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1. CM will try to finish Kyle off. She'll RS to N16 and attack. 8 on a 14 + 1. Roll is (6,5). Easily hits. Kyle takes 1 after Force Field and is KOed. CM's IAP is correct now.
May as well go down swinging. Have to say, I didn't expect Strange would be the longest lived of this trio, heh.
1) Hawkman will push to Haymaker Hercules. 8 to a 15. 6 + 6! Hit for 5 damage, minus 1 for Toughness, and knockback to R-23. 2 push damage to Hawkman. Shellhead kicks in.
3. Warbird will RS to P13 by way of M16 to pick up the HO in L16. Since an HO can be thrown 4 squares she'll throw her HO at Adam. 10 on a 16 +1 from terrain. Roll is (3,4). Barely gets it but gets it she does. Hits for 3. Carol will be selfish and keep the IAP for herself. No ES means no Force Field and Heightened reflexes again btw.
Turn 8B:
Actually there was no point in moving Cap oh well.
1. Warbird pushes to charge to J4 and attack Adam. 9 on a 16. Roll is (5,5). Hits. He doesn't have ES anymore so no Forcefield or Heightened reflexes. He takes 2 + 2 from the HO for 4 total. That's a KO and the game.