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Level Up- sure, it seems obvious, but Ive also seen that a lot of people arent fond of it, because it is so specific to the Level monsters and vulnerable to chaining. Most people like more versitile effects, such as negators and removal, but I still enjoy a 1st turn Level 6 (or possibly L8).
Actually, since tributing the monster is a cost for level up, there can't be too much chaining to it. so I can't ring in response.
I am running a horus deck, and I was thinking about putting in that field fire card, molten destruction. Is this a good idea, or should I just go with spear and luster dragons? Are there any good fire dragons out there or coming out in the new set?
Also, can Horus LV.6 get the effect of molten destruction?
Horus Lv 6 is not affected by spell cards, so no, he does not get a boost from Molten Destruction. I would still run it though, if you use level 4, it can help him to kill something so you can summon lv 6. I don't know of any new fire dragons of the top of my head, but the new Lord of D. fusion should be a boost for Horus decks. There are also fusion substitiutes for specific attributes that do not require polymerization as far as I can tell. If nothing else, the new Lord of D fusion is a level 7, so you could metamorphosize Fusilier Dragon for him.
Me I would probably never have a dragon deck, without spear dragon, or 1900 luster dragon in it, and I would probably always put 1 tyrant dragon in, it's better that blue-eyes since it actually has an effect.
Cool, I didn't think this Thread existed anymore lol
dragon-reborn's a good friend of mine, and he asked me to post something here if I found it, so here goes:
If you're going to use a Field Spell in a Dragon deck, best to go with Wind and use Rising Air Current, since it'll benefit more monsters (of course, Light-based Blue-Eyes decks will want to use Luminous Spark)
About Tyrant, although it's effect is really cool, I still don't consider it neccessarily better than Blue-Eyes or Red-Eyes, because of 2 things:
1. Tyrant doesn't have any special cards that make it easier to summon, like most other high-level Dragons do, meaning you have to use Flute, Cost Down etc., all of which can be bad Top Decks.
2. Tyrant can be difficult to revive since you have to sac other Dragons for it. At least Blue-Eyes can come back to save you in a desperate situation.
Of course, in terms of raw power, Horus Lv. 8 is defintely the number 1 Dragon out at the moment, although Darkness Dragon can be a real terror too :)
Ah, it's a good time for Dragon Duelists :classic:
Squid, much like what you've said, the main problem I have with my Dragon/Horus Deck is traps.
A great solution would obviously be Royal Decree. However I'm not quite willing to shell out the cash for one just yet. Hopefully they will be in Dark Beginnings 2 and I won't have to dip into my savings account just to get a card that would help out one of my decks.
For the time being I've been using Solemn Judgment as a substitute. This is actually really effective. It helps ward off annoying traps as well as Tribe Infecting Virus and other annoyances.
Of the comments you were making on cards that helped out your Horus Deck there were a few that caught my attention.
My Body as a Shield is basically a mini Solemn Judgement, with the only draw back being the LP payment. Where I'll always be able to pay for SJ, there could come a time in a duel where I wouldn't be able to pay for MBAAS. It is something that I'm going to consider however. My friend swears by them.
Interdimensional Matter Transporter is something I hadn't really considered at all. It's a card I've always thought to be interesting, but never found the time or deck to really play test it. I may have to give it a shot sooner or later and see how it works.
I've been side decking Divine Wrath. It seems like it would really fit with this deck, however against a pure beatdown deck I don't see it's effect going off all that often.
Now if only the Lord of D fusion was a level 6, then it would be something that really intrigued me.
Den Frenzy, one thing you can do with the Lord of D Fusion, since it is a level 7, is Metamorphosize Fusilier Dragon the dual mode beast. He is not technically a dragon, but he will allow you to bring out the fusion easily enough, since he can be normal summoned. That might help to get the big guy out more easily.
The Fusilier idea you are talking about is an interesting one to get the Lord of D fusion onto the field. I think Summoner of Illusions would be a pain to use with this guy. I've never been too big of a Summoner fan myself. I grabbed a bunch to play around with, but have never really gotten around to it. They seem like they need to much to make them work.
Another thing that might work well with this fusion is Armed Dragon Lv 7. You could bring out Armed Lv 7, clear the field, and then Meta it into this bad boy, summon a Blue Eyes or something else with some punch and get a good amount of damage in on one turn. Throw in a Megamorph and you might be talking about a one turn kill here.
Now I need to get my hands on a Armed Lv 7 incase I ever get bored of Horus and want to try swinging my Dragon Deck in that direction.
There are alot of directions that Dragon decks can take right now. I have based mine on a few main monsters. A Red Eyes deck (with all his new support), a Blue Eyes deck, a Horus Deck, and an Armed Dragon deck. All of these guys need their own decks, with the exception of maybe the level up dragons (you could conceivably combine them).
I am currently trying to work in ways to get the Lord of D. fusion in all of these, with the exception of the Red Eyes deck, since Lord of D would take away from my graveyard filling power up tactic. The easiest to do will probably be the Blue Eyes deck since Ragnarok is a light monster and will be boosted by Luminous Spark. For that reason it isn't a stretch to add him to the deck. Fusion subs are an option for the others, as they may be more versatille than using the real fusion materials. Also, the Fusilier Dragon and Metamorphosis combination is a viable alternative. It should be interesting to see how dragon duelists incorporate this new fusion.
