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If I was going to slap a feat on Tony, with a team similar to what sublime posted, it would be nanobots. Since you are building around him, its good to keep him healthy, and gives him the option of pushing when things get hairy. You also don't have any superstrength chars, so you aren't robbing peter to pay, uhm, tony.
Totally agree with no brilliant tactician. I usually feel like I would have to use it consistently on 3 or more figs each turn before I would play it, and in this case (and most) 300 won't be worth your while.
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One feat that I like to throw on Black Knight, on sublime's team, is Double-Time.
For 5 points, and NO pushing damage, he can go 20 squares across the board. When carrying Tigra into the fight, this can be a huge advantage. He runs across the board and jams Tigra into position on hindering terrain next to an enemy. Then, next turn, Black Knight Charges around Tigra for another attack.