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As one of the hired thugs moved past a doorway, he turned his head quickly. Was that some movement he had seen? He tried to peer through the doorways and the courtyard for any sign of motion, but he could see nothing. "Probably my nerves playing tricks on me," Heiner thought to himself. "I sure hope that transport gets here soon."
------------------------------
Ubu/Kingpin's Leadership roll: 3.
1) Rookie Hand Ninja moves to K18.
2) Kobra Fanatic 'Heiner' moves to D21.
------------------------------------
Hired 'Bodyguards'
Ubu (V Kingpin) (7/7) M23
R Hand Ninja (ranged) (4/4) K18 @
R Kobra Fanatic "Heiner" (3/3) D21 @
R Kobra Fanatic "Karsten" (3/3) Q15
LE Elektra (Xplosion) (4/4) M20
E Toad (5/5) Q19
The Gotham Knights
Icn Str Batman* (6/6) g2
R HT Robin (4/4) d10@
R Batgirl (4/4) d5@
R Huntress (5/5) f2
R Black Canary (5/5) f1
*w/ Pounce
Ubu bent his thick face near the Spoiler's bound form, pulled on the cords that were tight around her prone form. He muttered to himself, "These seem tight enough alright. I better go see what those meatheads are doing. If ya want somethin' done right..." With that, Ubu strode out of the small room that held the captives.
-------------------------------------
Kingpin/Ubu's Leadership roll: 6
('free') Toad moves to N11.
1) Kobra Fanatic 'Karsten' moves to O13.
2) Ubu/Kingpin moves to K19.
3) Elektra moves to H20 (Stealthed)
---------------------------------
Hired 'Bodyguards'
Ubu (V Kingpin) (7/7) K19 @
R Hand Ninja (ranged) (4/4) K18
R Kobra Fanatic "Heiner" (3/3) D21
R Kobra Fanatic "Karsten" (3/3) O13 @
LE Elektra (Xplosion) (4/4) H20 (Stealthed) @
E Toad (5/5) N11 @
The Gotham Knights
Icn Str Batman* (6/6) d11@
R HT Robin (4/4) d10
R Batgirl (3/4) c6@@
R Huntress (5/5) f2
R Black Canary (5/5) f1
*w/ Pounce
Heiner almost jumped out of his pants; he let loose an audible squeak when he glimpsed the caped form of a lithe superhero duck around the corner. He gestured and waved to his accomplices, one of whom dashed forward and took cover near a doorway. Heiner, for his part, nervous and uncertain, advanced slowly. His hopes to pay the rent on time for once with the pay from this job looked to be in jeopardy.
------------------------
Kobra Fanatic 'Heiner' moves to F18.
R Hand Ninja moves to E16 (Stealthed).
------------------------------
Hired 'Bodyguards'
Ubu (V Kingpin) (7/7) K19
R Hand Ninja (ranged) (4/4) E16 (Stealthed) @
R Kobra Fanatic "Heiner" (3/3) F18 @
R Kobra Fanatic "Karsten" (3/3) O13
LE Elektra (4/4) H20 (Stealthed)
E Toad (5/5) N11
COLOR=Navy]The Gotham Knights[/color]
Icn Str Batman* (6/6) d11
R HT Robin (4/4) g13@
R Batgirl (3/4) c6
R Huntress (5/5) b10@
R Black Canary (5/5) f1
*w/ Pounce
Heiner froze in his tracks, forgetting his instructions to fall upon any intruder. An imposing caped form had swept into the room and was only baarely perceptible behind a desk near the doorway.
"What the...?!" said Ubu. "What kinda get-up is that?" The large leader of the hired thugs apparently felt little fear in approaching the darkly clad superhero. He strode heavily and confidently into the impending melee. "Get 'im, boys!" From the other side, another of the hired bodyguards threatened the super-hero.
----------------------------
Ubu/Kingpin's Leadership roll: 6
('free') Toad moves to H12.
1) Kobra Fanatic 'Karsten' moves to I13.
2) Ubu/Kingpin moves to I18.
3) Elektra moves to G18.
