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Rock's leadership) 6, got it
Free) Haunted Tank will Perplex Cap for +1 damage
1) Captain America will Charge to I-13 to attack Shade. AV 10 to DV 15, roll is: 4,5=9, hit. 2-2(BFC)+1(Perplex)=1 damage, Cap takes a click, and I claim first blood.
2) Haunted Tank leap-climbs to H-13.
TopCow) Viking Commando to O-13.
3) Soldier(8) to H-14.
4) Medic(9) to H-8.
Clear) Rock, Medic
-------------------------------------------------------------------
Peers' Heroes of WWII (home)
1) Sgt. Rock (R Sgt. Rock, 28 pts, 5/5) J-9
2) Haunted Tank (V Colossal Boy, 115 pts, 8/8) H-13 @
3) Viking Commando (R Magdelena, 30 pts, 5/5) O-13 @
4) Captain America (LE John Walker, 58 pts, 6/7) I-13 @@
5) Bazooka (R SWAT Hvy Wpns, 18pts, 4/4) H-2
6) R Easy Company Soldier (10 pts, 4/4) I-9
7) R Easy Company Soldier (10 pts, 4/4) J-8
8) R Easy Company Soldier (10 pts, 1/4) H-14 @
9) R Easy Company Medic (9 pts, 4/4) H-8 @
10) R Easy Company Medic (9 pts, 4/4) I-7
Surviving: 297
KOs: 000
Total: 297
vs
discombobulous' CSA (visitor)
1) U Owlman* (8/8) 87 pts - H19@
*w/ Armor Piercing 10 pts
2) R Superwoman (8/8) 93 pts - I15 (w/HO)
3) R Shade (5/6) 27 pts - I14@
4) R HIVE Trooper (4/4) 15 pts - I17@
5) R T.O. Morrow (4/4) 21 pts - H18
6) R Lizard (5/6) 37 pts - I18
HIVE Trooper SA [1]
Shade SA [1]
Owlman AST [1]
Surviving: 290
KOs: 000
Total: 290
Map: OAP 2
HOs: T-3, U-3, [Superwoman]
LOs: V-3, H19, F17
BFC: Inertial Interference Field
When a character makes an attack using Running Shot, Charge, or Hypersonic Speed, reduce damage dealt by 2. Knockback damage is reduced by 1.
Some are born great
Some achieve greatness
And some have greatness thrust upon them
Rock's Leadership) 3
1) Rock to O-14.
2) Soldier(6) to G-14.
Free) Haunted Tank uses Perplex on Viking Commando for +1 damage
3) Viking pushes to fire on... hrm... HIVE Trooper. 8+1(Rock's TA) vs 15 for 2+1(perplex), roll is: 1,6=7, hit. No AST for Rock. 3 damage to HIVE, 1 to Viking. +1SA Viking.
Clear) whoever
-------------------------------------------------------------------
Peers' Heroes of WWII (home)
1) Sgt. Rock (R Sgt. Rock, 28 pts, 5/5) O-14 @
2) Haunted Tank (V Colossal Boy, 115 pts, 8/8) H-13
3) Viking Commando (R Magdelena, 30 pts, 4/5) O-13 SA[1] @@
4) Captain America (LE John Walker, 58 pts, 6/7) I-13 SA[1]
5) Bazooka (R SWAT Hvy Wpns, 18pts, 4/4) H-2
6) R Easy Company Soldier (10 pts, 4/4) G-14 @
7) R Easy Company Soldier (10 pts, 4/4) J-8
8) R Easy Company Soldier (10 pts, 1/4) H-14
9) R Easy Company Medic (9 pts, 4/4) H-8
10) R Easy Company Medic (9 pts, 4/4) I-7
Surviving: 297
KOs: 000
Total: 297
vs
discombobulous' CSA (visitor)
1) U Owlman* (8/8) 87 pts - H19@
*w/ Armor Piercing 10 pts
2) R Superwoman (8/8) 93 pts - I15 (w/HO)
3) R Shade (5/6) 27 pts - I14@
4) R HIVE Trooper (1/4) 15 pts - I17@
5) R T.O. Morrow (4/4) 21 pts - H18
6) R Lizard (5/6) 37 pts - I18
HIVE Trooper SA [1]
Shade SA [1]
Owlman AST [1]
Surviving: 290
KOs: 000
Total: 290
Map: OAP 2
HOs: T-3, U-3, [Superwoman]
LOs: V-3, H19, F17
BFC: Inertial Interference Field
When a character makes an attack using Running Shot, Charge, or Hypersonic Speed, reduce damage dealt by 2. Knockback damage is reduced by 1.[/quote]
Superwoman and Owlman will PC if Colossal Boy attacks Superwoman or Quakes, only now token first on Shade, then on HIVE Trooper, then TO Morrow, then Lizard.
