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Originally posted by clixhunter ok some thoughts...
time limits are necessary. for a 10 rond game...2 weeks is plenty. its probably best to do something like this: two weeks and 1 day from the start date.... if the game is not wrapped up...RB has some sort of event that occurs...(an explosion...a white out...a flash of light....) this event KO's all of the figs and and they must start the next match in the infirmary.
im all for opening up the available list...what about to any fig that has the team ability on the rookie version? only as starters? just an idea.
Glad you're aboard, CH, and especially glad you got your comp problems fixed. I know how much of a pain those are.
Regarding time limits, in my home game, what I did in v2.0 was go till fifteen turns, and then when that was over, everybody still standing escaped unharmed. What I'll probably do here is just say fifteen turns or two weeks, whichever comes first, and the same happens. I don't think there's a need to damage them if the player doesn't finish on time (so long as we're stopping the match right there, no one is put out by it). Also, if the two weeks are up, but not the fifteen turns, I might just play through it myself, assuming both sides, to finish it up quickly (with the player's permission, of course), like I did with Wolverine for your first game, remember?
As for opening up the list, I'm still not sure. I'll be honest; I like how I originally had it, but I'll think about your ideas.
So now we have three players. If we can't get a fourth, would you guys be interested in doing just one universe, to keep it symmetrical? Remember, now that you can recruit your opening team from any set, you can do other teams like JSA, Defenders, or Fantastic Four, so that would make it a little easier to have three in one universe. Those teams still don't have much room for expansion, but it could still be fun.
Gotta go, guys, thanks for the comments! Keep 'em coming.
Yeah, it might work having one guy play one of the key supervillain teams (if it was DC, the IL is a little weak, though). That would be a little tricky, but with a little effort I could probably work it out, if someone really wanted to do it. Let's wait just a little longer and see if anyone else signs up. (Come on, guys, try it, you'll like it!)
I'd say "no" to one universe - everybody has a preference, and telling the Marveloids that they have to go DC or vice-versa might take some of the thrill out. As a second point, the more people draw from one universe, the fewer characters are left. Remember the question about if a guy wanted the Batman team and another guy wanted a Titans team - who gets Nightwing? And if a third guy had a JLA team, would he get Batman or would the BatTeam get him? If we let people go between universes, there's less crossover in the team construction and less friction over who gets what characters.
For initial drafting: do the people who were playing v.1 get initial dibs on the teams they had before? Because I still want the JLA, and it sounds like Oog probably still wants the Titans...maybe have a "First dibs" policy regarding team-picking?
Secondly, what if we could draft from any set but something like 50% had to be from the initial (HT or IC) sets - so My JLA team could be Batman, Aquaman, Wonder Woman and Green Lantern, for instance. Then after the initial draft, you were back to only having access to the first sets until each new one became available. That way you could get some of the later figs you really wanted, but still had to be careful which you took (prioritize, people!) and could only get so many, then afterward you still had to think strategically under more difficult conditions (who do I recruit when I've only got X characters to think of? Or do I just focus on the initial team?).
Just some thoughts. Are you waiting to post the v.2 rules until there's more response, or are you still putting on the final spit-polish?
I like Lightshear's 50/50 idea. We should get to draft 6 figs, all figs taken must have one version of that fig with the Team you are playing(so I could draft Nightwing for Titans, since the Rook has it, or Clixhunter could draft White Queen for the Xmen, since the V has it). But, AT LEAST 3 of the figs you take have to be from the base set.
Also, we need both Universes represented. Hopefully, there will be enough people to play 2 or 3 teams from each.
Originally posted by Lightshear I'd say "no" to one universe - everybody has a preference, and telling the Marveloids that they have to go DC or vice-versa might take some of the thrill out. As a second point, the more people draw from one universe, the fewer characters are left. Remember the question about if a guy wanted the Batman team and another guy wanted a Titans team - who gets Nightwing? And if a third guy had a JLA team, would he get Batman or would the BatTeam get him? If we let people go between universes, there's less crossover in the team construction and less friction over who gets what characters.
The point about overlap is a good one, although we could use Clixhunter's idea and have one of the three players by a villain team; then we'd only have two hero teams still. But, all things considered, I would rather have more people sign up and do both universes. I'd prefer like three more people (or five if we really want to do villain teams), but at least one more, because I really think the two universes need to be balanced. If we don't, one of you will have to be a DC/Marvel mixed team of cosmic heroes defending the multiverse ! Does that appeal to anyone? I'll be surprised if it does, but if you should actually like that idea, let me know.
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For initial drafting: do the people who were playing v.1 get initial dibs on the teams they had before? Because I still want the JLA, and it sounds like Oog probably still wants the Titans...maybe have a "First dibs" policy regarding team-picking?
Definitely, without question; in short, yes.
