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Do me a favor, be clear which Sentinel is being attacked when. It wasn't totally clear there, hope I got it right.
Jane to heal Magneto. Needs 8, rolls 11. He's up to full.
IM on Grundy. Makes his av + 1. Needs 6 + 1, rolls 7. He's out.
Sentinel 23 to K15 to block.
Cyke on Canary. Needs 8, rolls 9. 1 to her.
Thor to H13.
I'll stay in the 1960s for a bit longer, Dr. Strange is next. I can't play every character but I could hardly ignore him now, could I? I should bring in the 150 pointer to match your killer figures but I won't. I'd planned on using the cheap GG figure but I see a new one who looks tasty. For now, he stays put.
M10A009 Iron Man (4) @ K20
WXM037A Magneto (1) @ I14
AOU018 Thor (4) @ H13
WKM015-011E Dr. Strange B13
DOFP001R Sentinel (5) N15
DOFP0023R Sentinel @ M15
MU002 Cyclops (3) @ O19
AOU018BT Jane Foster @ H14
Actually I do have to correct you on the Sentinel. Grodd Mind Controlled Sentinel 23, that at least I was clear about, and since he can only use his follow up attack on characters he Mind Controlled, I didn't specify. Sentinel 1 should be at 3; Sentinel 23 should be at 1.
Canary on Cyclops, AV10 on DV15. Gets 7. Sentinel makes it 6.
Degaton pushes on Cyclops, AV9 on DV13. Gets 6. 2 more is a KO to Cyclops. 1 to PD.
Replacement will be Sinestro. Like Flash's greatest foe Grodd, GL's is firmly in Silver Age, though he could certainly fit in 2000s for how he's developed in the last several years. I'm going to try to pull things back to the less monstrous figures, and while I'll take JLTW, I'll take the Rookie version.
Sneaky bastard that his is, he'll skirt around the outside, RS to R21 for the tight angle shot at Iron Man, AV10 on DV16. Gets 3. At least he will Outwit Iron Man's Perplex.
GL RS to O19, blocking Cyclops, and just takes the shot at Jane. Can't have you healing Thor or Iron Man, AV11 on DV15. Gets 5. It's enough. She's out, and kinda glad I didn't go for any tougher targets.
FL59r Shade W19
SOG41 Black Canary @ O18 (2)(Stealth)
AA Per Degaton @@ Q20 (4)
WOL Hal Jordan (Green Lantern) @ O19 (with Shield Construct)
FL Gorilla Grodd U18
JLTW49r Sinestro @ R21
Figures used: Alan Scott, Aquaman, Barry Allen, Batman, Black Canary, Catwoman, Gorilla Grodd, Green Arrow, Hal Jordan, Hawkman, Jay Garrick, Joker, Martian Manhunter, Per Degaton, Robin, Sandman, Shade, Shazam!, Sinestro, Solomon Grundy, Superman, Wildcat, Wonder Woman - 2241
"It turns my stomach to have to work with you," Sinestro said, taking a shot with his yellow ring at Iron Man. The armored Avenger shrugged it off.
"Yeah, it doesn't exactly thrill my soul either," Hal said, going for Thor.
"Thor! No!" Jane Foster cried out, throwing herself into the line of Hal's blast to protect her lover.
"Art thou pleased with thyself, attacking an innocent nurse, who had no thought for her own safety in her desire to help others?" Thor hissed angrily through gritted teeth.
"Hey! I wasn't going for her, I was going for you!" Green Lantern protested.
"Don't waste your breath, Lantern," Black Canary said, kicking Cyclops. "You're going to need it. We still have a lot of fight ahead of us."
Sentinel 23 should show 1 damage but not Magneto, correcting both. Magneto should also not have a token.
Not sure how Sinestro is targeting Iron Man with that wall in the way. No harm, no foul, I guess.
Sentinel 23 ee on Hal. Needs 9, rolls 8. PCs that to 7.
Sentinel 1 to regen: 5. Nice.
IM on Hal. Needs 8, rolls 5.
Guess I really need pc. Just don't have any in mind.
I've always felt the Black Panther was more important than he's been given credit for. The first colored character of a major level, plus a pretty cool guy to boot. IC Exp for me. He moves to J15 outwitting Hal's invincible.
Magneto tks Thor to K18.
He charges to N18, grabbing the HO from under Hal and attacking. Hoping for an 8 or better, gets 6.
Strange to D14.
M10A009 Iron Man (4) @@ K20
WXM037A Magneto @ I14
AOU018 Thor (4) @@ N18
WKM015-011E Dr. Strange @ D14
DOFP001R Sentinel (1) @ N15
DOFP0023R Sentinel @@ (1) M15
IC086 Black Panther J15 (stealthed)
Not sure how Sinestro is targeting Iron Man with that wall in the way. No harm, no foul, I guess.
