannot make any actions during your next turn after using it. Causing Blackouts: Electabuzz and adjacent friendly characters cannot be given action tokens by the effects of opposing characters.
#067 Magmar
Real Name: various
Team: No Affiliation
Range: 7
Points: 120
Keywords: Fire, Monster
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Flaming Pools: Stealth, Impervious.// While Magmar occupies hindering terrain, it can use Regeneration as FREE. Vital Spirit: SAFEGUARD: Mind Control. Born in a Volcano: Force Blast, Running Shot, Sidestep. Fire Blast: Energy Explosion, Penetrating/Psychic Blast. Spouting Brilliant Fire: Improved Targeting: Elevated, Destroy Blocking, Hindering, Characters, Adjacent.// FREE: Choose one for Magmar to use until your next turn:
Outwit
Ranged Combat Expert
Sidestep
Charge
Quake
Energy Explosion
Willpower
Barrier
Super Senses
Perplex
Ranged Combat Expert
#068a Pinsir
Real Name: various
Team: No Affiliation
Range: 0
Points: 50
Keywords: Bug, Animal, Brute, Monster
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Mold Breaker: Outwit. Pinsir ignores opposing character's Shape Change. Territorial Dispute: At the beginning of the game, choose an opposing character. After Pinsir resolves a move action, it may immediately use Charge as FREE if it can use it to attack the chosen character and does so. If Pinsir KO's the chosen character, it may choose a new opposing character. Tear and Toss: Super Strength, Plasticity, Toughness. Pinsir's attacks have KNOCKBACK.
Leap/Climb
Invulnerability
Willpower
Exploit Weakness
Battle Fury
Close Combat Expert
#068b Mega Pinsir
Real Name: various
Team: No Affiliation
Range: 0
Points: 145
Keywords: Bug, Flying, Mega, Animal, Brute, Monster
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Movement: Improved Movement Characters Aerilate: Mega Pinsir modifies its attack +1 when it makes an attack while using Charge or Hypersonic Speed. Constant Excitement: STOP.// Charge, Flurry, Super Senses.
Charge
Hypersonic Speed
Super Strength
Invulnerability
Toughness
Super Senses
Battle Fury
#070a Gyarados
Real Name: various
Team: No Affiliation
Range: 5
Points: 120
Keywords: Flying, Water, Brute, Herald, Monster
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Movement: Improved Movement Elevated Targeting: Improved Targeting Destroy Blocking Intimidate: Perplex, but only targeting opposing characters. Hyper Beam: Penetrating/Psychic Blast.// Gyarados may use Ranged Combat Expert. If it does, Gyarados cannot attack next turn. Wherever There Is Conflict: If Gyarados is on a themed team, when it uses Perplex it may instead target a friendly character that shares a keyword with it and is adjacent to an opposing character, regardless of range or line of fire.
Charge
Pulse Wave
Quake
Impervious
Toughness
Close Combat Expert
Outwit
#070b Mega Gyarados
Real Name: various
Team: No Affiliation
Range: 6
Points: 200
Keywords: Dark, Mega, Water, Brute, Herald, Monster
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Movement: Improved Movement Elevated Mold Breaker: Outwit. Mega Gyarados ignores opposing character's Shape Change. Splitting Ships In Two: Precision Strike. Hypersonic Speed, but only while Mega Gyarados has no action tokens. Burn Everything to Cinders: Poison. When Mega Gyarados uses it, the damage is penetrating. Dragon Dance: STOP. Super Strength, Quake. When Mega Gyarados uses either, after actions resolve, you may place it next to a figure that was knocked back and CLOSE as FREE. Trainer It Truly Trusts: Toughness.// Mastermind, but when Mega Gyarados uses it, it may deal the damage to any friendly character with a lower point value, within 3 squares and line of fire; if you do, place that character adjacent to Mega Gyarados. Burdened Body: Leadership. When Mega Gyarados uses it and succeeds, it modifies its attack and damage values +1 until end of turn.
Running Shot
Charge
Flurry
Plasticity
Energy Explosion
Invincible
Impervious
Invulnerability
Ranged Combat Expert
Exploit Weakness
Close Combat Expert
Battle Fury