Just a note on the Lord Of D. Fusion: throw a couple of Metamorphosis in a Red-Eyes deck and you can use him automatically, since Red-Eyes is Lv. 7.
Also, since Chick is Lv. 1, it is possible to use Thousand-Eyes Restrict.
Both of these monsters could give a Red-Eyes deck that little extra oomph it might need, if you can't get Darkness Dragon out fast enough.
@Darkman: I know it was a while ago, but I distanctly remember posting that I didn't want anymore decks posted in this Thread except for demonstrative purposes.
Please post your deck in Deck Depot and leave a link to it here ;)
heres a question. Having Darkness Dragon provides easy access to the general dueling public to a Nomi monster (most are pretty rare).
What are people's thoughts about how many REDD should be in your deck and how much attention should you focus on them?
Last Warrior from Another Planet: What level is that again? Between it and TER, Im seeing a strange Dragon Stall possibility. Now, most of the time thats ludicrous....right?.........
Last Warrior is Lv. 7, meaning more potential Metamorph abuse for Red-Eyes ^^
Oh, and Darkness Dragon can be morphed into Skull Dragon, useful if his power's only at 3000 and you're staring down BLS.
Dragon stall isn't as ludicrous as you might think. I mean, my Red-Eyes Burn deck is pure stall, after all ;)
As for how many Darkness Dragon, personally I prefer 2. Before, I only had 1 in my deck, but found I barely ever drew him in a duel.
2 are more reliable, and also mean I don't need to run Monster Reincarnation anymore ^^
As for attention, well, my deck centres itself more around Red-Eyes and Dragons as a whole. The cards flow well together and have excellent synergy, so although Red-Eyes is the focus (as evidenced by the 3 Chicks I run), they can still hold their own without Big Brother guarding their backs.
Here's a quick overview:
Monsters:
Red-Eyes Darkness Dragon
Red-Eyes Darkness Dragon
Red-Eyes Black Dragon
Red-Eyes Black Dragon
Red-Eyes Black Dragon
Luster Dragon
Luster Dragon
Luster Dragon
Spear Dragon
Spear Dragon
Red-Eyes Black Chick
Red-Eyes Black Chick
Red-Eyes Black Chick
Masked Dragon
Masked Dragon
Twin-Headed Behemoth
Exiled Force
Cyber Jar / Fiber Jar
My basic line-up for a Dragon deck. As I mentioned, Red-Eyes is the focus, but the abundence of Luster Dragons and Spear Dragons mean maintaining field presence isn't difficult. Plus, the high count of Chicks and Red-Eyes means I frequently draw both in my opening hand ^^
Exiled Force and the Jars provide some nice Tech.
Spells:
Change Of Heart
Creature Swap / Book Of Moon
Creature Swap / Book Of Moon
Dark Factory Of Mass Production
Heavy Storm
Inferno Fire Blast
Inferno Fire Blast
Nobleman Of Crossout
Nobleman Of Crossout
Pot Of Greed
Premature Burial
Smashing Ground
Smashing Ground
Snatch Steal
Stamping Destruction
Stamping Destruction
Again, a basic selection. Keeping the count of Inferno Fire Blasts to 2 means I can draw it easier without it clogging up my hand. I keep an extra Stamping Destruction sidedecked in case of Stall decks, but so far 2 seems to be enough. Creature Swap and Book Of Moon are interchangeable: Masked Dragon loves Creature Swap, and Book has excellent synergy with Nobleman and Spear Dragon, so I just run whatever takes my fancy ^^
The focus, as is typical of my Dragon decks, is more on Monster Removal than anything else.
Traps:
Burst Breath
Burst Breath
Call Of The Haunted
Ring Of Destruction
Sakuretsu Armor / Metalmorph
Sakuretsu Armor / Metalmorph
Again, all basic stuff. Burst Breath can clear a field of swarming Warriors, Ring takes care of bigger fish, and Sakuretsu Armor keeps my Dragons safe 'till Red-Eyes steps in.
Sakuretsu can be interchanged with Metalmorph to provide interesting Tech.
All in all this deck follows my favorite deck building rule: KISS = Keep It Simple And Stupid ^^ :p
I agree that 2 is probably the number to go with as far as Red Eyes Darkness Dragon is concerned.
As far as a Red Eyes Deck goes, I guess it really depends more on if you want to center the deck on REDD or RED. Obviously if you are going to center the deck on REDD you are going to want a decent amount of thinning, via Card Destruction, Painful Choice, etc, to get a good plenty of Dragons into the graveyard for when REDD finally hits the field.
If you are going to center the deck more on RED, then you're probably going to want to abuse Inferno Fire Blast as much as possible. Troops Dragons might not be a bad idea for this deck to help thin and aid in the stall aspect of the deck.
I think Red Eyes is a lot more interesting right now than it's big brother Blue Eyes. There are a lot of different things you can do with a Red Eyes Deck. The Metamorphosis idea does fit in pretty well with the Chick and Red Eyes. Add in a Different Dimension Dragon or two and we have a whole new type of Dragon-Morphosis Deck to look at. That's actually a pretty interesting thought. Red Eyes Darkness is the same level as Master of Oz. Hmmm.