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Ah, with proximity mines I meant to go every other turn AFTER this one. Oh well my roll is 2. So next turn you don't worry about it and then time after you do.
Catwoman outwits Killer Shrike's super strength.
Robin attacks Shrike. Needs 6, rolls 3.
Archangel charges to H18, attacks Shrike. Needs 7, rolls 7. 1 damage to him after toughness.
Jean Grey E D22
Dr. Octopus E (CT) E22
Catwoman R E16
Archangel R @ H18
Robin V (HT) @ E17 (steathed)
Hand Ninja R E19 (stealthed)
You've got the Ninja in E19 in your summary. In your turn post, you had moved him to E18. I assume E18 is correct, since he's supposed to be stealthed and there are no objects in E19.
Bones Leadership: 6
First off Ninja takes a click of Poison from Mr. Bones' cyanide touch.
Bones then attacks the Ninja. AV8 on DV13, needs 5. Gets 7. Ninja takes 2 more.
Cobblepot to O21
He'll Perplex HDC Trooper's AV to 9.
HDC Trooper attacks Catwoman, AV9 on DV16 +1 for hindering. Needs 8. Gets 7.
Bones will Mastermind to Shrike. If Shrike should fall, then he'll use Protected.
LE Oswald Cobblepot @ O21
R Killer Shrike G19 (1 click)
R HDC Trooper @@ K17
U Mr. Bones (Protected) @ F19
V Echo (Haymaker) G20
"So who have we here?" Mr. Bones asked. He had pulled his glove off and now reached out and grabbed the ninja out of his hiding place. The ninja screamed in pain as Mr. Bones cyanide touch burned into his skin.
"I will tell you nothing," the ninja gasped.
"Of course you won't," Bones shrugged. "It doesn't matter. You're no one anyway." He tossed the ninja back into the wall. "No one important."
OK so I have to remember to roll for the mines this turn. But that's not until the end.
Bones Leadership: 2
Bones' Poison will do one more click to the NInja, finishing him off.
Echo Charges to E21, attacks Doc Ock, AV10 on DV16, needs 6. Gets 7. BCF roll is a big 5. He's not out, but he's hurting.
Killer Shrike attempts to break away from Angel, gets 6. He'll grab Mr. Bones and move to D23, putting Bones in E22.
Now the only one next to a mine is Angel, with the object in G19 that Shrike had to drop when Catwoman Outwitted his strength. Rolls a 1. Nothing happens.
Bones will use Protected on the first successful hit to himself, then Mastermind any further attacks to Shrike.
LE Oswald Cobblepot O21
R Killer Shrike @ D23 (3 clicks)
R HDC Trooper K17
U Mr. Bones (Protected) E22
V Echo (Haymaker) @ E21
Cutting through the sounds of the fight with her battle cry, Echo rounded the corner into the other room. With uncanny prescience she went stright at Dr. Octopus, as if she knew where he would be. Her sword slashed through the air, slicing down Octavius's chest and causing sparks to fly from his harness.
"Great scott!" he cried, "What sort of savage are you?"
"The kind that will find herself doing very well in my employ," Mr. Bones answered his question as Kiler Shrike flew him into the room.