Some are born great
Some achieve greatness
And some have greatness thrust upon them
Awwww, ####, I missed a turn in there and had Lizard and T.O.Morrow in the wrong spots... that's gonna suck.
Not as much as if the Tank gets injured, but still...
Peers Turn 5
Rock's leadership) 1
1) Cap will Flurry Shade. Start with 9v14 for 2, rolls are: 5,2=7, hit for 2. Second is 9v13, roll is 4,1=5, hit for 2 again. Shade takes 4. Cap +1 SA (Or is it 2?)
2) Rock pushes to finish off Shade since he can see him now. 9v12+1(hinder), roll is: 3,6=9, hit for 2. 1 click to Rock. Rock +1SA, +1KO
3) Time for re-rolls! Haunted Tank uses Quake. AV 8. DVs: 16(Superwoman), 15(Lizard). Rolls of 7 will hit/be rerolled. First roll: 1,6=7. Token to HIVE for reroll. Roll is: 3,3=6, miss.
Clear) Soldier(6)
-------------------------------------------------------------------
Peers' Heroes of WWII (home)
1) Sgt. Rock (R Sgt. Rock, 28 pts, 4/5) O-14 @@ SA[1] KO[1]
2) Haunted Tank (V Colossal Boy, 115 pts, 3/8) H-13 @
3) Viking Commando (R Magdelena, 30 pts, 4/5) O-13 SA[1] @@
4) Captain America (LE John Walker, 58 pts, 6/7) I-13 SA[3(2?)] @
5) Bazooka (R SWAT Hvy Wpns, 18pts, 4/4) H-2
6) R Easy Company Soldier (10 pts, 3/4) G-14
7) R Easy Company Soldier (10 pts, 4/4) J-8
8) R Easy Company Soldier (10 pts, 0/4) KOKOKO
9) R Easy Company Medic (9 pts, 4/4) H-8
10) R Easy Company Medic (9 pts, 4/4) I-7
Surviving: 297
KOs: 027
Total: 324
vs
discombobulous' CSA (visitor)
1) U Owlman* (8/8) 87 pts - H19
*w/ Armor Piercing 10 pts
2) R Superwoman (8/8) 93 pts - I15@
3) R Shade (0/6) 27 pts - KOed
4) R HIVE Trooper (1/4) 15 pts - I17 @
5) R T.O. Morrow (4/4) 21 pts - H18@
6) R Lizard (5/6) 37 pts - G13@
Superwoman SA [1]
HIVE Trooper SA [1]
Shade SA [1]
TO Morrow SA [1] KO [1]
Owlman AST [2]
Surviving: 263
KOs: 010
Total: 273
Map: OAP 2
HOs: T-3, U-3, [Superwoman]
LOs: V-3, H19, F17
BFC: Inertial Interference Field
When a character makes an attack using Running Shot, Charge, or Hypersonic Speed, reduce damage dealt by 2. Knockback damage is reduced by 1.[/quote]
1) Bazooka to I-8.
2) Cap pushes to throw his mighty shield at Lizard, 9v15 for 1 after toughness, roll is: 1,2=3. ARGH! Cap takes a click.
TopCow) Viking to J-14
3) Soldier(6) hits Lizard with the butt of his rifle and hopes for a crit. 6v15 for 0 after toughness, roll is: 6,2=8. Hits, no damage. Got one of the 6s I needed tho.
Clear Rock.
