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i don't know if this was mentioned na but from the latest rulebook, ATAs or Alternate Team Abilities now become ADDITIONAL TEAM ABILITIES.
"Additional Team Ability (ATA) cards can be added to your force if the characters on your team meet the prerequisite listed on the card. Each ATA card indicates the cost per character that must be added to your force in order to use it in the game; all characters that meet the prerequisites must be assigned the ATA and your force’s Build Total is affected accordingly. ATA cards provide either different or additional team abilities to the qualifying characters on your force. These team abilities are possessed by the qualifying characters and can be used by wild cards (unless the ATA specifies otherwise). A force may only include one ATA card."
It still applies. The terrain is not "possessed or used by" the defending character, it is a feature of the map.
Clarified with Normalview:
Quote : Originally Posted by normalview
Comprehensive Rules doc:
1.1.1 Rules Questions: All rules questions that come up during a HeroClix tournament are to be directed to the Head Judge of the event, who is the final authority on rules disputes for that event. Rules questions that come up outside of a tournament should be directed to the Rules Arbitrator. The rules arbitrator can be contacted at [email protected] or can be found online with the screen name NBPerp. Posts on message boards by NBPerp or an appointed Rules Deputy (Harpua, Normalview, and Quebbster, and vlad3theimpaler) are also legitimate means of rules communication. When two on-line posts conflict, the one with the later timestamp is deemed accurate. If an on-line post conflicts with any of the documents listed above, the document is deemed accurate.
Not too mention the fact that I agree with Q and happened to have a brain fart right there. I am getting old... sue me
So PULSE WAVE does not ignore hindering terrain bonus. Remember, kiddies, it pays to ask yourself
Feats requirements are now checked when you actually use the feat, not when you assign the feat.
Quote : Originally Posted by normalview
One of the biggest reasons is it was confusing as heck to figure who could and could not be assigned a feat.
Waaaaaaaaay too many special powers and traits would only work in certain circumstance or function in odd ways and this led to an enormous amount of "Can Bullseye use Rip It Up!?" or "Can Batman Beyond use Brilliant Tactician?" or "Can Nico be assigned [insert pretty much any feat here]?"
Sometimes the answers to those questions were relatively straight forward (Nico was almost always a "no"), but often they were not. And even the ones that were straight forward to those of us familiar with feats were still not necessarily immediately obvious to people that were trying to learn the game.
So now, yeah, anyone can be assigned a feat. Whether or not they actually get to use it is still dependent on meeting the prerequisites during the game, though.
Here's a for instance that might help to clarify the position:
cr030 V Blue Beetle
Team: Justice League
Range: 6
Points: 65
Keywords: Extreme Justice, Justice League International, Scientist, Super Buddies
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17
2
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2
7
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15
1
6
8
14
1
KO
KO
KO
KO
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(Attack) BB Gun: Blue Beetle can use Force Blast and Incapacitate. He can also be given a power action to make a ranged combat attack targeting a single opposing character (ignoring friendly characters for line of fire purposes). If the attack succeeds the target is dealt no damage; instead, roll a d6. The target is knocked back a number of squares equal to the result -2 (minimum 1 square); the target breaks away automatically, can move through squares adjacent to opposing characters, and can be dealt knock back damage.
(Damage) Bwah-ha-ha-hah!: Blue Beetle can use Perplex. When Blue Beetle is adjacent to a friendly Booster Gold, he can use Outwit.
Under the current, 2010 rules, can Blue Beetle be assigned Brilliant Tactician? Take a moment if you need to...
A: Yes. He can use Perplex and Outwit, so he meets the prereqs and can be assigned the feat.
"But wait," says someone in the crowd, "He can only use Outwit if he's adjacent to Booster Gold! During force construction, he isn't adjacent to anyone and you might not even put a Booster Gold on the team with him... how does he meet the prerequisites?"
A: He just does. The possibility that he can at some point in the future use Outwit is enough to qualify as a prerequisite.
"That doesn't make a lot of sense, though. The rules don't really say anything about the 'possibility' or anything like that... they just sat that the character must meet the prerequistes during the team building. And he doesn't; not really."
