You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Maybe, but most teams pack PB or Outwit. Three of the 100 point Giants might. These need to be for big point games and scenarios. Others should just get one of each Giant for their shelf/complete set.
Trait - Psionic Entity: Onslaught can't be the target of other character's Incapacitate, Mind Control, Penetrating/Psychic Blast, or Perplex. Attack - Reality Warp: Once during your turn, as a free action choose two single-base characters within range and line of fire and place them in each other's squares. Defense - Heroic Sacrifice: When turning the dial, stop turning the dial when this click is revealed. When this click is revealed, an opponent may KO character(s) they control of 100 or more total points. If they do, one of those characters deals Onslaught 1 unavoidable damage. If they don't, Onslaught can use Impervious. This power can't be countered. Damage - Xavier's Dark Side: Onslaught can use Outwit. When he uses it to counter a standard power, you may counter all other powers with the same color as the chosen power on all opposing characters within 10 squares and line of fire.
Short but Brutal Dial
I assume its incomplete since it has no defense SP showing
If you wish to make an apple pie from scratch, you must first invent the universe.-Carl Sagan
Sabretooth is great, but why no toughness? They only gave him a seven click dial. If he gets hit he's going down pretty quickly, and regen will make them try to target him again, if possible, just to keep him from healing.
Other than that he's awesome.
EDIT: Looking through the dials thread it looks like dials have gotten shorter again in general. In the old days a big part of the game was getting in the first hit because after that most opponents were useless. Soon it's going to be about getting the first hit because most opponents will be DEAD.
not DEAD, just KO'd
i was actually not really liking he short dials at first, but they kinda make the games a bit faster and it isn't really a bad thing.
ouch.. only 2 SR per brick in a set of 8 (9?) SR means this one is going to be hard to collect.
It almost works out to purchasing the same amount of cases to get a full set of when there are 3 SRs per brick with 12 SRs. 3 SRs per brick of 12 SRs is 2 cases, 2 SRs per brick with only 9 SRs works out to 2 1/2 cases. But you also have to remember that with this set it's actually less booster packs overall (damn Super Boosters).
SPOILER : If you want something to hunt mutants, try with this
They cant speak but will make you cry
#042 R PREDATOR X
Team: No Affiliation
Range: 0
Points: 133
Keywords: Animal, Monster, Purifier
10
10
17
3
8
10
17
3
8
9
16
3
8
9
16
2
8
9
17
2
7
9
16
2
7
9
15
2
7
9
14
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
- Track: At the begining of the game, choose an opposing character. When Predator X is given a move action and ends his move adyacent to that character, that is a free action instead. That character receives -1 to break away rolls when adyacent to Predator X. If that character is KO'd, choose another opposing character. - Forced Evolution: Modify Predator X's attack and defense values by +1 for each other character named Predator X that has been KO'd this game.
You will not believe but true has TWO TRAITS
Last edited by Anarka del HCX; 03/14/2011 at 21:19..
Trait - Psionic Entity: Onslaught can't be the target of other character's Incapacitate, Mind Control, Penetrating/Psychic Blast, or Perplex. Attack - Reality Warp: Once during your turn, as a free action choose two single-base characters within range and line of fire and place them in each other's squares. Defense - Heroic Sacrifice: When turning the dial, stop turning the dial when this click is revealed. When this click is revealed, an opponent may KO character(s) they control of 100 or more total points. If they do, one of those characters deals Onslaught 1 unavoidable damage. If they don't, Onslaught can use Impervious. This power can't be countered. Damage - Xavier's Dark Side: Onslaught can use Outwit. When he uses it to counter a standard power, you may counter all other powers with the same color as the chosen power on all opposing characters within 10 squares and line of fire.
These are the only ones dials that I could have seen in the shop where those that it has exposed.
I count the hours in order that Wednesday should come to get my brick
It'll feel that way though with two hits with 2 dmg RCE take out a figure that was nearly a hundred points in two actions. Not saying he isn't any good, he's still very useful, but for me to have been completely happy, he'd have needed either stealth, toughness, or a healing trait. As it is he just isn't as durable as I feel he should be.