-------------------------------------------------------------------
Peers' Heroes of WWII (home)
1) Sgt. Rock (R Sgt. Rock, 28 pts, 4/5) O-14 SA[1] KO[1]
2) Haunted Tank (V Colossal Boy, 115 pts, 0/8) KOKOKO
3) Viking Commando (R Magdelena, 30 pts, 4/5) O-13 SA[1]
4) Captain America (LE John Walker, 58 pts, 5/7) I-13 SA[3(2?)] @@
5) Bazooka (R SWAT Hvy Wpns, 18pts, 4/4) I-8 @
6) R Easy Company Soldier (10 pts, 3/4) G-14 @
7) R Easy Company Soldier (10 pts, 4/4) J-8
8) R Easy Company Soldier (10 pts, 0/4) KOKOKO
9) R Easy Company Medic (9 pts, 4/4) H-8
10) R Easy Company Medic (9 pts, 4/4) I-7
Surviving: 182
KOs: 027
Total: 209
vs
discombobulous' CSA (visitor)
1) U Owlman* (8/8) 87 pts - H19@
*w/ Armor Piercing 10 pts
2) R Superwoman (8/8) 93 pts - I15
3) R Shade (0/6) 27 pts - KOed
4) R HIVE Trooper (1/4) 15 pts - J15@
5) R T.O. Morrow (4/4) 21 pts - H18
6) R Lizard (5/6) 37 pts - G13
Superwoman SA [1]
HIVE Trooper SA [1]
Shade SA [1]
TO Morrow SA [1] KO [1]
Owlman SA [1] KO [1] AST [2]
Surviving: 263
KOs: 125
Total: 388
Map: OAP 2
HOs: T-3, U-3
LOs: V-3, H19, F17
BFC: Inertial Interference Field
When a character makes an attack using Running Shot, Charge, or Hypersonic Speed, reduce damage dealt by 2. Knockback damage is reduced by 1.[/quote]
If I find myself feeling bad about my dice at all this season, I'm going to try and remember this game so I can keep it in perspective.
Superwoman on Magdelina. First roll is a miss, PC rolls a hit, token to TO Morrow. 2 after toughness.
Lizard to BCF Soldier(6). Roll is a hit, blades for 3 is a KO.
-------------------------------------------------------------------
Peers' Heroes of WWII (home)
1) Sgt. Rock (R Sgt. Rock, 28 pts, 4/5) O-14 SA[1] KO[1]
2) Haunted Tank (V Colossal Boy, 115 pts, 0/8) KOKOKO
3) Viking Commando (R Magdelena, 30 pts, 2/5) O-13 SA[1] @
4) Captain America (LE John Walker, 58 pts, 5/7) I-13 SA[3(2?)] @@
5) Bazooka (R SWAT Hvy Wpns, 18pts, 4/4) I-8 @
6) R Easy Company Soldier (10 pts, 0/4) KOKOKO
7) R Easy Company Soldier (10 pts, 4/4) J-8
8) R Easy Company Soldier (10 pts, 0/4) KOKOKO
9) R Easy Company Medic (9 pts, 4/4) H-8
10) R Easy Company Medic (9 pts, 4/4) I-7
Surviving: 172
KOs: 027
Total: 199
vs
discombobulous' CSA (visitor)
1) U Owlman* (8/8) 87 pts - H19
*w/ Armor Piercing 10 pts
2) R Superwoman (8/8) 93 pts - I15@
3) R Shade (0/6) 27 pts - KOed
4) R HIVE Trooper (1/4) 15 pts - J15
5) R T.O. Morrow (4/4) 21 pts - H18@
6) R Lizard (5/6) 37 pts - G13@
Superwoman SA [2]
HIVE Trooper SA [1]
Shade SA [1]
TO Morrow SA [1] KO [1]
Owlman SA [1] KO [1] AST [2]
Lizard SA [1] KO [1]
Surviving: 263
KOs: 135
Total: 398
Map: OAP 2
HOs: T-3, U-3
LOs: V-3, H19, F17
BFC: Inertial Interference Field
When a character makes an attack using Running Shot, Charge, or Hypersonic Speed, reduce damage dealt by 2. Knockback damage is reduced by 1.[/quote][/quote]
Some are born great
Some achieve greatness
And some have greatness thrust upon them
1) Viking pushes to attack HIVE, 6v13 for 1/KO, roll is: 6,6=12, a mighty hit! HIVE is KOed, Viking takes 1. I get a crit, and it's for that??? Viking +1SA, +1KO.
2) Bazooka SHIELD TA
3) Soldier(7) shoots at lizard, 7v15 for 1 after toughness, roll is: 3,1=4, miss.