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Secondly, what if we could draft from any set but something like 50% had to be from the initial (HT or IC) sets - so My JLA team could be Batman, Aquaman, Wonder Woman and Green Lantern, for instance. Then after the initial draft, you were back to only having access to the first sets until each new one became available. That way you could get some of the later figs you really wanted, but still had to be careful which you took (prioritize, people!) and could only get so many, then afterward you still had to think strategically under more difficult conditions (who do I recruit when I've only got X characters to think of? Or do I just focus on the initial team?).
If all the players agree, that's fine, but frankly, I don't think you need to put a minimum on the first set characters you get. I think they speak for themselves. I mean, Batman, Aquaman, Booster Gold, Wolverine, Cyclops, Black Panther, there are a lot of guys in those sets you'll want. I changed a lot of things for v2.0 with the intent of having a lot less hindrance to who you can have on your team (for instance, I took out the rule about have one R, one E, etc.). But if everyone thinks this way would be funner and lead to more strategy and such, I'm open to it.
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Just some thoughts. Are you waiting to post the v.2 rules until there's more response, or are you still putting on the final spit-polish?
The first one. I want to have all the feedback from everyone, and all the rules I'm kinda letting you guys decide, decided so that I can post the rules here and make as few revisions as possible. Like I said, I'm not playing the home game/playtest any more, so there won't be any revisions from that. If we can discuss all of the more fluid rules here (basically what we're doing now), we could quite possibly have a rules set without any revisions at all.
Originally posted by oogie56 I like Lightshear's 50/50 idea. We should get to draft 6 figs, all figs taken must have one version of that fig with the Team you are playing(so I could draft Nightwing for Titans, since the Rook has it, or Clixhunter could draft White Queen for the Xmen, since the V has it). But, AT LEAST 3 of the figs you take have to be from the base set.
Well, it looks like Oogie likes the idea. Clixhunter, what do you think? You're the only one left to weigh in on this.
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Also, we need both Universes represented. Hopefully, there will be enough people to play 2 or 3 teams from each.
Yeah, that would be really sweet, but unless we can find some way for this thing to gain notoriety, I don't see it happening, based on the way no one but our core group has posted here since the games started, basically. Like I said in the last post, if it's not symmetrical, we're gonna have to do something really wierd to preserve the balance, so let's hope we can get at least one more. At least then we can play and hope somebody notices, though it doesn't seem like this thing will ever be nearly as popular as things like the Herolympics/Heroclix: Survivor, Biggest Tournament in the World and such. I wish we could have six or more, though. That would be a lot of fun.
Well, then, let's try and drum up some support. I'll drop a line to some of the fols around here that I know, and we'll see if we can't get this thing going a little.
And there we go. I have sent out three invites to join us. The guys are cool, and I hope that they will be able to join us. If they do, that will give us 6! Woo Hoo!!
i like the idea of 6 figs for the initial team...and all having a team logo...maybe.
three questions come to mind....1. how do we handle the new teams?....ultimates= avengers/ ultimate xmen=xmen?
2. i would really like to be able at some point to add someone to a team that doesnt have the team logo...for instance if i took the xmen...id might like to add juggernaut....or if i took the defenders...adding moondragon...or the jsa...jay garrick
-maybe a team list of available figs for each team would work. like sandman and the avengers...he was a reservist for about 3 issues...
3.-what about some of those villains thatve crossed over....deathstroke and the titans?
see part of what id like is to be able to stray from the pat comic teams...and have some uniqueness about it
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I would say that you can recruit anybody you want, but for the first draft of the team, you'd need to have figs that are truely part of the team.
We could also add in something like for every 3 guys that have the TA, you could have 1 that doesn't. So after the start up build, you could recruit like 2 guys that don't show your TA anywhere.So, if you go XMen, you start with 6 real XMen, then could add Juggernaught and Mystique, but after that you'd have to add 3 more true XMen before adding, say, Destiny.
Also, to this effect, I would like to add that you cannot take a guy who shows a TA that another guy is running. So if you wanted to snag Hawkeye, but there was an Avengers team, I would say that you couldn't take him. We could limit the recruits to figs that are Non-Affiliated, or have teams that are not being used(Like the FF, or Spiderman). I would like to limit the taking of Villians as well. If we take all the bad guys, who will RookieBats have to play?
As to the new teams, I would say that we could work them in to the way the current figs evolve. Cap is easy, just add the Ult versions after the IC REVs. Black Widow and Hawkeye would be tougher, but maybe go Regular R, then E, then Ult R, then Regular V, then Ult E and V. We could build out a similar thing for Jen/Marvel Girl, Storm, Cyclops, Beast, and Collossus. It just makes more sense to work them in than to exclude them. I know I'd rather have the lt Cyke Vet over the IC one.