---------------------------
Hired 'Bodyguards'
Ubu (V Kingpin) (7/7) I18 @
R Hand Ninja (ranged) (4/4) E16 (Stealthed)
R Kobra Fanatic "Heiner" (3/3) F18
R Kobra Fanatic "Karsten" (3/3) I13 @
LE Elektra (4/4) H20 (Stealthed) G18 @
E Toad (5/5) H12 @
The Gotham Knights
Icn Str Batman* (6/6) h18@
R HT Robin (4/4) g13
R Batgirl (3/4) c6
R Huntress (5/5) b10
R Black Canary (5/5) g8@
*w/ Pounce
Don't forget to track your IAP gain, Doc! Robin just got two points, so here's the recap:
Hired 'Bodyguards'
Ubu (V Kingpin) (7/7) I18 @
R Hand Ninja (ranged) (4/4) E16 (Stealthed)
R Kobra Fanatic "Heiner" (3/3) F18
R Kobra Fanatic "Karsten" (3/3) I13 @
LE Elektra (4/4) H20 (Stealthed) G18 @
E Toad (3/5) H12 @
The Gotham Knights
[] Icn Str Batman* (6/6) p22@@
[2] R HT Robin (4/4) g13@
[] R Batgirl (3/4) c6
[] R Huntress (5/5) b10
[] R Black Canary (5/5) g8
*w/ Pounce
I'm afraid Batman had no line of fire to 'Heiner' to Outwit his Charge because Elektra was right between the two.
Let me know if you'd change your move under these circumstances. If not, then:
Bodyguards 'page' 6a
The Batman leapt away, and with his abrupt departure, Heiner regained some of his self-composure. His boss, Ubu, shouted, "Hey! Come back here! He's headed for the girls, the yellow freak! After him!"
Heiner hesitated for a moment; did he really want to try to confront the Batman? Heiner figured Ubu had too much riding on this job to let him take on the Batman alone, so, hoping that Ubu would be right behind him, Heiner obeyed and headed down the hallway.
---------------------------------
Heiner moves to M20.
R Hand Ninja moves to H14.
--------------------
Hired 'Bodyguards'
Ubu (V Kingpin) (7/7) I18
R Hand Ninja (ranged) (4/4) H14 @
R Kobra Fanatic "Heiner" (3/3) M20 @
R Kobra Fanatic "Karsten" (3/3) I13
LE Elektra (4/4) H20 (Stealthed) G18
E Toad (3/5) H12
The Gotham Knights
[] Icn Str Batman* (6/6) p22@@
[2] R HT Robin (4/4) g13@
[] R Batgirl (3/4) c6
[] R Huntress (5/5) b10
[] R Black Canary (5/5) g8
*w/ Pounce
HOs: P15, L20, d11
LOs: L18, p12, u13
--------------------------
With that move, i did not play as if i were trying to win the match, but rather as if this were a comic book story.... ;-)
robin(8) to toad(13), need a 5 for the KO
- roll is 5 (1,4). Hit and KO
Hired 'Bodyguards'
Ubu (V Kingpin) (7/7) I18
R Hand Ninja (ranged) (4/4) H14 @
R Kobra Fanatic "Heiner" (3/3) M20 @
R Kobra Fanatic "Karsten" (3/3) I13
LE Elektra (4/4) H20 (Stealthed) G18
E Toad (0/5) H12
The Gotham Knights
[] Icn Str Batman* (6/6) p22
[5] R HT Robin (3/4) g13@@
[2] R Batgirl (3/4) b12@
[] R Huntress (5/5) b10
[] R Black Canary (5/5) g8
*w/ Pounce
Karsten watched with some trepidation as the Toad was knocked out, although he couldn't clearly see his assailant. From what little he could see through the tree branches, it looked like a teenager. "Shouldn't be too tough to take out a kid," thought the base thug to himself, and he charged into the decorative underbrush. He swung his weapon and landed a heavy blow to Robin's midsection, who was still recovering from his knock-out blow to the Toad. The Boy Wonder staggered, the wind knocked out of him.
Back inside the building, Ubu turned around and headed back for the office holding the captives. When he noticed that the Batman had already reached the room with the girls, he paused to consider his options. "Hey, you! Heiner! Ain't dat yer name?! Go in there and get 'im!"
----------------
Ubu/Kingpin's Leadership roll: 3.
1) Karsten, using Charge, moves to H13 and attacks Robin > AV7 vs DV15 > roll: 5+6=11 HIT. Robin takes 1 damage.
2) Ubu/Kingpin moves to L19.
-------------------------------------
Hired 'Bodyguards'
Ubu (V Kingpin) (7/7) L19 @
R Hand Ninja (ranged) (4/4) H14
R Kobra Fanatic "Heiner" (3/3) M20
R Kobra Fanatic "Karsten" (3/3) H13 @
LE Elektra (4/4) H20 (Stealthed) G18
E Toad (0/5) H12
The Gotham Knights
[] Icn Str Batman* (6/6) p22
[5] R HT Robin (2/4) g13@@
[2] R Batgirl (3/4) b12@
[] R Huntress (5/5) b10
[] R Black Canary (5/5) g8
*w/ Pounce
HOs: P15, L20, d11
LOs: L18, p12, u13
----------------------
[That's a shame; i really like the Toad, and he didn't even get an attack roll! ;-) ]
[This might not be from the most recent set of our rules, but i don't think this aspect of assists has changed. Consequently, you could give Batgirl 1 or 2 of the 4 IAPs Robin earned from the attack that KOd Toad.]