Clear) Cap
-------------------------------------------------------------------
Peers' Heroes of WWII (home)
1) Sgt. Rock (R Sgt. Rock, 28 pts, 4/5) O-14 SA[1] KO[1]
2) Haunted Tank (V Colossal Boy, 115 pts, 0/8) KOKOKO
3) Viking Commando (R Magdelena, 30 pts, 1/5) O-13 SA[2] KO[1] @@
4) Captain America (LE John Walker, 58 pts, 5/7) I-13 SA[3]
5) Bazooka (R SWAT Hvy Wpns, 18pts, 3/4) I-8 @@
6) R Easy Company Soldier (10 pts, 0/4) KOKOKO
7) R Easy Company Soldier (10 pts, 4/4) J-8 @
8) R Easy Company Soldier (10 pts, 0/4) KOKOKO
9) R Easy Company Medic (9 pts, 4/4) H-8
10) R Easy Company Medic (9 pts, 4/4) I-7
Surviving: 172
KOs: 042
Total: 214
vs
discombobulous' CSA (visitor)
1) U Owlman* (8/8) 87 pts - H19
*w/ Armor Piercing 10 pts
2) R Superwoman (8/8) 93 pts - I15@
3) R Shade (0/6) 27 pts - KOed
4) R HIVE Trooper (0/4) 15 pts - KOed
5) R T.O. Morrow (4/4) 21 pts - H18@
6) R Lizard (5/6) 37 pts - G13@
Superwoman SA [2]
HIVE Trooper SA [1]
Shade SA [1]
TO Morrow SA [1] KO [1]
Owlman SA [1] KO [1] AST [2]
Lizard SA [1] KO [1]
Surviving: 248
KOs: 135
Total: 383
Map: OAP 2
HOs: T-3, U-3
LOs: V-3, H19, F17
BFC: Inertial Interference Field
When a character makes an attack using Running Shot, Charge, or Hypersonic Speed, reduce damage dealt by 2. Knockback damage is reduced by 1.[/quote][/quote][/quote]
"I've got a shot! I'm taking it!"
"Cap, no, fall back!"
Peers Turn 8
1) Cap throws his shield at Owlman. 8v17 for 2/1 after toughness. Roll is: 2,5=7, miss.
2) Rock to I-12.
3) Medic(9) support Bazooka, 7v13, roll is: 3,4=7, success. Heals a click. Medic +1SA.
Clear) Bazooka, Viking, Soldier(7)
-------------------------------------------------------------------
Peers' Heroes of WWII (home)
1) Sgt. Rock (R Sgt. Rock, 28 pts, 4/5) I-12 SA[1] KO[1] @
2) Haunted Tank (V Colossal Boy, 115 pts, 0/8) KOKOKO
3) Viking Commando (R Magdelena, 30 pts, 1/5) O-13 SA[2] KO[1]
4) Captain America (LE John Walker, 58 pts, 5/7) I-13 SA[3] @
5) Bazooka (R SWAT Hvy Wpns, 18pts, 4/4) I-8
6) R Easy Company Soldier (10 pts, 0/4) KOKOKO
7) R Easy Company Soldier (10 pts, 4/4) J-8
8) R Easy Company Soldier (10 pts, 0/4) KOKOKO
9) R Easy Company Medic (9 pts, 4/4) H-8 @
10) R Easy Company Medic (9 pts, 4/4) I-7 SA[1]
Surviving: 172
KOs: 042
Total: 214
vs
discombobulous' CSA (visitor)
1) U Owlman* (8/8) 87 pts - D15@
*w/ Armor Piercing 10 pts
2) R Superwoman (8/8) 93 pts - I15
3) R Shade (0/6) 27 pts - KOed
4) R HIVE Trooper (0/4) 15 pts - KOed
5) R T.O. Morrow (4/4) 21 pts - H18
6) R Lizard (5/6) 37 pts - G13
Superwoman SA [2]
HIVE Trooper SA [1]
Shade SA [1]
TO Morrow SA [1] KO [1]
Owlman SA [1] KO [1] AST [2]
Lizard SA [1] KO [1]
Surviving: 248
KOs: 135
Total: 383
Map: OAP 2
HOs: T-3, U-3
LOs: V-3, H19, F17
BFC: Inertial Interference Field
When a character makes an attack using Running Shot, Charge, or Hypersonic Speed, reduce damage dealt by 2. Knockback damage is reduced by 1.[/quote]