I'll concur on the IC to Ult conversion - if I wanted Cyclops, I'd start with the IC one, but could upgrade to each new one based on cost, so whichever is closest in cost next in line would be the next upgrade, whichever set it's from. Maybe. I don't know for sure, now that I think about it...RB you want to weigh in on this one? The more I try and work it out in my head the less it seems to make sense :cross-eye
For recruiting non-team characters, the old rule was you could recruit anybody you wanted so long as half your total team had the TA somewhere on their versions. That seems like it would still work fine. After the initial draft, say you had 5 figs in your team (and the initial drafts should be team-only figs); so you could recruit up to 4 non-team figs after that before you had to take anybody that fit your team.
As to the overlapping characters question (What if group X wants Hawkeye, for instance), that could either be a simple first-come first served situation, or a more friendly "Just Ask First" policy by which I would ask the team I wanted to draw from whether their ultimate plans would be too hurt by me recruiting that fig. If a Oogie wanted to draft Flash into his Titans team, he would PM me and ask if the JLA would feel frugged by losing Wally. If I had definite plans to recruit him, or if my overall strategy relied on him in the near future, then I'd say so - but if not, then he could use him without problem.
I prefer the "Ask First" way, as it's friendlier and less rigid than the "No existing team draws!" or "First come, first served" style. It just requires that you plan a bit in advance on your strategy and be willing to be flexible if somebody else wants your unpicked teammates.
Originally posted by clixhunter i like the idea of 6 figs for the initial team...and all having a team logo...maybe.
three questions come to mind....1. how do we handle the new teams?....ultimates= avengers/ ultimate xmen=xmen?
I just consider them to be the same character.
On a similar note, I'm considering all versions of every character instantly accessible as soon as the first version of that character is accessible. Therefore, if you recruit Wolverine, you will be able to level him up eventually to all the different variations, including Patch and Weapon X. Along those lines, you have to start out with the lowest costing version of a character unless it's an LE (such as Jesse Quick--you can start with her R, but for the Wasp, you have to start with the Universe starter version). You can start with the LE if you want to (i.e. the Leaping Hulk).
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2. i would really like to be able at some point to add someone to a team that doesnt have the team logo...for instance if i took the xmen...id might like to add juggernaut....or if i took the defenders...adding moondragon...or the jsa...jay garrick
Lightshear is right about the old rule here. Also, since the team is so pitiful in 'clix, I consider Jay Garrick and also Starman to have the JSA TA for purposes of recruiting *only.* (In other words, you can recruit them as if they had the TA, but you can't make use of it in the game.)
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3.-what about some of those villains thatve crossed over....deathstroke and the titans?
I would say only the villains that have done major crossovers into the good side. Deathstroke, Juggernaut, Sandman, etc. You couldn't put the Joker on your team unless, for whatever reason, I had it in one of my stories that he's reformed and decided to become a superhero or something crazy like that. And then maybe you decide to recruit him and it turns out he's just a mole that's feeding your team's secret identities to the Injustice League so they can kill you all...
Yeah, so anyway, just basically the ones that really were good guys for some amount of time, unless you can think of a really good reason for it (such as Mr. Freeze, who of course doesn't even have 'clix, cures his wife, and he's so happy that he decides to turn from crime and help people to try to make up for his past sins, or something like that).
But yeah, there definitely is some leeway to sort of form your own little world, which is really what these RPG-like campaigns are all about.
Originally posted by oogie56
Also, to this effect, I would like to add that you cannot take a guy who shows a TA that another guy is running. So if you wanted to snag Hawkeye, but there was an Avengers team, I would say that you couldn't take him. We could limit the recruits to figs that are Non-Affiliated, or have teams that are not being used(Like the FF, or Spiderman).
The way this works is that, say you have the Titans, and Lightshear has the JLA. Oogie recruits Green Arrow as a bowslingin' replacement for Arsenal. (Natch, GA has the JLA TA.) If, at any time that recruiting new characters normally goes on, Lightshear wants to recruit Ollie, he can take him from Oogie, and pay Oogie the TXP that it would ordinarily take to buy GA. (i.e. if Green Arrow has leveled up to Experienced while on the Titans, it'll cost 84 TXP to recruit him. Rather than those points just disappearing into the void, Lightshear transfers them from the JLA to the Titans. So if nothing else, Oogie gets his money back, essentially.)
But, like Lightshear was saying, be courteous and at least let the person know you're gonna be taking him. You don't really have to ask, because if Oogie recruits Oliver, he knows Ollie could be taken away at any time, and he accepts that, but try to give them some advanced warning so they can plan life without him.
I like Lightshear's "Ask First" idea. And, if, at a later date, you want a fig you gave up the rights too, then you could buy them back. It combines the best of both worlds-Free Agencey and Big Money!!