Assists
Characters who assist in their teammate’s attacks can be awarded up to half of the IAP earnt from that attack. An Assist is classified as any non-attack action (including a free action) which helps a teammate to either hit their opponent (such as Outwitting Super Senses or using PC to hit), or do extra damage to an opponent (Such as Enhancement or Perplex). The assist must occur on the same turn as the attack. The controlling player has the option of assigning up to half of the IAP from the attack to the assisting character. Common powers which are used as assists are TK, Outwit, Perplex, Enhancement, and Probability Control. If multiple characters make an assist on the same attack, the attacker still must receive at least half of the IAP awarded, but you may divide the rest up between them as you see fit. Make sure that you state in your action description how much of the IAP is being awarded to the assister, if any.
For example: Black Panther outwits Dr. Doom's Mastermind and Captain America hits him for 4 clicks. The player has the option of giving up to half the earned IAP to Black Panther for his assist, with Panther gaining 1 or 2 IAP and Cap gaining 2 or 3. Otherwise, the player can allow Captain America to receive the full 4 IAP and Panther to receive none.
all the hostages heard was a slight whistle in the air before talias bonds were loosed, the small batarang was now lodged in the wall behind her and stephanie could just make out the image of her mentor....
... the batman would save them
(7)
batman(10) on talia(14), need a 4 to free her
- roll 5 (1,4), freed!
huntress to b14
-------------------------------------
Hired 'Bodyguards'
Ubu (V Kingpin) (7/7) L19 @
R Hand Ninja (ranged) (4/4) H14
R Kobra Fanatic "Heiner" (3/3) M20
R Kobra Fanatic "Karsten" (3/3) H13 @
LE Elektra (4/4) H20 (Stealthed) G18
E Toad (0/5) H12
The Gotham Knights
[] Icn Str Batman* (6/6) p22@
[5] R HT Robin (2/4) g13
[2] R Batgirl (3/4) b12
[] R Huntress (5/5) b14@
[] R Black Canary (5/5) g8
*w/ Pounce
Heiner was caught between a rock and a hard place. His boss, Ubu, was breathing down his neck and exhorting him to charge into the room, and the Batman was assuredly waiting for him there. He took a deep breath and ran forward. His awkward blow missed the Batman, who whirled on the thug menacingly -- and silently.
---------------------------------------
Ubu/Kingpin's Leadership roll: 1.
1) Heiner, using Charge, moves to O22 and attacks Batman > AV7 vs DV16 > roll: 6+2=8 MISS.
2) Elektra moves to D11 and into cover.
------------------------------------
Hired 'Bodyguards'
Ubu (V Kingpin) (7/7) L19
R Hand Ninja (ranged) (4/4) H14
R Kobra Fanatic "Heiner" (3/3) O22 @
R Kobra Fanatic "Karsten" (3/3) H13
LE Elektra (4/4) H20 (Stealthed) D11 (Stealthed) @
E Toad (0/5) ""KO""
The Gotham Knights
[] Icn Str Batman* (6/6) p22@
[5] R HT Robin (2/4) g13
[2] R Batgirl (3/4) b12
[] R Huntress (5/5) b14@
[] R Black Canary (5/5) g8
*w/ Pounce
HOs: P15, L20, d11
LOs: L18, p12, u13
[oops, i slightly messed up with my 'help' regarding the assist of Batgirl's 9i said there were 4 IAPs to be dividedm but there are 5, as you correctly did); but you seeem to have it just fine. sorry]
here came the calvary, from nowhere i could hear the sound of huntress making her move, she was getting good at this..
... and i wasnt going to let this opportunity go to waiste, a hit to the kidney at this point would bring down a man half his size
(8)
-batgirl preplex up huntress damage
huntress(9) to ninja(14) need a 5 to do 3 clix
- roll is 6 (1,5) hit
robin(5) to ninja (12) need a 7 for KO
- roll is 7 (1,6)
------------------------------------
Hired 'Bodyguards'
Ubu (V Kingpin) (7/7) L19
R Hand Ninja (ranged) (0/4) H14
R Kobra Fanatic "Heiner" (3/3) O22 @
R Kobra Fanatic "Karsten" (3/3) H13
LE Elektra (4/4) H20 (Stealthed) D11 (Stealthed) @
E Toad (0/5) ""KO""
The Gotham Knights
[] Icn Str Batman* (6/6) p22
[8] R HT Robin (2/4) g13@
[3] R Batgirl (3/4) b12
[2] R Huntress (4/5) b14@@
[] R Black Canary (5/5) g8
*w/ Pounce