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Ok..
dangit..
i can read Rip'' it up clear as day, but the other two cartds are just a blur..
first..why is that? it's the same with the Bystander tokens.. i can read Franklin Richards, but the other is blurry.
second, could somebody please tell me what the text for the other two cards reads? And could somebody please proofread that previous sentance?
thanks you.. by the way, ill never not use Rip It Up.
Actually I like that one. Character must be on last click.
Last Ditch Effort:
Add +2 to attack and damage.
That could be fun.
One time use of course.
the point cost is what would be tricky. if you don't have to assign it, like Rip It Up, it would have to be fairly high, as one of your figs is likely to be on their last click at some point in the game. if it is choose a figure like Trick Shot, it would have to be pretty low
i hope we see something that's near it though. glad you liked it. most of my ideas su
Lying to myself was never the problem.
The problem was when I believed.
Originally posted by Drashia 20 points for a one shot deal seems pretty reasonable... Im sure they've tested this before mass production
Just like I'm sure they tested Galactus... But seriously, I think this are going to be somewhat useful and won't be abused the way some other things are right now. Fastball Special I won't use, because it's the least useful of the 3, it's a one time use card, and I really don't like the X-Men anyway. Rip It Up would be fun on a Super Strength theme team, and Trick Shot I think is the best of them all.
Also... Where did this sense of optimism about CT possibly not being retired come from? I'm still pretty sure it will be until Boneyard tells me otherwise. They said they'd start retiring sets starting with Ultimates and that's what they're gonna do.
Someone else has already asked it, but there has been no answer (at least, I have seen none), so I'll inquire again:
If a character sporting the Trick Shot feat has got RCE and that power is cancelled via Outwit, the char can't use Trick Shot during one turn, right?
Outwit states that you must 'treat the character as if he does not have the countered power', so I think he would lose the prerequisite that allows him to use the feat.
Please, light on this dark spot (though it seem quite clear to me...).
Originally posted by Balderanos Someone else has already asked it, but there has been no answer (at least, I have seen none), so I'll inquire again:
If a character sporting the Trick Shot feat has got RCE and that power is cancelled via Outwit, the char can't use Trick Shot during one turn, right?
Outwit states that you must 'treat the character as if he does not have the countered power', so I think he would lose the prerequisite that allows him to use the feat.
Please, light on this dark spot (though it seem quite clear to me...).
that would be my take on it. you don't have the power, can't use the feat. makes outwit a kind of anti-feat
Lying to myself was never the problem.
The problem was when I believed.
Whenever anyone uses outwit to prevent someone from using a feat, they must declare it in the voice of the angry British teacher from the end of Pink Floyd's "Another Brick in the Wall."
"If ya can't use your feat, you can't have any POWER! How can ya have any power if ya can't use yer FEAT?!"
Originally posted by RavenProject Actually, Hawkeye has a very potent defense: The guy standing in front of him.
-J
Hi. My names Wasp. I have a 19 defense. The guy behind me? His name's Hawkeye and he'll be shooting through me to hit you. Want to hit him or base him? Better take the long way around and hope I dont carry him off in the meantime.
Originally posted by Bluebeard
Also... Where did this sense of optimism about CT possibly not being retired come from? I'm still pretty sure it will be until Boneyard tells me otherwise. They said they'd start retiring sets starting with Ultimates and that's what they're gonna do.
So are you taking my bet? 20 bucks says it wont be retired. Hell, I'm confident enough to go 100 bucks. I'd like to know where the pessimism is coming from, no one has ever officially stated that Mutant Mayhem would retire Clobberin' time.
I really think Rip it Up and Trick shot is just nasty. I love using bricks so I'l be playing that feat card often. But I don't understand Fastball Special.
Say you have Colossus and Wolvie. You have picked those two for the Fastball Feat. So when the you choose to use the Fastball card, Colossus makes a ranged attack (does Colossus have to roll a successful attack? And does he get +2 on that attack roll?) If the attack fails, Wolvie may not be thrown at the enemy?
Just trying to figure it out. Thanks.
Prize or no prize. If you're not having fun, whats the point?