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Eldritch, I don't think anyone here ranted about "how we have nothing". We are talking about Omens. And everyone said they liked Blacklock.
Apocalypse, Draconum and pretty much every faction have more figs than us in Omens. It would not be that bad if the few figs we get were useful.
Arythea: It's pretty much 59 pts just for defend because 9 attack? At least she have a range of 10 unlike most moonborn sorceress and Carlana. I admit, necropolis don't have much defend so I'll probably find something nice to do with her.
Carlana: I don't know...pretty much anyone can have the first strike on her (her level 4 pyramid version at 55 pts would kick her arse hehe). But again I might find something nice for her...I'm just really disapointed that she is a mage and have a range of 8 :(
Right now (if she doesn't have an attack bonus) the *moonborn sorceress is as strong as the ***zombie centaur who cost 16 pts less). If she have an attack bonus of 2 then she would probably be pretty good. Otherwise...
The other two moonborn I just don't like..too short range, too many points...we have plenty of cheaper summoners.
Oh and yeah, that necropolis sword is just bad. (I like the Vermillion Crown though. Expensive but can be really fun).
the reason that those factions have more than you is because until omens, they had less than you. dracs are becoming a major faction, and apocalypse has just begun it's rise to power.
the figures you got might not be the best, but the fill a niche in the DC that wasn't there previously: magic combat. sure you have aeradon and daheia, but those are HUGE parts of your army to be consuming on one fig.
carlana has a bonus of +2 to her magic attacks, making her fairly decent. the blood cultist ability, allowing them to act every turn, might be being overlooked at the moment. carlana probably won't get the first strike in, but she makes a fairly good attacker. i think she's meant to be saved for later-game action. send your your mage spawn forces and have her summon them back. they take care of your opponent and weaken them for awhile, then she comes in and plays clean-up.
the vampirism or life drain abilities at the end of her dials will keep her around longer than you expect.
i'd suggest trying the dials out a bit and seeing what happens, i suspect that if you use her right, she'll treat ya better than you expect.
and you think bloodhook is bad? i think it's pretty good. free spin=damage everyone in your front arc. even if you fail a breakaway.. free spin.. damage them. plus it boosts your CC damage as well. oh yeah.. and you get vampirism... so if you put it on a OoV fig, perhaps one with vamp. already, you'll be living a LONG time.
one more thing.. vurgra divide... great domain for a DC flying army. You get to doubletime :wing: types like they have a :hspeed: fast kossak anyone? speedy devil named blacklock? doubletiming pegasai?!?!? it's good stuff. really good stuff.
oohhh Bloodhook. Lower our defense even more. Yeah Kossak take that 16 defense nothing will hit you now. C'mon now. That relic BLOWS. The Domain is usable for only certain figs of the DC where as the other faction's Domains are usable by all of the figs. Vermillion crown is way to overpriced for two abilities that I can find in other figs for cheaper cost.
Yeah we get Vampirism and Life Drain but we need it since none of our pieces have a defense score worth using. Blacklocke has 6 clicks and then dies. **Zombie Centaur has the same amount of clicks. I love DC and will always play them with full support but in the end we do get shafted hard. Not as bad as others but at least they get some kind of rectification.
The vampirism on bloodhook would be better if it was not already easily accessible with taste of blood or fang ritual. The 1 damage on free spin is nice but just that...the malus to attack and defense hurts too much. Honnestly, on who (whom?) would you put bloodhook where decapitator would not be better?
Daheia is solonavi.
I hear you for Carlana...I'll try her before judging (well I have to get her first).
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i suspect that if you use her right, she'll treat ya better than you expect.
We're still talking about a plastic fig right? :D
ShadowLost, Blacklock has 7 clicks then dies. Same as a zombie centaur yes but this one fly, bound, charge, has better attack/damage, permanent vampirism and can wield items. Trust me he'll stay alive longer and will hurt alot more.
Oh trust me buddy I got some army plans for him. He's not as good as he could be but he isn't too shabby neither. Though I kinda wish he was a bow type and had some clicks of dodge but that's me. :D
With the bow he could not surge (surge with wing, always nice) and take full advantage of all that vampirism. I would put jeweled helm on him that's for sure.
If you want dodge just give him a cloak of dervish but it's getting expensive (points wise).
yes I can see that. I already planned on the crown. I wouldn't mind some life tap for those bounding clicks.
