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OH-She got BONED!I warned her about that Morlock. That you did. DD takes a poke at Deadpool, but his billy club shot falls just shy.
Why do you think it's called a "billy" club, anyway? The guy who invented it named Billy, ya think? I guess we'll never know. Black Cat hops to U-14. The air must have gotten thin on top of that building. War Machine tries to get Marrow back for Jewel. 1+5 does connect for three.Things are getting interesting now.
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.[/quote]
I'll correct your War Machine position, ok? You forgot to change it back to P-19, since he never broke away from Marrow.
Weapon X's turn 5
1 - Ultrahumanite moves to J-7, and outwits Daredevil's Super-Senses.
2 - Deadpool perplexes his own attack to 10, and swings his blade at Daredevil. 10 on 16. Rolls... 6! (5,1). Barely, but it hits. He rolls for BCF...3 clicks of damage to Daredevil. 1 SA to Deadpool, 1 AST to Ultrahumanite. Does Deadpool get 1 AST for the perplex? He needed it to succeed.
3 - Sauron pushes to grab Ultrahumanite back to I-7, landing his green feet back on I-6.
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
*Thanks for the help. I don't think a character AST himself, but I don't really know. In basketball that would be a "travel" .*
DD is this season's punchingbag. He shouldn't feel too down on himself; Cloak went through the same thing last season. Deadpool sure is tough. He's showing why he has what it takes to be in this league. Dagger uses Running Shot to O-14, narrowly avoiding the Merc with a Mouth, and flings a light Knife at Marrow. (NOTE: this was a TIGHT lof to draw. I had to get out a real map, put figures on it, and get out my string to see if it works, but it does.) 4+1 hits for three and the KO. The others appear to be resting. Coming up tonight on HCR get ready for the season premire of the show everybody will be talking about: The Galctus Report. Get your post COG rap-up, plus tips, strategy, and gossip straight from the pros. This after HFL action. Check your local listings for more details. Will you be watching, Ricochet?
You know I will, Uatu.
*Black Cat will prob any attack that hits that she can see.*
======================================================
bradley2099's Marvel Knights
V War Machine (8/8) 124 P-19
** Armor Piercing
LE Dagger (5/5) 55 O-14 @
LE Black Cat (5/5) 29 U-14
R Jewel (0/5) 39 (KO)
R Daredevil (2/6) 38 N-11 @
Total: 295
LE Black Cat: DFD[1]
Dagger: SA[2], KO[1]
War Machine: SA[1]
vs
Passaporte's Weapon X (away)
R Wolverine 44 (6/6) N-17
U Sauron 77 (1/7) I-6@@ - injured
R Marrow 26 (0/5) (KO)
U Ultrahumanite 80 (7/8) I-7@
LE Deadpool 70 (7/7) N-12@
total: 297
LE Deadpool : SA[2]
R Marrow: SA[1], KO[1]
U Ultrahumanite: AST[1]
MAP: DC A
Heavy Objects: O-4, N-12, P-22
Light Objects: J-8, N-17, Q-19
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
Yes, that LOF really was tight, but doable. I use Heroclix Online to follow the game, and it's a clear shot. Oh, and you forgot to take Daredevil's token. I'll update it for you in my turn.
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
Thanks for clearing DD. I wish I could use HOL, but it does not work right on my PC. Great program, though.
Daredevil takes another swing and Deadpool... and this time he hits plus some! 6+6 hits for four plus knockback.
Jennifer Garner seems pleased with that, up in the stands. DP is knocked back past Dagger and rolls to N-16. War Machine looks like he's going to take advantage, Running Shot to Q-16. 5+2 hits for three and the KO.
Here's to hoping Wade can make that Regen roll after the game. Black Cat trots to Q-15. The Knights are shooting the lights out tonight.
It'll come back to get them sometime, Uatu. Just watch.
*Black Cat will prob any attack that hits that she can see. Sorry about the Injury :disappoin . Go Regen roll!*
======================================================
bradley2099's Marvel Knights
V War Machine (8/8) 124 Q-16 @
** Armor Piercing
LE Dagger (5/5) 55 O-14
LE Black Cat (5/5) 29 Q-15 @
R Jewel (0/5) 39 (KO)
R Daredevil (2/6) 38 N-11 @
Total: 295
LE Black Cat: DFD[1]
Dagger: SA[2], KO[1]
War Machine: SA[2], KO[1]
Daredevil SA[1]
vs
Passaporte's Weapon X (away)
R Wolverine 44 (6/6) N-17
U Sauron 77 (1/7) I-6 - injured
R Marrow 26 (0/5) (KO)
U Ultrahumanite 80 (7/8) I-7
LE Deadpool 70 (0/0) (KO) - injured
total: 297
LE Deadpool : SA[2]
R Marrow: SA[1], KO[1]
U Ultrahumanite: AST[1]
MAP: DC A
Heavy Objects: O-4, N-12, P-22
Light Objects: J-8, N-17, Q-19
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
Wow...that lucky shot just cost me the game. Incredible, another critical hit rolled against me, to add to the critical miss I got for starters with Sauron. I can't make my move now...I just can't, sorry. It will have to wait until tomorrow.
V War Machine (8/8) 124 Q-16 @
** Armor Piercing
LE Dagger (5/5) 55 O-14
LE Black Cat (5/5) 29 Q-15 @
R Jewel (0/5) 39 (KO)
R Daredevil (2/6) 38 N-11 @
Total: 295
LE Black Cat: DFD[1]
Dagger: SA[2], KO[1]
War Machine: SA[2], KO[1]
Daredevil SA[1]
vs
Passaporte's Weapon X (away)
R Wolverine 44 (6/6) N-13@
U Sauron 77 (1/7) M-11@ - injured
R Marrow 26 (0/5) (KO)
U Ultrahumanite 80 (7/8) N-12
LE Deadpool 70 (0/0) (KO) - injured
total: 297
LE Deadpool : SA[2]
R Marrow: SA[1], KO[1]
U Ultrahumanite: AST[1]
MAP: DC A
Heavy Objects: O-4, N-12, P-22
Light Objects: J-8, N-17, Q-19
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
With nothing else to do, I'm going for the stats now
1) Ultrahumanite will attack Daredevil, to TK him to M-13.
9 on 14, twice because of Black Cat's PC. 1st roll is a 9 (5,4). 2nd roll, due to Black Cat's Prob Control is a 5 (3,2). Barely, but he did it. 1 SA to Ultrahumanite
2) Wolverine pushes to attack Daredevil with his fists, no claws. 9 on 14. It's a 7, for 2 of damage, and the knockout. 1 AST to ultrahumanite, 1 SA and 1 KO to Wolverine.
free - Ultrahumanite outwits Black Cat's Prob Ctrl
In case Ultrahumanite gets damage when Mastermind is showing in his dial, he will transfer the damage to Sauron if still on play. Otherwise, to Wolverine.
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
Sorry, I went twice to edit my post because first I forgot to give instructions regarding UH's mastermind, and then because I forgot to update your team with DD's KO.
That was a brilliant move by team Weapon X.
Tactical TK attacks are a dying artform. He gained an extra STAT off of that move. War Machine loads up some armor piercing rounds. He uses Running Shot, flying to Q-11, aiming for Sauron and Ultrahumanite. Another 6+6! *Crowd cheers, WAR MACHINE by Kiss plays in the back ground* Sauron takes three and is KO'ed. Ultrahumanite takes one after Toughness and is knocked back to M-12. Black Cat leaps to R-11.
She must want a better look.
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.