And then that could go on back and forth like that for awhile. The confused player is not really incorrect, either. Blue Beetle and BT really is a corner case that, short of a ruling clarifying the situation, is NOT at all obvious. With the new 2011 rules, though, there really isn't a problem at all. Assign the feat to BB, then during the game, if he's adjacent to Booster Gold, he can now use Outwit and he can thus use the feat. No great logical hurdles must be overcome now.
Over course, the other solution to this complex issue was to simply go back to not allowing special powers and abilities to count as prerequisites at all... but as much as I and some others may perfer that option, that ship has sailed, the genie is out of the bottle, and this was deemed an acceptable solution to what was really a very thorny issue.
For example: You can assign a character with BT even if they don't actually have outwit. Then during the game, whether the character gets the outwit from being a Superman Enemy TA, Oracle through ICWO or Nico Minorus sp, and your character can use Perplex at that point in time in the dial, they can then use BT's effect.
Another example: Gideon has no pulse wave but is assigned nova blast. He copies PW from Cyborg during the game. He can now use Nova Blast.
So PULSE WAVE does not ignore hindering terrain bonus. Remember, kiddies, it pays to ask yourself
Eto example:
Pag may tinarget ka ng pulsewave na may +1 sa defense due to perplex pero yung nag perplex hindi kasama sa target ng pulsewave, ibig sabihin may +1 pa rin sa defense yung target? I don't think so...kasi game effect pa rin yun na "used by" the character.
same thing na yung +1 ng hindering ay game effect "used by" the character. Mali si Quebbster! hahaha!
Pag may tinarget ka ng pulsewave na may +1 sa defense due to perplex pero yung nag perplex hindi kasama sa target ng pulsewave, ibig sabihin may +1 pa rin sa defense yung target? I don't think so...kasi game effect pa rin yun na "used by" the character.
same thing na yung +1 ng hindering ay game effect "used by" the character. Mali si Quebbster! hahaha!
Read my post with the quotes again, bro. Malinaw na ang map feature is not used, it just is continuous bonus for a character on hindering. Furthermore, your evidence is Normalview's post which he has confirmed Quebbster that is correct and that he was wrong.
Pero if you want to dispute with the Orange guys on this ruling, go to this link:
Yup! Ako na ang mali haha! BTW... Perplex works against pulsewave ha! Same logic ng hindering terrain modifier as long as hindi kasama sa target ng pulsewave yung nag perplex. check the link! ako na mismo nagtanong hahah!
He has a defense power named Grand Reveal that states Give Mysterio a power action and choose a friendly character with a single base. Mysterio and the chosen character are placed in each other's squares. Neither character can be given another action this turn.
Can he use this power even if he is adjacent to an opposing character or does he have to do a breakaway roll first? Thanks!
He has a defense power named Grand Reveal that states Give Mysterio a power action and choose a friendly character with a single base. Mysterio and the chosen character are placed in each other's squares. Neither character can be given another action this turn.
Can he use this power even if he is adjacent to an opposing character or does he have to do a breakaway roll first? Thanks!
THE GRAND REVEAL: Give Mysterio a power action and choose a friendly character with a single base. Mysterio and the chosen character are placed in each other's squares. Niether character can be given another action this turn.
(per latest rulebook) PLACE (OR PUT): To place (or put) a character or other game element in a position on the map; a character that previously occupied another position on the map is not considered to have moved if it was placed.
BREAKAWAY: to move away from adjacent opposing characters.
since you are placing both characters and not moving them, then there's no need to "breakaway" (similar to OOTS bats SP)
Read the rules for 1vs1 combat and am excited to try this. Already made a battle report format para magamit sa ATC if ever. hehehe...
tama ba intindi ko na pag equal ang pt value between opposing figs, win points = pt. value of (any) character??
yep. you add the difference if you win against a higher point character. If the higher point character wins, it subtracts the difference. equal point = no difference therefore get exact value.
For example: 50 point vs. 75 point character.
If lower point wins = 75+ (75-50)= 100pts
If higher point wins = 50 - (75-50) = 25 pts
Same point: 50+ (50-50) = 50
Kaya hindi pwedeng masyadong mataas kasi mag negative ang point total mo.