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Actually to be fair to your assessment of Penguin, his bots really work better in this game setting, with all that free teleporting. Otherwise he's much more limited.
Hal will be coming up for me, too. But not yet.
Penguin makes a new bird.
Zee tks it to the porter.
It pops out at O16 and pulses. Gets 10. Zarrko can't reroll that, he's in the effected area of the pulse wave. 1 to Zarkko, Hal, Fantomex, Deathstroke, ULTIMINATUM. KOs the latter. Can Penguin bot side? 5. Moves to block d.r. of ULTIMATUM dude.
I'm not sure what to do here. You have plenty of weakened figures, frankly. I don't want to do too much but I have heavy hitters just sitting there.
Grodd rs to G9 targeting Signalman and Hal. SC is 2. Rolls 9. Let's try to have Hal break? 1. He attacks DS then. Needs 5, rolls 7. 1 to him after invulnerable.
Signalman simply moves to R2.
Grodd gets a free use of pb. On Hal. Needs 6, rolls 7. 3 more to Hal.
Constantine is next. He'll sit put in B8.
Ralph outwits Fantomex's perplex.
Firestorm, what do I do with him? He moves to L18.
WK Green Arrow (4 trick arrows) (Nanobots) I9
JW Penguin @ B10
WK Black Canary (stealthed) G11
FL Gorilla Grodd @ G9 (Asgardian Shield)
JLTW056B Zatanna @ B7
WK Firestorm (4) @ L18
FL Elongated Man (stealthed) G15
JLTW John Constantine B8
ID card
Actually to be fair to your assessment of Penguin, his bots really work better in this game setting, with all that free teleporting. Otherwise he's much more limited.
That is a fair point. You also have to take into account that you seem to have the devil's own luck rolling for its Pulse Wave.
Zarrko goes back to his Time Marker to heal 1.
Okay, dealing with what's right up in my face. Shadow King Perplexes his own Damage to 2, goes for the Penguin-Bot needs 7. Gets 7. It's out.
Fantomex on Firestorm. Perplexing his Damage to 3. AV9 on DV16, gets 9. 2 after Toughness is a KO
Zatara SIdesteps to R12, Perplexes Hal's AV to 10
Hal trades out his Decoy for a Spotlight. RS to L18 on Elongated Man, AV10 on DV17. Gets 7. SS is 2. 3 to Elongated Man.
Hal with his Damage power can roll to heal. Rolls 3 and is up 1.
Ultron 18.2 comes in now. Teleports to N16
Thunder to M9 to use Outsiders on Grodd.
Zarrko to T15
Ultron on Grodd. AV11 on DV18. Gets 6. Zarrko makes it 6. Zatara makes it 7. Nothing like making me sweat. 4 Penetrating to Grodd
Zatara will TK Ultron to V11
Signalman to U9
WF Zatara R12 (1)
TT Deathstroke (Iron Man Briefcase Armor) N18 (Invulnerable/Stealth)(6)
TMT Zarrko The Tomorrow Man @ T15 (1)
WXM Shadow King @ T17 (3)
BM Thunder @ M9 (6)
JLTW Signalman @ U9
DXF27 Fantomex @ M18 (Shape Change/Stealth)(4)
WOL102 Hal Jordan (Spotlight) @@ L18 (Shape Change)(3)
AOU54A Ultron 18.5 @ V11
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"Stay still, Mr. Grodd," Alfred Pennysworth says, "I'm not sure that this will have the same effect on you as it does Mr. Wayne but..." he injects Grodd with a serum and he begins to heal.
Hal and Fantomex should the same positions. I think Hal is actually M17.
Penguin births a bot. It'll stay put for now.
Grodd outwits Hal's Will sp
Godiva's next. Zee tks her to the porter and makes her av 11.
Godiva pops out at L18. Tries to incap all those guys around her. Hal's SC is 1. Fantomex sc is 4. Rolls 10. A token to Hal, Fantomex, Deathstroke and Troll. Troll takes a click. Hal, too.
WK Green Arrow (3 trick arrows) (Nanobots) F13
JW Penguin @ B10
Penguin bot A (Best Weapon) C9
WK Black Canary (stealthed) G11
FL Gorilla Grodd (1) G9 (Asgardian Shield)
JLTW056B Zatanna @ B7
DKR Alfred Pennysworth H8 (stealthed)
JLTW John Constantine B8
Godiva @ M18
You know what's extra sad. I've been playing with an extra guy on my side for about a week now, and you're still whooping me. Back in Post 164 where you thought you KOd Skeets with one of your Pulse Waves, in Post 166 I pointed out that you didn't, but then brought in a replacement for him anyway.
I can remove one of the guys I have out of the field now, or I could not take a replacement next time. What say you?
Hal was cleared last turn. No pushing damage for him.
Zarrko drops a time marker. Moves to T14
Ultron teleports to N16. Zatara Perplexes his Damage to 5. Tries using Psychic Blast on Grodd again. He rolls a 6 against Grodd's 5. He can do that. AV11 on DV17 +1. Gest 6. Zarrko makes it 7. 5 to Grodd.
Zatara TKs him back V11
WF Zatara @ T11 (1)
TT Deathstroke N18 (5)
TMT Zarrko The Tomorrow Man @ T14
WXM Shadow King T17 (3)
JLTW Signalman U9
DXF27 Fantomex L18 (Shape Change/Stealth)(4)
WOL102 Hal Jordan (Decoy) L18 (Shape Change)(4)
AOU54A Ultron 18.5 (Repulsor Shield) @ V11
TMT Troll M19 (1)
One Object
One ID Card
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