But with the Bow he could use heartseeker and get +2 to attack and defense and permanent arching fire. But that's just a small dream of mind :P
Em...but doesn't heartseeker keeps you from making close combat attacks?...Nullifying (that's a nice word) all that vampirism, charge and crushing blow :P
yes that's true but when you are at that point dropping the bow is fine. like I said just a little dream of mine. Oh and when i said he has 6 clicks I wasn't counting the starting slot.
Now maybe we can get a new Astrus...a honest to goodness DC healer.
Man, you wouldnt think you would comlain that much...the solonavi got their Amazon warriors back, but they even have to share their LE with the BPR. Draconum location domain frenzies all of the draconum, so playing pure is preffered which lowers possibilities. Everyone seems to generally think the Judge is awesome, which I agree with. My suggestion is to just be happy you got at least him ^_^ I mean really....like Eldrich said you needed mages anyways, already have awesome cav. units (with K-Bow) and have death throes which, when stacked rules. (nod to Eldritch;) )
Basically, no faction is perfect - I could think of a hundred things I'd like to see changed to my preffered style in any faction. You guys needed mages, you got them. Be happy....
This is mainly targetted at Eldritch and RedRancher because they believe we needed good mages AND that we got some with Omens.
Here's what we had as mages prior to Omens:
*blood priestess: 27 pts, 9 attack. 16 defense and 7 clicks of life is nice for her cost. A range of 8 means you can't play her offensively (so those 3 clicks of life drain are a little wasted) yet I believe she's the cheapest spellcaster of the game.
**blood priestess: 33 pts, 10 attack. Blood cultists, always nice on a mage. Again a range of 8 but this one have stealth to protect her from range and pathfinder to carry her bodyguards/minions with her.
Vargana: 37 pts, 10 attack. Blood cultists and stealth again. Oh but this one have a range of 10 and a 180° arc (our cheapest mage who can hurt someone). One less click of life than the previous mages but she have a better defense and 2 clicks of regeneration.
Demethostes: 38 pts, 9 attack. Alright this one I don't like right now...he's supposed to be a "cheap" fighter mage with his range of 10, 4 clicks of life drain and order of vladd subfaction but...I believe anyone half his price could kick his arse (I'm still trying to find ways to play him effectively though).
***blood priestess: 43 pts, 11 attack. Blood cultsists, range of 10, hex and pierce.
Priest Sydin: 49 pts, 9 attack. This one is starting to have a low attack for his cost (counterspells)...but range of 10, hex, leadership and magic immunity...I prefer him to carry Oracular Codex instead of a spellbook.
Rhiamon: 58 pts, 11 attack. Our only rider mage. There's tons of possibilities for that.
Scholar Maleficus: 129 pts, 11 attack. Is it the fasted mage in the game? (without a mount I mean). That guy can run that's for sure. I'm don't like that much all this quickness but it's nice for breaking away since you can't use double time anyway. He suck at close combat but he have tons of really good defensive abilities so he won't get killed by fodders that's for sure. Range of 12, 3 damage, 135° arc and pierce makes him good enough at range.
Bloody Amara: 169 pts, 12 attack. Blood cultists and this one fly! Very solid on the offensive and defensive but I believe he/she/it have better options than being a spellcaster...
Deathspeaker Aeradon: 213 pts, 12 attack. Revenant, summon, hex, necromancy...does this guy have time to cast spells? As long as nothing is dead, yes. There must be really good spell selection for him in a BIGGER (read conquest) game but again there's better options for him. Magic immunity and terrify are always nice.
Now, do you hear me complaining about this selection of mages? Nope. Where we MIGHT lack is with medium/high costed powerful spellcasters. Does Omens "help" with that? Let's see.
Mortifier Carlana lvl 1: 43 pts, 10 attack. We'll compare her with the ***blood priestess since they cost the same. The priestess has +1 to attack, two more clicks of life before dying, a range of 10 instead of 8 and hex. What does Carlana trade for that? Venom (ok nice) and at the end of her dial she have vampirism, better damage and ghostform. Yes there must be something good to do with her. But in no way do I see a good/better spellcaster.
Mortifier Carlana lvl 2: 49 pts, 9 attack (again 9 attack for 49 points??). Mage blast is nice but with a range of 8 you would have to be lucky (or your opponent stupid) to get a shot. This MAGE is a Flayer wannabe for 3 points less but she can't surge and have two less click of life (two important ones since they get stronger the more they're hurt).
