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Looks amazing, it's a bit strange that he's in this set, but I'm happy to have him. Love the sculpt and dial, and the 100 pt version seems like a beast too. My only wish for this set is that we got a green version of Phoenix... was hoping to have her repainted, but now it turns out she's a SR...
About Colossus/Wolverine's special power, the correct wording is:
This leads me to believe that the first attack and second both deal damage. The second sentence starts with "if that attack hits" so the first roll was indeed a ranged attack. The second attack is worded as "close combat action." Again this is the same wording as the first sentence which leads us to believe this deals damage too because it goes on to say "modifying their damage value by +1 for that attack."
I suspect the damage power is a combination of Colossus' Invulnerability and the Common Wolverine's trait of healing at the beginning of your turn.
I hope this clears some things up a little.
So really, it's an especially limited, but possibly VERY damaging form of duo attack. Especially on that opening super strength, 4 damage click.
On the one hand, there's a lot of potential there, but on the other, 190 is a lot of points for what is a very low-mobility figure (even moreso if it's double based) with an average 17 defense.
I'm very curious as to whether that special defense power is AND or OR on the invuln + heal a click a turn.
1-17 common
18-34 uncommon
35-48 rare (14)
49-58/60? super rare/chase?
this i think would make the most sense right now...anybody else?
hopefully we get more/complete set spoilage tomorrow
According to one of the earlier topics from earlier that emerged from the German/Spanish forum translations:
1 - 17 common (17 total)
18 - 33 uncommon (16 total)
34 - 45 rare (12 total)
46 - 54 Super Rare (9 total)
55 - 58 Duos (4 total, one per brick or super rares that still have bronze tabs, similar to Web of Spider-Man)
edit: which refrusdraob already said, so rep to him.