There's a gap in the wall in rows O and N. Line of Fire toll shows the LOF clearly crossing over from column 21 to 20 cleanly in the middle of that gap.
So, Sinestro will Outwit Iron Man's Invulnerable and shoot at him again. AV10 on DV16. Rolls 3. Sinestro can't hit the broad side of a barn.
Hal on THor, AV11 on DV17. Rolls 3. And you think you need PC?
Grodd RS to T15, double targets Thor and Sentinel 1 with MC. AV11 on DV17 +2 and 16 +1. Rolls 10. Nice.
Thor shoots at Iron Man, AV10 on DV16. Gets 8. Sentinel 23 can PC that. Reroll is still 8. 4 to Iron Man is a KO
Sentinel 1 on Sentinel 23, AV9 on DV16 +1. Rolls 10. Only does 1 after Toughness, but does get him off of PC.
Grodd follows up with his Psychic Blast attack on the same targets. Rolls 9, lets give it to Thor, for 3 Damage to him.
Well, here I brought Hal and Grodd in to deal with Thor and Iron Man, and I've pretty well succeeded, but now you have to deal with Hal and Grodd. That's the problem with escalation. Once it starts, it's very hard to go back.
FL59r Shade W19
SOG41 Black Canary O18 (2)(Stealth)
AA Per Degaton Q20 (4)
WOL Hal Jordan (Green Lantern) @@ O19 (with Shield Construct)
FL Gorilla Grodd @ T15
JLTW49r Sinestro @@ R21
Figures used: Alan Scott, Aquaman, Barry Allen, Batman, Black Canary, Catwoman, Gorilla Grodd, Green Arrow, Hal Jordan, Hawkman, Jay Garrick, Joker, Martian Manhunter, Per Degaton, Robin, Sandman, Shade, Shazam!, Sinestro, Solomon Grundy, Superman, Wildcat, Wonder Woman - 2241
Sadly, I don't have a lot of big guns planned. Bigger perhaps, since I'll be approaching the 1970s soon. Let's see.
Can Thor sidestep away? 4. Lumbers to L18.
Sentinel 1 to S14.
In comes Captain Marvel. I wanted to honor the cosmic introduction of Silver Surfer and Galactus in the FF. I can't afford those guys but Captain Marvel was a big deal especially relating to the Kree-Skrull War. He replaces Iron Man directly and I'll use the clunkier looking old version as opposed to the cooler look he had in the 70s. He'll rs to I20 needing 9 to hit Hal. Gets 3. Man, I just can't touch that guy.
The look may be old-school, but that's a great Captain Marvel figure.
Thor should show 7 Damage and Sentinel 23 should be at 2.
Can Grodd break from the Sentinel? Rolls 3. Just direct attacks him then, AV11 on DV16. Gets 4.
Black Canary on Sentinel 23 with EE, AV10 on DV16 +1. Gets 9, only 1 to the Sentinel after Toughness, but also 2 to Black Panther, which sadly, takes away his usefulness.
Shade can attack Sentinel 1 over Grodd's head, since he is a giant, AV10 on DV16, rolls 10. 2 to it after Toughness.
Per Degaton takes a potshot at Sentinel 1, AV8 on DV17. Rolls 11. Against chance, he lands a hit for 2 more and that's a KO.
FL59r Shade @ W19
SOG41 Black Canary @ O18 (2)
AA Per Degaton @ Q20 (4)
WOL Hal Jordan (Green Lantern) O19 (with Shield Construct)
FL Gorilla Grodd @@ T15
JLTW49r Sinestro R21
Figures used: Alan Scott, Aquaman, Barry Allen, Batman, Black Canary, Catwoman, Gorilla Grodd, Green Arrow, Hal Jordan, Hawkman, Jay Garrick, Joker, Martian Manhunter, Per Degaton, Robin, Sandman, Shade, Shazam!, Sinestro, Solomon Grundy, Superman, Wildcat, Wonder Woman - 2241
"My Canary Cry will scramble that giant robot's gears," Black Canary said, hitting one of the Sentinels with a sonic attack.
"It seems the casing on this one is hard enough to resist my strength," Gorilla Grodd said, pounding on the other.
"Then back away, Grodd, because it is no such proof against my dark shadows," the Shade said, sending tendrils of darkness into the smallest seams of the Sentinel's armor to tear it apart from inside.
"And now that you have damaged it," Per Degaton said, "it is a simple matter for me to finish it."