Mortifier Carlana lvl 3: 57 pts, 10 attack. This one is a summoner, that's it (we already covered mage blast with a range of 8). So who else do we have as summoners...***blood cultist at 33 pts, stealth, blood cultists too, mage blast again but this time with a range of 10...heck, just this one is almost as good (better?) as long as you only need to summon mage spawns of 33 pts or less. ***crusader priest at 44, this one also have revenant but it's all there is to him. **moonborn sorceress at 53, wow really too similar :S (but an addition of magic immunity, hex and ghostform at the end). ***moonborn sorceress at 58 pts, for 1 pts more she a better fighter, have magic immunity, ghostform at the end and get magic healing eventually (oh at +1 to range hehe). So in conclusion, not even a good summoner.
Arythea: 59 pts, 9 attack. I'm disapointed by her 9 attack BUT she have a range of 10 with mage blast and she's our first item wielding fig with defend (yay!).
Mortifier Carlana lvl 4: 61 pts, 11 attack. Very similar to the lvl 3.
Mortifier Carlana lvl 5: 67 pts, 11 attack. Again, very similar to lvl 3 and 4.
So did we need better mages? Not that much. Did we got better mages with Omens? No way.
i said magic combat, not spellcasting. for me, almost any figure with Mage blast shouldn't be used as a spellcaster, because it's wasted points. i like my spellcasters lean and mean, with only those SAs that are useful WITH spellcasting.
you got better magic combatants. what's the ranged damage on all of those blood priestesses and such? (I'm not including Mal, don, or amara, they are centerpieces, and for their points, for the most part, poor ones at that.) anyways, as I suggested before, have them provide some support early on, and then have them move out. once you've weakened most of your opponent's forces, for the most part, they won't be able to sugre you from 8" away. and most figures won't be able to deal more than 2-3 damage
the damage output just isn't there with the sorcery figs. now 2/3 of the time you'll be doing more damage.
did you need better ranged magic combatants? yep. did you get them in omens? yep.
I'm still wondering where the shiploads of Items and Relics DC was supposed to receive are. We won the 1st Faction War so DC was supposed to get Maleficus and a ton of Red Magestone items/relics. I've seen Maleficus but I havent seen alot of DC items/relics except for Bloodhook and the V. Crown.
Alright, my bad for misunderstanding. I'll try it this way then...
Magic combatants can't be something that we NEED because are the "weakest" group of the ranged combatants. All are stopped by stealth, limited invisibility and ghostform but magic combatants are also stopped by magic immunity and hindered by spell resistance (and don't tell me those two are rare).
Necropolis never was about range. It was about speed (but that's not the point).
So prior to Omens (only in 2.0 I assume) our "best" ranged combatant are:
**vampiric archer: 41 pts, wing and bow, 9 attack, range 12, 2 damage, 3 clicks of life drain (so push friendly)
Ok I'm tired of writing. You know what we REALLY need? VAMPIRES!! 30-60 pts fast winged close combat pieces. The only vampires we have with 4 sets are vampires with bows and skeletons of vampires.
Judge Blacklock is the beginning of their coming. With the possible returns in Nexus of feral bloodsucker, rancid bloodsucker, nightfiend, Order of Uhlrik and Darq the corrupt...vampires we'll have...oh yes, yes indeed.
EDIT: Oh I was not aware of that doczoom...If we have something I guess it will be in the set after Nexus...
hey, buddy eldrich, buzz off! you have turned my thread into a battle zone. our comments were just discussing with eachother the new figs we got or didnt get. please stop butting in and saying we can be pissed if we feel screwed. you are fighting a loosing battle. lets all stop kidding ourselfs. DC has been getting screwed lately. we have alot of high point cost figs that arnt peticularily great. we all know it. im still bamboozled as to how Solonavi got off with Veritrix. and how draconum got off with Chroma. lately, the DC seems broken, we need a fig to glue it all together. a big awsome, totaly killer, fig. thats all we want. lol, just one.
so, please stop trying to convince all of use that we have got some super great things. Carlana definantly isnt it. thanks.
oh, by the way guys, i just got 2 packs of Omens, and i pulled Carlana. me and my bro are playing a game this weekend, i'll tell u all how she playes. im proboly gonna use her first dial. that is the only worth while on. that way shes a cheap little, finisher, to maby finish off a dieing unique, or maby someone to cast taste of bloos. idk, we'll see.