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"I agree," Grodd said, having to drop the barbecue grill that he has grabbed from outside. "Something - or someone seems to be sapping my strength somehow."
"Grundy," Circe said, "go check it out!"
Grundy grunted in assent and wandered off into the house.
"Hm," he called back. "Big green lady in hallway. Something moving down this way. Grundy will see what it is. Oh! It's Panther-Man!"
Grodd lost the HO when Panther outwitted him, he'll have to pick it up again....BUT....
She-Hulk uses charge and moves to K9 grabbing his HO on the way (OK if she can't do that, tell me). Needs 4, rolls 6. So either 4 clicks to him or 7 (minus 1 either way for defense).
Panther outwits Grundy's super strength (so the hit won't be soooooooo bad).
The Black Panther stands plotting the situation. Obviously Solomon Grundy will present a real threat to him. There seems little, however, for him to do about it at present.
"She-Hulk," he comlinks to her, "Grodd is distracted. Now's a good time to move in."
"Got the word, Panther," she says while moving, "And it's the best word I've heard all day."
Charging down the hallway she moves in on Gorilla Grodd with a surprise attack. Even though he was ready for her he was not prepared for the full strength behind her attack.
"Hey monkeyman, I have direct orders from the Brooklyn Zoo to bring you in. Surrender quietly and you'll get all those yummy bananas to eat."
While Grodd is indignant at the insult, he's far too shaken up by the powerful jade fists to say anything of import. One thing for sure, he'd be ready next time.
The rule is that when She-Hulk enters the space adjacent to Grodd she has to end her move and since her move is over she can't grab the object. If she had flight, then because she doesn't have to stop when she move adjacent to an opposing figure, then she could have grabbed the object and used it to attack, but because she's a grounded figure she can't. So it's 3 clicks total to Grodd, once you figure in his Toughness.
I'll also assume you meant K10 to be She-Hulk's position, since K9 is not only not adjacent, but they'd be separated by a wall.
Grodd's angry now, so he'll attack, but not before Joker Perplexes up his Damage to 3. AV9 on DV17, needs an 8. Gets a 10. She-Hulk takes 1 after her Invulnerability. On a roll now.
Joker will move to M11.
Circe will try her Mind Control on She-Hulk. AV10 on DV16 +1 for hindering. Needs a 7. Gets a 9. She will have She-Hulk grab the HO from under Grodd (Since for the duration of the MC, She-Hulk becomes a friendly figure to Grodd, she can grab the object now and doesn't need to breakaway) and Charge back to M7, to attack Quasar. AV11 on DV18, needs a 7. Gets the 7. Quasar takes 4 +2 for the HO - 6 total. Circe takes 1 point for using MC on a 100+ point figure.
That evens things out some. Though She-Hulk's still gonna be a tough cookie.
V Gorilla Grodd @ J11 (3 clicks)
E Circe @ J14 (1 click)
E Solomon Grundy Q11
E Joker @ M11
"Oh this I've got to see!" the Joker said eagerly, jumping over the couch to get a better view.
"Especially Quasar," Circe continued. "If anyone here is your enemy, it is he."
"Yeah, you're right. I don't know how I ever thought he was my friend." She-Hulk said, getting angrier. "Why, I oughtta..." She grabbed the barbecue from where Grodd dropped it and ran back down the hall at Quasar.
"She-Hulk, what...?" he began, but got no further. She-Hulk clubbed him with the grill.
All eyes are on She-Hulk, totally aghast at her a ctions against Quasar. The Injustice League are totally in joy, She-Hulk's attack on Grodd was minor in comparison to that on her own teammate.
In the confusion Panther moves out of low witted Solomon Grundy's path. Moon Knight grabs an abandoned set of large speakers and moves up to Grundy.
Quasar summons up all the will he can, "You're an Avenger, mister. Time to show it." He releases a charge upon Solomon Grundy that is far too small to do any damage. He sighs, "Sorry, guys," he says in embarrassment, knees still wobbling.
Well, first Moon Knight takes a click of damage from Joker's Poison.
Grundy moves over to R14.
Since Moon Knight no longer has Stealth, Circe will push to attack him. AV9 on DV14 +1 for hindering. Needs a 6. She rolls a 7 Moon Knight takes 2 more. Circe takes 1. Moon Knight will lose his Super Strength and drop the object.
V Gorilla Grodd J11 (3 clicks)
E Circe @@ J14 (2 clicks)
E Solomon Grundy @ R14
E Joker M11
"Ooh lookee," the Joker said, "it's Casper the not-very-friendly ghost. Maybe he'd be happier if I gave him a flower!" Of course, the flower that the Joker presented was his boutonniere and Moon Knight got a faceful of Joker's gas. His superpowers prevented the more lethal effects, but he was still hacking and coughing.
"Well, who have we here?" Circe asked. "A visitor? How nice. How about a proper reception?" She fired off a spell and Moon Knight doubled over in agony.
Meanwhile, Solomon Grundy lumbered after the Black Panther, calling, "Here kitty, kitty, kitty, heh, heh, heh."
Since so many have been picked up and dropped, it's probably best if we do an objects check. I have them as follows:
HOs: one at Q11 where Grundy dropped it, one in U12 where you placed it originally and one destroyed in She-Hulk's attack on Quasar.
LOs: one at R11, one at L15, both original placements and then one in M12 where Moon Knight carried and then dropped it and which he's now using for hindering cover.
Ummmm....I am so confused. Moon Knight moved to Q12 with LO, nowhere near Joker in J14 so no poison damage. Circe doesn't need to push to attack Moon Knight since he's waaaaaay out of her reach at J14. So those two moves don't work. On the plus side Grundy's move is just fine.
You know, I originally put Moon Knight in Q12 and was going to have Grundy attack him, but when I looked back I saw you had M12 in the position summary, so I revised my plans.
Okay erase that last turn. I'll have Grundy attack Moon Knight instead. But first, Joker will Perplex up Grundy's damage to 4. AV11 against DV15, needs a 5. The roll is an 8 (4+4) so Moon Knight takes 4 and loses superstrength, dropping his LO in Q12. Moon Knight is also knocked back to Q14, hitting the wall for 1 more damage. Wow. He'd have been better off with the Joker.
The rest of my guys will clear.
At least I'm doing better in this game than I am in the Lost in Time game.
V Gorilla Grodd J11 (3 clicks)
E Circe J14 (1 click)
E Solomon Grundy @ Q11
E Joker M11
"Moon Man wants to hit me with a speaker. Grundy doesn't need anything to hit Moon Man. Grundy's fist works just fine." The monster's punch made Moon Knight drop his makeshift weapon and fly back into the wall.
Argh..I had Grundy in Q10 not Q11. Mistake will probably cost me the game. Well, there is a secondary motivation here, if we can't win, we need to do better than 240 points to get the wildcard slot.
Panther outwits Grundy's toughness.
She-Hulk will charge to attack Grundy. Needs 4, rolls 7. 4 clicks to Sol.