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I didn't understand the Ultimates team - was this a generic label for characters in the Ultimate universe or what? Then I did some research and now understand that "The Ultimates" is the name of "The Avengers" in the alternate Ultimate universe. Here's Nick's review from Amazon which enlightened me.
Andrew
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I'm admittedly not the biggest fan of Marvel's Ultimate line, but there was something about The Ultimates that just made me want to give it a look. Mark Millar's re-imagining of the Avengers is flawed to be sure, but it sure does have its flashes of brilliance here and there. Beginning with Captain America's final mission during World War II where he was believed to have been killed, and leading up to his frozen body being found and later joining the government funded Ultimates consisting of Nick Fury, Bruce Banner, Tony Stark, Hank Pym, and his wife Janet. Later on we are introduced to the mighty Thor, re-invisioned here as a hippie, pacifist who can mysteriously control weather elements and wields a rather large hammer. Nick Fury undergoes probably the biggest change as he is now black (he looks so much like Samuel L. Jackson it's not even funny) and not the cigar chomping grizzled war hero we knew and loved. Dr. Bruce Banner is re-imagined as a brilliant scientist who feels left out by the woman he loves (Betty Ross) and the rest of the team, concluding with him becoming the Hulk. This version of the Hulk is where my biggest gripe is; he's a sex crazed, beer guzzling idiot who rambles moronic things while trying to kill Freddie Prinze Junior (yes, you read that right). This version of Tony Stark is practically the same as in the regular Marvel universe, although I'm not too fond of the new Iron Man armor. The volitale relationship between Hank and Janet Pym however, is where the book shines, as the domestic violence and Hank's ego mania takes control and becomes quite chilling. The rendition of Captain America I really enjoy, even though I wish more of Cap trying to cope with this new world would have been seen. The art by Bryan Hitch is fantastic, but the book loses points with one too many pop-culture references that are here to remind us that this story is supposed to take place in the present day. All in all, this is my favorite Ultimate title, but the issues that followed after this (due out soon in the next volume called Homeland Security) is where The Ultimates becomes something really special.
The Ultimates is actually a really good comic. I simply don't have any interest in the "proper" marvel universe and never really have, but Ultimates is really cool. They've kinda ditched all the "silly" stuff, like going into space every 6 months and saving the universe before tea time. And frankly, it works.
Originally posted by Panther Cult The team ability is worded exactly like phasing, in that it requires a Power Action to activate. Therefore even if you have the SS team ability and charge, running shot, HSS on your dial you can't use them in combination.
Phasing/Teleport DOES require a power action:
PHASING/TELEPORT (optional): Give this character a power action. Move this character a number of squares up to its speed value. Ignore the effects of all characters and terrain features, including elevation, on movement. This character may not end its move in blocking terrain.
Morlock team ability is uber useless. You need green lantern around to make it work at all. How often has anyone ever made the MOE ability work? I did once (1 attack)with green lantern in a 600 point 4 player game. All except GL were MOE's. So in theory Morlocks TA might be usefull, but the reality will be you'll have to try very hard to make it work, and it still won't. Its too bad that a new TA is such a waste.
What does the Hulk do with bad butt juice? He unleashes his limitless RECTAL RAGE!!
I like these new Abilities, and in an open game my
Kara Zor-EL will be deadlier than ever. Although that Morlock
TA doesn't sound like much, its going to give my favorite wild
cards a deadly close combat advantage (at least against
non-wildcards and pushed characters).
Saber of The HomoClixuals Clan
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Originally posted by SpakSpang The Ultimate TA ability is awesome...but I hope they rewrite the Superman TA ability to be the same. This adds so much more usefulful options to it.
They already have. The Superman team ability is identical to the Ultimate TA.
PEOPLE ---- "Members of this team ignore the effects of hindering terrain on movement, combat, and powers and team abilities."
Ultimates doesn't ignore Team Abilities.
They ignore:
1. effects of hindering terrain on movement
2. effects of hindering terrain on combat
3. effects of hindering terrain on powers
4. effects of hindering terrain on team abilities.
Originally posted by jon-el PEOPLE ---- "Members of this team ignore the effects of hindering terrain on movement, combat, and powers and team abilities."
Ultimates doesn't ignore Team Abilities.
They ignore:
1. effects of hindering terrain on movement
2. effects of hindering terrain on combat
3. effects of hindering terrain on powers
4. effects of hindering terrain on team abilities.
It's just like the current Superman TA.
JEEZ
While this is true.. the superman TA people (not wildcards) all fly.. which already means that sups' TA is semi wasted in the sense that flyiers already ignore hindering terrain. For him, it makes his ranged combat work. For people like cap, it leaves abilities such as leap climb off their dial. In terms of teams, the Ultimates team will probably benefit more from this TA than the sups team since not all their members fly.. Cap, Hawkeye, giantman should they make him, no need for leap climb on a hulk if they lump him in with ultimates, etc.
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Originally posted by Gentlegamer Phasing/Teleport DOES require a power action:
PHASING/TELEPORT (optional): Give this character a power action. Move this character a number of squares up to its speed value. Ignore the effects of all characters and terrain features, including elevation, on movement. This character may not end its move in blocking terrain.
Yeah that's what he said....
He said:
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The team ability is worded exactly like phasing, in that it requires a Power Action to activate. Therefore even if you have the SS team ability and charge, running shot, HSS on your dial you can't use them in combination.
since it is worded exactly like phasing, and requires a power action you can't combine it with other powers...
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