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@ saturnflight: I totally agree with that statement, and therein lies the problem. The WoS Wolvie could live every game if you wait...use him as clean up....wait....etc. Or just get nightcrawler to deliver pizzas to him all day long. The problem i have is that he's not that type of character. He's a blender, and the dial just never represents that.
I have to give Kaitouace points for hitting the nail on the head.
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So here I go adding to Kaitouace's sig again, but he hit the nail on the head. FOOM is very playable.
Onslaught makes me so happy. I remember being younger and in awe of just how imposing he was. Hope the figure is just as imposing as he always seemed. Love the finisher power; someone gets to be the hero each and every game!
Apocalypse's Horseman Maker may be the coolest implementation of a special power we've seen yet. Talk about thematic; I'll find a way to use this each and every game.
She cant use it at range though cant copy RCE from Cyke and use it at all
True, which is unfortunate. I still can't wait to TK up to someone, steal their impervious and damage them one click, then smack them furhter down the dial.
and sabertooth eats babies...shouldn't wolvie be on par with that?
From what I understand Wolverine has a great chance one on one. Sabretooth hits easily, then it gets reduced to 2 because of Toughness. The special healing power doesn't work. Wolverine heals a click, misses because he needs a nine. Sabertooth uses indomitable to hit again. Reduced to 2 because of toughness. Now Wolverine doesn't heal and has an 11, flurry, and blades. Much better. Yes, it still comes down to luck an rolls but it will take Sabretooth a long time to hit Wolverine to the point where his healing stops. Plenty of chances to knock him off the power.
That said, I still feel like this fig needs a little something. Indomitable would have been perfect to maximize the healing potential. As is I think it's just a little better than the WoS one.